Posted on: March 13, 2024

rousemm
Zweryfikowany użytkownikGry: Opinie: 15
Near perfection is frustrating
The closer you get to perfection, the more frustrating it is to experience the flaws. Riven set the bar so high... Obduction is so close. I just finished the game, I had a very good experience. But the small flaws breaks the experience a little. 1) I just don't get why some area were out of place, like these references to prior games without helping the narrative. 2) Some puzzles are arguably good. Especially that door that opens by itself... 3) The concept of the these sphere mixing up environments is not completely explored. I expected the game to have more puzzles that solve bigger ones and so on, up to something fullscale. Riven did that very well. The sphere idea was a genius idea, it's sad they didn't went to bottom of it. It gives a feeling of an incomplete game, story or whatever. 4) I don't like to have easy clues in games like these... C.W. instructions broke my experience. I tried to not care about him until I noticed stuff moved around without any explanations... that was weird. I'm very hard with the game while almost every games I play have more flaws than Obduction... Perfection has that problem that small flaws take big proportions. Like a small scratch on a perfect shiny ball. On a good final note, the I appreciated a lot the details in the environment, the lore, the mechanisms of some puzzles, the graphics, the music, and the bad ending (it was frightening). I recommend this game for those who loved Riven, it nearly as good... if it was for those damn small problems.
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