Posted on: September 3, 2024

MischiefMaker
Zweryfikowany użytkownikGry: 817 Opinie: 66
The modern Star Control we deserved.
Sequel to Starcom Nexus, but with a different storyline, Starcom: Unknown Space is a 2D overhead action RPG about exploring a semi-randomly generated universe in a modular custom ship. Powerful Star Trek vibes! The basic loop is you entering an unexplored system and fighting off hostile ships that can be broken apart piece-by-piece. Once there are no hostiles, you scan the surrounding planets and send down away teams. Away team missions play out as short text adventures, sometimes with puzzle elements. You are rewarded with research points and materials that can be cashed in at your home space station. Research points are spent to unlock and improve ship components from a tech tree that wouldn't look out of place in a 4X. Materials are used to build new ship components that are installed to your custom ship hex-by-hex. Exploration is the main focus of this game. Mission-critical locations are in the same place every run, but side mission star systems are randomly placed each new game. Don't expect Starsector-style fleet combat, it's just your one custom ship against the galaxy. Expect a lot of flying through space listening to ambient new age music until stumbling across new planets and space hulks. If you played Nexus, not only is the game prettier, but they added an autopilot! Ctrl-click any location on the map and your ship will go there at best speed making use of any fast-travel wormhole gates and flingers along the way! If I'm ambivalent about anything, it's that Unknown Space gets you into the thick of it much faster than Nexus and loses some of that sense of being lost and alone far from home. Nexus was a diamond in the rough and Unknown Space has polished that diamond to a shining gleam. If it's a Star Trek exploration game you want, this is highly recommended!
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