Posted on: August 12, 2016

doomdoom11
Gry: 87 Opinie: 28
GOod game
Entertaining shooter but the price is too high I think. I bought a xbox 360 copy for 10 bucks recently in nice condition. This should be 20 at most.
Czy to było pomocne?
Ta gra zawiera dojrzałe treści odpowiednie tylko dla osób w wieku 17+
Klikając "Kontynuuj" poniżej, potwierdzasz, że jesteś w wieku 17 lat lub powyżej.
Wróć do sklepuNote: This game may require additional serial key for multiplayer mode. In case it is not automatically generated in your GOG.com library (open it via website → select the game → More → Serial Keys), please reach out to our Support team.
© 2010 Activision Publishing, Inc. Activision is a registered trademark and Singularity is a trademark of Activision Publishing, Inc. All rights reserved. The ratings icon is a registered trademark of the Entertainment Software Association. All other trademarks and trade names are the properties of their respective owners.
Długość gry według HowLongToBeat
Posted on: August 12, 2016
doomdoom11
Gry: 87 Opinie: 28
GOod game
Entertaining shooter but the price is too high I think. I bought a xbox 360 copy for 10 bucks recently in nice condition. This should be 20 at most.
Czy to było pomocne?
Posted on: September 13, 2023
GOGGrindcore
Gry: Opinie: 4
$40 CAD?!
I'm sorry, but if I can buy three console copies of a thirteen year old game and still end up paying less than $40 after taxes, something is seriously wrong.
Czy to było pomocne?
Posted on: December 29, 2018
Sykes.228
Gry: Opinie: 32
The worst aspects of the era
I have this game on PS3. A few weeks ago I sadly had to offload some of my games and Singularity had pretty much no trade-in value so I just kept it and tried to played it in last few days. It's just trash. It has all the bad 'qualities' of the FPS of the era - extreme corridor linearity, 'cinematic' moments such as your character crashing through the floor with his hands covering his face - oh how impressive! Despite it being a sci-fi semi-horror game, it also tries super hard to be Call of Duty. So you have only 2 weapons because we need realism when shooting time-displaced mutants and if you have a partner, they never stop shouting 'stay frosty' etc. during the mutant onslaught. The weapons are HORRIBLE: assault rifle with a ridiculous knockback, shotgun with an effective range of about 10 centimeters, pistol that needs 5 headshot to take down the basic mutant, sniper and railgun which... Better not mention them. The story is absolutely pathetic, nobody even bats an eye about what's going on and just gives you orders 'go there, do this, fix history' like it's the most common thing in the word. Oh there are also some System Shock-ish element thrown in, completely pointless. Someone explain to me why a school child is leaving audio logs?? Why is the main scientist leaving notes around stating how he has to keep secrets from his boss?? No, this thing makes no sense on any level. Since it's made by Raven, I can only assume this game was cobbled together using rejected bits and pieces from Quake 4 and Wolfenstein. Seriously Raven... Raven!!!
Czy to było pomocne?
Posted on: August 12, 2016
dexterward
Gry: 223 Opinie: 2
Wait for a big sale...if you must.
Shiny gfx won`t gloss over the fact that this game contains the worst elements of FPS design: dumb AI and extreme corridoritis. In this context, the time-manipulation is just a gimmick, totally underdeveloped. As such, there is no avoiding the matter of the price: nearly 30$, 6 years after original release? Wow. Digital distribution wasn`t supposed to be a way to sell old lame games at inflated prices. Avoid until inevitable <10$ bargain sale.
Czy to było pomocne?
Posted on: July 19, 2020
Legacykon
Gry: 86 Opinie: 7
Not so great.
I recently got the game based on a glowing recommendation by my favourite reviewer, praising the level design, Half-Life levels of innovation - boy, was I disappointed. Story: It's basically a B movie premise being served by blatant exposition. Notes, recordings, even videos are literally everywhere - on roofs, in ventilation, under kid's beds. The way these interrupt the gameplay can be very frustrating and after a while, you'll just start skipping these altogether. Not great in a game that takes its own story very seriously. Level design: You know how in good games you get an idea which areas are exploration and which lead to the next level? Forget it here. You go on searching a room and suddenly a door closes behind you and you're left lamenting all the uncollected loot you just unknowingly left behind. This makes you constantly evaluate, which paths "look like" they lead to the next level. Scripted sequences: Everywhere. Even combat seems scripted. For example, during one of the first firefights with enemy soldiers, unaware, I left the game on and when I got back after about five minutes, I was standing in the middle of a firefight with everybody missing me, enemies running around, changing covers. This was on the hardest difficulty. Only after you kill about ten enemies, you are suddenly no longer invincible, but your buddy needed to say his lines... Gameplay in a nutshell: At the beginning, you team up with a buddy who is all tactical, changing covers, saying stuff like "scan that exit" or "clear left", while you're running around like an idiot, jumping on crates, searching dumpsters, reading notes, turning on recordings, watching movies, picking up in game currency that you have, at this point, no idea what it's for and when your buddy stacks at a door and dramatically shouts at you to kick the door in - that's the last thing you want to do. If you like it, awesome, but buyers beware!
Czy to było pomocne?
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