Posted on: February 17, 2015

MischiefMaker
Zweryfikowany użytkownikGry: 818 Opinie: 66
They just didn't get it.
Oh god, what an incredible misstep! Majesty 2 brings back the voice actors from the original Majesty, but forgets the core gameplay. Instead of a living breathing fantasy kingdom that you influence by shaping its layout, now you have a stripped-down RTS with brain-dead units who must be babysat every step of the way. No heroes stray very far from your castle, not even rangers, unless you explicitly tell them to with an explore flag. There are no strategic trade-offs in hero choice, you can have dwarves and elves and agrela and krypta temples at the same time in your kingdom with no negative consequences. Instead of automatically grouping up with heroes their AI has an affinity for, you now have to manually put together parties in a process that's way more time-consuming and complicated than it needs to be. Tax collectors glide around like they're on segways, so building placement isn't that important, just plunk a guard tower directly in front of the marketplace and you're golden. Don't think that the dumbed down gameplay means easier missions. After the first couple tutorials the missions turn into rigidly scripted puzzles of what heroes to build when and in what order, and straying from this formula means certain defeat. What's worse, apparently many of these missions were changed extensively by patches so the voice-acted mission briefings are no longer correct (see the dragon mission). There are some ideas that would have been good ones to add to the original game in a patch. Healers are now tier-1 units, graveyards are free and save dead heroes for resurrection, monster lairs "level up" over time, so there isn't really a tipping point like in Majesty 1 where your kingdom becomes unassailable. The music is a zillion times better, and it's gratifying to see your heroes change visibly when they buy new equipment or level up. It's not as good as Majesty 1, but it IS more fun than any tower defense game I've ever played. Take that for what it's worth.
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