Posted on: January 7, 2021

Draugusto
Zweryfikowany użytkownikGry: 484 Opinie: 208
Good gameplay, stupid plot
OK, first things first, the game is very entertaining, it is not as tense as the first one (except for the sections with anima), has improved stealth mechanics (which give you better control over the battlefield) and much more aggresive enemies. The bosses are more straightforward (aka more shooting, less puzzle), overall a good experience, as long as you don't mind the stupid plot because I had to lock the framerate at 60 to avoid performance issues and I only ran into a couple of minor bugs SPOILERS AHEAD (I'm gonna ramble about all the bullcrap in the plot) Holy s**t the story is bonkers, Mobius is suposedly almighty, but you have to wonder how did they get this far when they fail as hard as they do in their plans? What's the point of STEM? apparently global mind control via simulation, but if everyone gets to live inside a simulation, then what? who's gonna pay for keeping all those bodies alive? If people die inside STEM, where are all the bodies irl? What happens to Syke? Either he succeds escaping and wakes up in a Mobius facility somewhere and gets immediately aprehended, or he vanishes into oblivion, either way his head is gonna explode when everyobne else's do (what a pointless subplot) And on top of that the game keeps killing secondary characters, trying to make you feel bad when in the end they all would be dead anyways via the brain chips Which comes full circle to the stupidity of Mobius, who in the hell decided it was a good idea to link their brain implants to the highly experimental machine?, "yeah yeah, it all went to s**t last time, but we are sure nothing bad will happen this time, sohook up everyone's chip to the machine, and make sure those chips explode in case of a critical failure" And why don't those chips get vital sensors so Mobius knows when someone dies or removes their implant? Because the plot demands it I thought Umbrella was stupid, but Mobius runs cricles around it
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