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The Elder Scrolls III: Morrowind GOTY Edition

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4.7/5

( 297 Recenzji )

4.7

297 Recenzji

English i 2 innych
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The Elder Scrolls III: Morrowind GOTY Edition
Opis
The Elder Scrolls III: Morrowind Game of the Year Edition includes Morrowind plus all of the content from the Bloodmoon and Tribunal expansions. An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable. You can choose to follow the main storyl...
Opinie użytkowników

4.7/5

( 297 Recenzji )

4.7

297 Recenzji

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Szczegóły produktu
2002, Bethesda Softworks, Klasyfikacja wiekowa ESRB: Teen...
Wymagania systemowe
Windows 10, Intel Core 2 Duo or equivalent, 3D graphics card compatible with DirectX 9.0c, DirectX 9...
Kup serię (3)
Kup wszystkie gry z serii. Jeśli posiadasz już grę z tej serii, nie zostanie ona dodana do Twojego koszyka.
-60%26.9710.77
Idź do kasy
Opis
The Elder Scrolls III: Morrowind Game of the Year Edition includes Morrowind plus all of the content from the Bloodmoon and Tribunal expansions.

An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable. You can choose to follow the main storyline and find the source of the evil blight that plagues the land, or set off on your own to explore strange locations and develop your character based on their actions throughout the game. Featuring stunning 3D graphics, open-ended gameplay, and an incredible level of detail and interactivity, Morrowind offers a gameplay experience like no other.

In Tribunal, you journey to the capital city of Morrowind, called Mournhold, to meet the other two god-kings of Morrowind, Almalexia and Sotha Sil. Your journey will lead you to the Clockwork City of Sotha Sil and massive, epic-sized dungeons, where strange and deadly creatures await you, including goblins, lich lords, and the mysterious Fabricants.

Bloodmoon takes you to the frozen Island of Solstheim where you'll experience snow, blizzards, and new creatures, including frost trolls, ice minions, and wolves... just to name a few. You'll have a choice of stories to follow and have the opportunity to defend the colony, take control over how the colony is built up, and eliminate the werewolves. Or, you can decide to join the werewolves and become one of them, opening up a whole new style of gameplay.

  • Players can take their existing Morrowind characters and save games and continue their adventures in the Morrowind GotY edition
  • Adds up to 80 hours of new gameplay and quests for current Morrowind players
  • Explore the forests, caves, and snow-covered wastelands of the island of Solstheim
  • Delve into new, epic-sized dungeons and visit the Capital City of Mournhold and the Clockwork City of Sotha Sil
  • Fight new creatures including bears and wolves, lich lords and goblins, ice minions and spriggans
  • Direct the construction of a mining colony and face the threat of savage werewolves
  • Become a werewolf and indulge your thirst for the hunt
  • New armor and weapons including Nordic Mail and Ice blades
Dodatkowa zawartość
instrukcja GOTY guide
Wymagania systemowe
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Szczegóły gry
Działa na:
Windows (10, 11)
Premiera:
{{'2002-04-29T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Teen (Violence, Blood)


Języki
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GOG Preservation Program
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  1. Ta gra będzie działać na obecnych i przyszłych najpopularniejszych konfiguracjach PC z systemem Windows. Bez DRM.
  2. To najlepsza wersja tej gry, jaką można kupić na dowolnej platformie PC.
  3. Jesteśmy jedyną platformą, która zapewnia wsparcie techniczne dla sprzedawanych gier. Jeśli pojawią się jakieś problemy z grą, nasz oddział Tech Support pomoże ci je rozwiązać.
Jakie usprawnienia wprowadziliśmy w tej grze:
Changelog (13 November 2024)
  • Validated stability
  • Verified compatibility with Windows 10 and 11
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Opinie użytkowników

Posted on: November 24, 2018

mudplayerx

Gry: 179 Opinie: 31

Definitely a Good Old Game

The atmosphere created in this release of Elder Scrolls was the most engaging for me out of all of the games. That is not to say that it hasn't aged or even aged well. I have not played this title in years. However when I did play it the sounds, sights and stories sucked me in like little else has done since Ultima Underworld. I was fully invested in my character. So much so that I remade my character many times after leaving the starting town to get it "just right." I don't think I've cared to that degree about my toon in any other RPG. Once I was satisfying the rest of my many hours in this game we're engrossing. I never felt like my hands were held playing this game but that was in a positive way. I read every book or scroll I found in the game and there were a LOT of them. They were all well-written and interesting. I actually found myself seeking certain thing or areas out in the game just based on the interest piqued by the in-game flavor texts. Over time my character evolved into a sort of rogue conjuror. I kne how to summon all sort of horrible creatures (the more horrible ones being possible only after practicing summoning skeletons over and over. If my monsters and beasts were not enough I could summon whole suits of armor to Don and enchanted weapons. One paralyze spell and me slicing madly with an Eldritch dagger and my crocodile demon going to town were usually more than enough to finish anyone that caught me robbing their house blind.


Czy to było pomocne?

Posted on: March 21, 2021

The Best open-world game ever

No generic quests like in Skyrim! Lore and the feeling of your place in the world is just right. Great guild quests. You can be very creative with builds, magic, skills, weapons and armor.


Czy to było pomocne?

Posted on: August 22, 2022

From Skyrim with Love

It's really good. Yes, it is, really and i mean it, really, really good. I love role-playing as a charming knight


Czy to było pomocne?

Posted on: August 27, 2015

Best metaphysics in a game

The gameplay is good (and there are plenty of mods to fix issues), the story is amazing, the characters almost without peer, but the metaphysics -- is divine. Drawing influences from Sumerian myth, Hindu cosmology, Crowley occultism and many other sources, a deep and consistent mystical worldview is built. The Creation Myth is omnipresent, and its reinterpretations from different perspectives serve to give insight into those perspectives. The order/static matter versus chaos/pure change theme plays out from creation to the actions of gods and mortals in the present day - yet it also gives birth to higher-level interplays, such as seeking to stop entropy (succeeded), achieve immortality(that too), godhood(yup), and levels of existence above mere godhood(partial, flawed success). This is always present but hidden throughout the main story, and I never felt it was forced: sure, the gods may preach, but they are also inherently flawed, stricken by guilt at past crimes and mistakes. Vivec, the philosopher-poet-god most involved in the main story, wrote 36 sermons, which present themselves as short books in the game; some of them have been forbidden to the public by the enforcers of the very religion s/he's leading, and can be found only in secret libraries; the contents themselves often serve as revelations, providing new interpretations of past sermons and facts. While the sermons themselves are great, I'd also advise listening to a very good reading of them: https://soundcloud.com/rottendeadite/sets/the-36-lessons-of-vivec


Czy to było pomocne?

Posted on: June 6, 2017

Honved2016

Gry: 55 Opinie: 29

A Diamond in the Rough

Morrowind has to be my favorite RPG of all time, and I've probably got 5,000 to 10,000 hours into it over more than a decade of playing. The real star of this game isn't one of the heroes or villains, it's the world itself, and the deep and involved culture that Bethesda managed to create. There are better "video games" out there, but I have never found another "world" that comes close to matching what Morrowind offers. Despite the dated graphics (mods can do wonders to replace the graphical "textures", but the underlying animations are still clunky), the 24/7 standing or pacing back and forth by the NPCs, the primarily text-based dialog (with a few spoken greetings and taunts), and the "all or nothing" die-roll based hit or miss combat system, it's still a fantastic piece of work. Depending on your tastes for RPG elements versus "First Person Slasher" mechanics, you'll either love or hate it; there are few people who find it "so-so". Be aware that it takes a while to get past the initial 3-6 level "grind" to see what the game really offers. The deeper you dig, the more it seems there is to uncover, and what you THINK you know often proves to be only one heavily biased side of the story. The game frequently leaves room for different interpretations and perspectives for role-play. I have yet to tap this game out and see everything after more than a decade. The mods available for this game have to be seen to be believed: there are literally thousands, and many of them are of professional quality. Examples range from expanding the game world from the small island of Vvardenfell to cover almost the entire Morrowind province piece by piece (and still in progress), adding more NPCs and expanded dialog, introducing new races and factions, adding huge numbers of additional items such as clothing, weapons, armor, and alchemical ingredients, providing the ability to gather materials to craft weapons, armor, household items, edible food, and furniture, introducing hunger and thirst requirements, adding new magical effects and options, and generally altering the game do practically anything you want it to do. If you loved Oblivion and Skyrim for their combat, perhaps you should skip Morrowind, but if the open world and involved background lore was what drew you in, this may be just what you're looking for.


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