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Shadowrun: Dragonfall - Director's Cut

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4.4/5

( 206 Recenzji )

4.4

206 Recenzji

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Shadowrun: Dragonfall - Director's Cut
Opis
NOTE: The Director’s Cut is free to existing owners of the Dragonfall expansion for Shadowrun Returns. Shadowrun: Dragonfall - Director’s Cut is a standalone release of Harebrained Schemes' critically-acclaimed Dragonfall campaign, which first premiered as a major expansion for Shadowrun Returns. T...
Gatunek:
Recenzje krytyków
80 %
Polecane
GameSpot
8/10
RPG Fan
92%
Game Informer
8.8/10
Opinie użytkowników

4.4/5

( 206 Recenzji )

4.4

206 Recenzji

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Szczegóły produktu
2014, Harebrained Schemes, ...
Wymagania systemowe
Windows XP SP3 / Vista / 7, x86-compatible 1.4GHz or faster, 2 GB RAM, DirectX compatible 3D graphic...
Czas gry
20.5 hGłówna linia fabularna
29.5 h Główna linia fabularna + dodatkowe zadania
41.5 h Kolekcjoner
30 h Wszystkie style
Kup serię (3)
Kup wszystkie gry z serii. Jeśli posiadasz już grę z tej serii, nie zostanie ona dodana do Twojego koszyka.
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Idź do kasy
Opis
NOTE: The Director’s Cut is free to existing owners of the Dragonfall expansion for Shadowrun Returns.

Shadowrun: Dragonfall - Director’s Cut is a standalone release of Harebrained Schemes' critically-acclaimed Dragonfall campaign, which first premiered as a major expansion for Shadowrun Returns. The Director's Cut adds a host of new content and enhancements to the original game: 5 all-new missions, alternate endings, new music, a redesigned interface, team customization options, a revamped combat system, and more - making it the definitive version of this one-of-a-kind cyberpunk RPG experience.

In 2012, magic returned to our world, awakening powerful creatures of myth and legend. Among them was the Great Dragon Feuerschwinge, who emerged without warning from the mountains of Germany, unleashing fire, death, and untold destruction across the countryside. It took German forces nearly four months to finally shoot her down - and when they did, their victory became known as The Dragonfall.

It’s 42 years later - 2054 - and the world has changed. Unchecked advances in technology have blurred the line between man and machine. Elves and trolls walk among us, ruthless corporations bleed the world dry, and Feuerschwinge’s reign of terror is just a distant memory. Germany is splintered - a stable anarchy known as the “Flux State” controls the city of Berlin. It’s a place where power is ephemeral, almost anything goes, and the right connections can be the difference between success and starvation. For you and your team of battle-scarred shadowrunners, there’s no better place to earn a quick payday.

Now, a new threat is rising, one that could mean untold chaos and devastation. One that soon has you and your team caught on the wrong side of a deadly conspiracy. The only clue: whispers of the Dragonfall. Rumors that the Great Dragon Feuerschwinge may still be alive, waiting for the right moment to return…

Shadowrun: Dragonfall - Director’s Cut Features:

A Classic, Story-Driven cRPG: See why PC Gamer hailed Dragonfall as “one of the most memorable and complex RPG stories of the decade.” Dragonfall hearkens back to the golden age of computer RPG’s with a novel-like branching narrative full of sharp prose and deep character development. Immerse yourself in a smart, 20+ hour campaign with a diverse cast of all-too-human characters.

A One-of-a-Kind Cyberpunk Setting: Experience the unique “Tech meets Magic” dystopian future of Shadowrun, a fan-favorite game setting now celebrating it’s 25th anniversary. Shadowrun: Dragonfall - Director’s Cut is the perfect entry point to the setting for those with no prior Shadowrun experience, while providing plenty of classic Shadowrun characters and tech for veteran players to sink their teeth into.

Command Your Team: Lead a small team of shadowrunners - each with their own outlook, motivations, and backstory. The members of your team are designed to play contrasting roles during missions, and each has a distinct set of skills, abilities, strengths, and weaknesses. But it’s not all about the mission - each team member also has challenges to face in their own lives, which you can choose to brush aside or play an important part in.

Gripping, Turn-Based Tactical Combat: When you’re running the shadows, every turn matters. Choose your actions wisely - move to better cover, charge into melee, or lob a fireball into a crowd of enemies. With over 200 weapons and spells at your disposal, every turn is filled with meaningful choices.

Skill-Based Character Progression: Choose a starting character archetype and build from there! Street Samurai and Physical Adepts use advanced combat skills to dominate the battlefield, Shamans and Mages summon powerful allies and cast deadly spells, while Riggers and Deckers provide critical technological support, projecting their consciousness directly into drones and computer systems. Shadowrun: Dragonfall’s classless skill system allows you to grow your character in any direction you choose.

New in the Director’s Cut:

Standalone: Due to popular demand, Dragonfall is now a completely standalone title!

Five All-New Missions: The Director’s Cut features five all-new original missions, including three related directly to the personal stories of your team members. These missions take you to previously-unseen locales - both within the Flux State and beyond - where you’ll have to face challenging enemies and make tough choices in order to help your team members prevail.

Revamped Combat System: The Dragonfall combat system has received a major overhaul. An all-new armor system adds another tactical layer to the experience, while refined cover and damage mechanics emphasize the importance of battlefield positioning. Complementing these improvements is an upgraded AI system which reacts more intelligently and accurately to your actions.

Redesigned Interface: The Dragonfall in-game interface has also been rebuilt. Spells, items and abilities are now much easier to access, while improved combat feedback allows you to fully understand the tactical situation in any given encounter.

Customize Your Team: Guide your team members as they progress in each of their unique roles, choosing between different focus options to grant them new items and abilities. In addition, if you don’t like a team member’s default spell, item or weapon loadout, you can now customize what they bring on each mission.

Ten New Pieces of Original Music: Fan-favorite composer Jon Everist brings ten new tracks of moody cyberpunk music to the Dragonfall experience, including compositions based on the stories of individual members of your team.

The Complete Dragonfall Soundtrack: As a free bonus, the Director’s Cut includes the entire soundtracks from both Dragonfall AND our previous title, Shadowrun Returns. This also includes the brand new tracks exclusive to the Director’s Cut. Featuring music from the composers of the classic Shadowrun SEGA and SNES games, this exciting cyberpunk soundtrack pays homage to the past with a modern sentiment.

© 2014 Harebrained Holdings, Inc. All Rights Reserved. Shadowrun is a trademark of Microsoft.

Dodatkowa zawartość
tapeta ścieżka dźwiękowa (10 tracks, FLAC) ścieżka dźwiękowa (MP3) Russian localization (ZoneOfGames.ru)
Wymagania systemowe
Minimalne wymagania systemowe:

Grając w jakąkolwiek grę opublikowaną przez firmę Paradox Interactive AB, użytkownik (i) akceptuje Umowę użytkownika i (ii) potwierdza, że przeczytał i rozumie Politykę prywatności.

Umowa użytkownika Paradox
Polityka prywatności Paradox

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Grając w jakąkolwiek grę opublikowaną przez firmę Paradox Interactive AB, użytkownik (i) akceptuje Umowę użytkownika i (ii) potwierdza, że przeczytał i rozumie Politykę prywatności.

Umowa użytkownika Paradox
Polityka prywatności Paradox

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
20.5 hGłówna linia fabularna
29.5 h Główna linia fabularna + dodatkowe zadania
41.5 h Kolekcjoner
30 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
Premiera:
{{'2014-09-18T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
1.5 GB
Linki:


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Opinie użytkowników

Posted on: June 12, 2015

instant cult classic

There's little doubt in my mind that people will be mentioning this one as one of the better games ever made 20 years from now. In an age where all we get are movies made by hollywood rejects, masquerading as video games, Dragonfall comes out swinging and shows us all how it's meant to be done. Maybe ithe oldschool style that's got my nostalgia flowing and maybe that I discovered I love the Shadowrun setting influences my opinion, but this one will rank somewhere among my all-time favorites.


Czy to było pomocne?

Posted on: June 18, 2015

Fantastic story

I'm someone who enjoys turn-based RPGs, but who knew nothing about the Shadowrun universe before buying this game on Gog because it had good reviews. This is a superb small game. Intuitive combat, linear quest line with lots of optional side quests. Interesting NPCs, and everyone in your party has a storyline that fleshes out over the course of the game. I call the game small, because there is a straightforward progression to the quests, and it isn't an open world. Five stars because the storyline is FANTASTIC. Truly one of the best in-game stories I've encountered. About replayability: I've built a few different characters up to replay certain combats. The final battle isn't the most interesting one in the game IMO, so there isn't much inventive to play repeatedly until the end. The most interesting combat scenario is in an optional quest ("the prototype"). I hope to see more from this studio. Worth your time.


Czy to było pomocne?

Posted on: June 27, 2015

My new favorite RPG

The gameplay is a little tricky at first because there is all but no tutorial, but once you get the hang of it (and you will get the hang of it without needing to look up FAQs) you'll find that it's clever enough to keep you thinking the whole time. But more importantly, after playing Dragonfall I've decided that its characters, story and especially it's writing are far superior to my previous favorite RPG, Final Fantasy 3. The writing in the game is just absolutely great - I highly recommend the game for anyone looking for a great story.


Czy to było pomocne?

Posted on: July 20, 2015

Good story, nice combat.

I ran through the campaign on hard n about 35 hours with a melee character. The fighting was challenging in he beginning but I went on power creep through the ending. I'm new to Shadowrun, but I'd go as far as to give a big plus for the rules (note: you won't be pushing over nine points for any skill in this campaign). The story was good, as in than god they did this game good. The main stats were often used in the game for actions outside combat I really hope that other developers will follow on this... Final note: why didn't I have a lying option for the very last piece of dialogue !?!?


Czy to było pomocne?

Posted on: December 25, 2016

Adds features and polish but lacks charm

Shadowrun Returns: Dragonfall adds features and polish to the original game, along with a new story, but lacks the charm of its predecessor. The story is interesting and has various endings, which is a great improvement over the extremely linear Dead Man’s Switch campaign. At times, I felt enthralled by the plot and extended gameplay sessions for “5 more minutes” in order to know what would happen next. Side quests are now more numerous. Such like the main story line, there’re different ways in which you can resolve a secondary mission. Character stat’s, such as your Willpower or Quickness, now open dialogue options that can be used to gather more intel or solve an encounter in a nonviolent way. You also gain a team of shadowrunners, who level up and have they own side quests and storylines, and a base of operations, that includes a PC with which you can access jobs and a bulletin board. Combat remains, essentially, the same as the original. Armor can “break” or be penetrated, reducing the amount of damage that is deflect by your attire. Cover can block 100% of incoming damage, although you now must account for the positioning of your shadowrunners so to avoid “flanking” damage multipliers. Magic still feels underwhelming and some classes reign supreme over others. Unfortunately, the writing is a couple of notches below the original in terms of quality. The art style is also not as charming as the game seems less cyberpunk-y than the original. As such, the overall ambiance is less immersive. Overall, Dragonfall, with its 30 hours of gameplay and good replay value, is worth a try even at full retail price.


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