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Knights of the Chalice 2

w bibliotece

3.6/5

( 25 Recenzji )

3.6

25 Recenzji

English
Oferta kończy się w dniu: 10/26/2025 09:59 EET
Oferta kończy się za: d g m s
44.9936.89
Najniższa cena z ostatnich 30 dni przed zniżką: 38.24
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Knights of the Chalice 2
Opis
About This Game Knights of the Chalice 2 is a 2D RPG with turn-based combat for Windows and macOS. The game uses the OGL 3.5, the set of rules at the root of Dungeons & Dragons 3.5, a role-playing game from Wizards of the Coast. Create a party of up to six adventurers and explore the village of F...
Gatunek:
Opinie użytkowników

3.6/5

( 25 Recenzji )

3.6

25 Recenzji

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Szczegóły produktu
2022, Heroic Fantasy Games Dot Com, ...
Wymagania systemowe
2 GB available space...
Opcjonalna zawartość do kupienia
Knights of the Chalice 2 - Archmage Pack
Opis

About This Game


Knights of the Chalice 2 is a 2D RPG with turn-based combat for Windows and macOS. The game uses the OGL 3.5, the set of rules at the root of Dungeons & Dragons 3.5, a role-playing game from Wizards of the Coast.


Create a party of up to six adventurers and explore the village of Finchbury and the dangerous sewer complex that lurks beneath the town. You will be able to recruit eight new companions during the course of the adventure.


The characters will soon find themselves caught up in deadly conflict with a powerful group of evil worshippers, the Circle of the Black Rose. Your epic struggle for survival and justice will culminate in the retaking of Gleegold Keep from the forces of evil.

  • Turn-based, party-based tactical combat similar to that found in the RPG Dark Sun Shattered Lands made by SSI and in Troika's Temple of Elemental Evil.

  • Advanced emergent Artificial Intelligence. Enemies act as a group and support each other. They can use special actions like Grapple, Trip, Disarm, Sunder, Feint, Bull Rush, Ready Versus Spell or Swallow Whole and other tactics like taking a Five-Foot step before casting Maximised Fireball. They might use a Wind spell to dissipate the player's Acid Fog.

  • More than 700 Spells and Psionic Powers. The game also features 22 Classes, 10 Races, 36 Subraces, about 500 Feats, 41 Cleric Domains, 71 Weapon enchantments and 51 Armour and Shield enchantments. See the list of Wizard spells and the KotC 2 database webpage for details.

  • Multiple-choice dialogue options offering real choices and real in-game consequences to the player. Use your party's unique skills and consider your own preferences and playing style in order to resolve situations in the most suitable manner. Accept or decline various optional quests and join different factions with conflicting interests. Create the perfect combat-focused party, or have fun creating a party of eccentric misfits.

  • Enjoy a variety of engrossing puzzles and riddles. Use your intuition and logical thinking to decrypt mysterious coded messages. The game's cryptography interface, inspired by Broken Sword Shadow of the Templars, makes decoding a captivating activity. Do not worry about the difficulty of puzzles and riddles, though, as the game frequently provides Hints designed to help you resolve this type of challenge.

  • Play through the extensive Tutorial Adventure to learn the ins and outs of the game's interface easily. The tutorial is a unique adventure. It features multiple endings and offers a number of important choices. Create your main character and start exploring the ruins of the ancient citadel of King Valdrek. Your adventure will bring you new friends, but you may also get more than what you bargained for.

  • Experience brand new tactical challenges. Get ready for pitched battles with frequent enemy reinforcements. Some monsters will attack the party once it is divided into two subgroups. Your characters may have to fight underwater, brave the heat of a volcano, or endure the toxic fumes of a gigantic poison trap. Some particularly devious areas, called Death Snares, will tax the party's fighting ability and survival skill to its extreme limit.

  • KotC 2 Augury of Chaos allows you to create your level-1 characters and take them all the way to level 21 or so. There is no limit on character level. You can create up to six characters from scratch. In addition, you may recruit eight permanent companions during the course of the adventure, increasing your total number of party members to eight or nine by the end of the game. Temporary companions and allies will also be assisting your party from time to time.

  • User-friendly interface. Launch a charge, full-attack or coup-de-grace with a single click - the computer will automatically look for the best option available. Out of combat, move the party with a single click or by keeping the mouse button pushed. See the KotC 1 How to Play webpage for more information.
  • Omnipresent help files and clear in-game feedback on the results of each dice roll, saving throw, attack roll, modifiers and so on. A similar feature exists in Temple of Elemental Evil.

  • With the right materials and sufficient gold and experience points, craft your own weapons and armour and apply enchantments like Vorpal, Life Stealing, Wounding, Swift, Dispelling or Flaming Burst. See the complete list of enchantments for details.

  • Use the powerful integrated toolset to create new modules and campaigns easily. Easily swap monster tokens and sprites or create new ones. Create new monsters, new dialogues and new maps easily. The best modules may also generate an income stream for you thanks to the 5-5-5 User Module Offer.

  • Enjoy fast Saved-Game loading and saving and numerous game options designed to accelerate gameplay. Enjoy various convenience features, such as the Saved-Game preview image display, automatic potion and scroll distribution to the party members, Tab key press to highlight objects that may be interacted with, Inventory Screen weapon-comparison tooltip, and the highlighting of spell scrolls that may be learned by a character.

  • Thanks to its successful Kickstarter campaign, KotC 2 will receive many further improvements in the future, including new creature sprites, new feats, new items, a new iconised combat-actions menu, and more. New adventure modules will also be created.

  • Enjoy collecting 100 GOG Galaxy achievements designed to challenge the best tacticians. Easily increase the difficulty level to create a drastically different experience where each and every one of your decisions both in combat and out of combat could mean the difference between life and death. Or simply download an extensive user module, such as Dorateen's Hearkenwold, for an awesome change of pace. Get ready for hundreds of hours of immersive and delightful playtime!


For much more information about KotC 2 and KotC 1, please visit the developer's website. Feel free to post in the Forums or send your feedback directly to the developer by email. Thank you for reading, Brave Knight!

HeroicFantasyGames.com. All rights reserved.

Dodatkowa zawartość
Zawartość
Standard Edition
Archmage Edition
Guidebook - Augury of Chaos
Guidebook - Module Editor
Images - Achievement Icons
Images - Old Class Illustrations
Soundtrack - MP3
Images - Splash Screens
Wymagania systemowe
Minimalne wymagania systemowe:
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Szczegóły gry
Gatunek:
Działa na:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
Premiera:
{{'2022-03-25T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Rozmiar pliku:
2.7 GB
Linki:

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Najbardziej przydatne recenzje

Posted on: May 4, 2022

Xaemoon

Gry: 551 Opinie: 5

Ugh.

Party-based D&D 3.5 sequel to Knights of the Chalice. Unlike the first game, there are a lot of character creation options. The party limit has been expanded from 4 to 6 (with a possible 8 if you include recruitable NPCs.) Multi-classing is not possible, which departs from the rules the game is based upon (one of MANY departures, including the lack of a proper skill system.) Most spells can't be cast outside of combat, and that includes the majority of buffs. This is a bit annoying because the enemies always show up fully prepared and pre-buffed on round 1. There's barely a story to speak of. The prologue has the vast majority of the game's non-combat content. There are a handful of NPCs to interact with and about 6 or 8 quests to complete. This is very similar to the first game, which had most of its interesting content in the very beginning. Just like that game, it seems the developer ran out of steam after the initial areas and the rest of the game is just combat. When I say the game is entirely combat, I really mean that. It's quite literally a 40 hour dungeon crawl in which you walk 5-10 steps between each battle. The battles themselves are ludicrous. Even in the prologue, they become quite insane. I have to wonder if the developer even played this game, because the encounter design is absolutely atrocious. You're constantly stumbling into ENORMOUS fights. More enemies spawn (from nowhere) during fights. This is very common. Early game has support for avoiding ambushes. Late game, nothing. You get surprised. Also, if you lose initiative in this game, you lose the fight. The enemy CANNOT be allowed to go first. Most encounters contain spellcasters or psionics that will immediately spam crowd-control AOE spells on you that will shut down the whole party before you can even act. Enemies all have strong magic gear, even orcs and goblins, and you can't loot any of it! Later on, enemies all have +5 gear and hundreds of HP. And you fight 20 at a time. Ugh.


Czy to było pomocne?

Posted on: March 25, 2022

Combustionman

Gry: 43 Opinie: 3

Best tactical dungeon crawler!

I'm a backer and I played the game multiple times over the last year. First and foremost, you'll not enjoy this game if you don't favor good gameplay over graphics, not they're bad, it's a matter of taste and there is 3 modes: tokens, 2D sprites and 3D sprites. For 2D sprites, you would have to import some sprites from the prequel. The game comes with a powerful module editor and already a full fan-made adventure found on nexusmods. As for Augury of Chaos, if you like The Temple of elemental Evil, Dungeon Rats and other similar tactical RPG, you will love Knights of the Chalice 2 (check the first one too on the developper's website) Augury of Chaos and probably the next adventures to come. It's probably one of the best, if not the best adaptation of the OGL 3.5 (free version of D&D 3.5) with great character customization, extremely hard combat and a lot different enchantments to add to your weapons. On top of this, the difficulty settings are customizable as well. Great adventures ahead and great module editor!


Czy to było pomocne?

Posted on: April 9, 2022

Great DnD game, but buggy as hell

If you enjoyed the first game or Temple of elemental evil and the like, this game will make you happy - if it works well enough, that is. The option menu seems to be changing its selected options whenever it feels like it and currently I am stuck in the early parts of the game because a consistently game crashing bug prevents me from progressing. Not nice. I can just hope, an update will fix this issue soon because I really wanna play this game all the way through and then some.


Czy to było pomocne?

Posted on: March 27, 2022

This game is made with love and care

It may not be the prettiest game and the price may be high but its definitly worth the asking price. A lot of recent crpgs were just not clicking for me. I recognized where and how they were good but something about them just felt like a chore that made coming back to them hard. While i'm still in the early game for KotC2 this game getting right to the action and with mutliple choices and potential solutions based on your party and classes choices really clicks with me. The only thing I wish was the story was a little more than basic but perhaps that will change later. If not I still think even with this flaw the games great.


Czy to było pomocne?

Posted on: May 22, 2022

A new classic

I should be honest and warn you beforehand that I am a backer of the Kickstarter campaign, thus possibly too invested to give you an unbiased opinion. That said, I really believe that this is probably the turn-based game with the most creative, elaborate and merciless encounter design I ever played. I have played many classics both old (Baldur Gate, Temple of Elemental Evil) and new (Age of Decadence, Underrail), but never before I have been ambushed by Psionic giant bugs surrounding and stunning my party, never before tripped by a vampire Death Knight in a pit while his undead retinue was poking my mages with polearms, never before assaulted by lizardmen while trying to reach for loot suspiciously placed in a water hole. And much, much more. Like its predecessor, I could list all the features (turn-based, OGL 3.5, emphasis on tactical encounters) of this game but this would not give you the slight idea of how special it is. Contrary to many CRPGs with the same characteristics, every fight here is a well-designed challenge with no uninspired trash mobs wasting your time and patience. I cannot stress how much I never had the feel of my playtime being so much respected. Each minute of KotC2 was spent painstakingly weighting my options, looking for the best course of action to take at each round of combat or deciding which choice to make during level up. Your cunning will be tested but winning one encounter is not enough: every spell you cast, every HP damage you take is a precious resource which can only be replenished at far between resting places. Over-relying on consumables will lead you to not having them in a crucial fight, so even these will not save you from poor judgment or strategy. My conclusion is this, I will stand for it: Knights of the Chalice 2 is a new classic, rising on its feet to say its own among the giants of his genre. And he found me glad to hear his voice.


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