Thus begins your adventure within the Realm of Greyhawk. It is an adventure that will lead to the source of a deep and abiding mystery, to the very core of evil itself.
An evil demoness founded a cult dedicated to exploring evil in its most elemental forms. This cult was based in a temple just outs...
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, DirectX 9.0c...
Opis
Thus begins your adventure within the Realm of Greyhawk. It is an adventure that will lead to the source of a deep and abiding mystery, to the very core of evil itself.
An evil demoness founded a cult dedicated to exploring evil in its most elemental forms. This cult was based in a temple just outside the village of Hommlet in a vile shire known as Nulb. Soon, this cult rose to rule the region with tyranny and grim times of chaos and violence ensued. Hard-fought battles were waged and the war was eventually won by the good armies of nearby lands. The temple was razed, the villains were imprisoned, and order was restored. The temple itself faded into distant memory. Until now...
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Grając w jakąkolwiek grę opublikowaną przez firmę Paradox Interactive AB, użytkownik (i) akceptuje Umowę użytkownika i (ii) potwierdza, że przeczytał i rozumie Politykę prywatności.
Grając w jakąkolwiek grę opublikowaną przez firmę Paradox Interactive AB, użytkownik (i) akceptuje Umowę użytkownika i (ii) potwierdza, że przeczytał i rozumie Politykę prywatności.
ToEE is by no means a bad game, but with very little story or character interaction. It is, in short, to Baldurs Gate what Fallout Tactics is to Fallout 1&2. A lot of (tactical) killing, but that's about it. I'd recommend skipping it and going for BG, BG2, Planescape:Torment & Arcanum first. Or Fallout 1&2, which are despite their postapocalyptic wasteland setting more like BG then ToEE.
If you prefer story, the occasional alternative solution without killing, and interesting henchmen, that is.
I want to love this game, but it seems like RNG is heavily skewed against you (This is comming from someone whos beaten Darkest Dungeons). Because of this you end up getting massivly frustrated as an enemy will hit you every attack; while all of your guys are wildly swinging at it missing every attack. An example to show how bad it is I once missed a SLEEPING dire rate 5 times in a row. One decent counter to this is that you're allowed to save scum as much as you want! Which is incredibly boring and tedious. Also theres no manual that comes with the game and very few posts are made about this leaving you in the dark about most things. Which is fun sometimes, but in a game where you decide so many important things right at the start (if you make a character) it hinders your ablity to maximize your characters ablities which is something you need.
Besides that this game is great and I would give it 5 stars if it wasnt for these 2 massive issues.
Almost all my CRPG experience comes from playing the NWN, BG and IWD games. I think this game fails in a couple ways. I am maybe half way through and I still don't give a hoot about a single NPC, I don't care about my own characters and I can't even think of the names of my hired help off the top of my head as I write this. We'll call him "Oaf with a hammer". The best part of these games is getting to know NPCs and your own characters and being emotionally invested in them and what they are trying to do. TOEE does not offer this. As many have mentioned, the beginning of the game forces you to spend a few hours wanting to claw your eyes out by asking you to play town go-fer in Hommlet. It's excruciating, a bit confusing and not the least bit rewarding in any way. Even with all that being said, the dungeon crawl and combat aspects of it are pretty satisfying.
I hated only giving this two stars because sentimentally, I am a total sucker for almost anything with the DnD name slapped on it, but I frankly don't particularly love playing this game.
Big, BIG detail that i noticed, its a PAIN to make the game work on windows 10, seemingly needing some outside mod to do so. Got it as part of the D&D bundle and if you got it like that? Okay, rest works fine. If you want just this one, make sure you read up about how to make it work first and then decide.
Tjhis game is FULL of "role playing" goodness. You just have to understand that the "role playing" part of the term "Role Playing game" does NOT refer to what actors mean when they 'search for good roles to take'. The "role playing" in RPGs refers to the TACTICAL role of characters in a party. RPGs are a direct descendent of table-top war games. Where war games emphasized 'armies' or entire crews(i.e. tanks) within larger armies(and 'divisions', 'brigades' etc.), the RPG emphasized single 'characters' as units within a 'squad'(called a "party"). So they are4 technically squad-based tactical games.
D&D, even in it's best form(re: the 3.5 ed. rule set) is fraught with nonsensical, illogical game mechanics. "Hit points" being nonsensically defined to rationalize their equally nonsensical increases with experience(RuneQuest did away with this way back in the late 1970s but most RPGs are still playing catch up here), the "Fire and forget" spell system(ugh! How did this ugliness survive for decades after better systems were introduced?!), etc..
But ignoring problems of logical consistency within the rules set, ToEE is a great game. Whereas Baldur's gate forced you to create a single character and then recruit others(unless you use the multiplayer work around) and Icewind Dale does not allow for recruiting RPCs at all, ToEE makes a nice compromise by allowing you to create five and recruit three. This allows you to make sure you have the party you want while still allowing you to recruit additional members who may offer unique benefits.
The radial menus used here are a crappy feature and make the interface kind of screwy but this is a minor quibble I suppose.
Being a more combat-oriented game than say Baldur's Gate, it is a good thing they went with true turn-based combat. In this respect ToEE is far superior to both of the Baldur's gate games because you do not have to struggle with pathing issues when you give orders to your characters(not to mention the 'feats' and such of 3rd edition D&D).
This game is waiting for a review. Take the first shot!
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