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Jet Lancer

w bibliotece

4/5

( 16 Recenzji )

4

16 Recenzji

English i 5 innych
14.9914.99
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Jet Lancer
Opis
Jet Lancer is a high-velocity aerial combat shooter where you duel enemy aviators, hunt giant robots, and defy death at supersonic speeds. You are Ash Leguinn: badass pilot, highly paid mercenary, and flight-school drop out. Your day job is fine - the daily grind of dealing with Sky Pirates p...
Recenzje krytyków
90 %
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Opinie użytkowników

4/5

( 16 Recenzji )

4

16 Recenzji

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Szczegóły produktu
2020, Vladimir Fedyushkin, Nicolai Danielsen, ...
Wymagania systemowe
Windows 7, 8.1, 10 x64, Intel Core2 Duo E7300 (2 * 2660) or AMD Athlon II X2 270 (2 * 3400) or equiv...
Czas gry
5.5 hGłówna linia fabularna
14 h Główna linia fabularna + dodatkowe zadania
30 h Kolekcjoner
7.5 h Wszystkie style
Opis



Jet Lancer is a high-velocity aerial combat shooter where you duel enemy aviators, hunt giant robots, and defy death at supersonic speeds.

You are Ash Leguinn: badass pilot, highly paid mercenary, and flight-school drop out. Your day job is fine - the daily grind of dealing with Sky Pirates pays the bills - but nothing compares to the rush of demolishing a ninety-ton mechanical monstrosity at the speed of sound. And you’ll have your chance. As mechanized weapons converge on Root City, you’ll have to be at the top of your game to survive, and you’ll have to surpass your limits if you want to save the world.




  • Be A Badass: Jet Lancer is easy to learn but hard to master. Precise and responsive controls make you feel like an ACE as you dodge and weave through enemy fire without even a scratch in the paint.
  • Surpass your Limits in Ash’s Story: Make your way from rookie aviator to ACE pilot in a story-driven single player campaign containing 30 missions, 11 bosses, and only 1 chance to save the world.
  • Aggressive New Game Plus: Go higher, further, and faster in Jet Lancer’s New Game Plus mode which features more relentless AI, new attack patterns, and some fancy new upgrades for the LANCE to provide a fresh experience.
  • Choose From an Extensive Arsenal: Customizable loadout with 28 different guns, payloads, and flight components to let you dominate the skies in any way you’d like.
  • Customize with Accessibility Options:We think everyone should have the opportunity to feel like an ACE pilot. To that end we’ve included anti-fatigue control toggles, adjustable dodge windows, an invincibility option, and the ability to disable screenshake and screen flashing.
  • Talking Cat: There’s a talking cat! His name is Lem.



  • Vladimir Fedyushkin is the designer of Jet Lancer and is also in charge of art and hacky code solutions. A string of random events in his life led him to game development as a career and he hasn't looked back. You can follow him on Twitter @WhyNotArtDump
  • Nicolai is the code wizard in charge of making things move on the screen. He hits buttons and helps to make the game as fun as we envisioned in our minds. You can follow him on Twitter @NicolaiGD
  • Fat Bard are the guitar-shredders behind Jet Lancer's soundtrack. A composition/sound design duo, they create memorable music and immersive audio for games.

Jet Lancer is the debut game from Vladimir Feduyshkin and Nicolai Danielsen.

Częste osiągnięcia
Wymagania systemowe
Minimalne wymagania systemowe:

Notes: achievements are currently unavailable in the Mac version.

Notes: achievements are currently unavailable in the Mac version.

Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
5.5 hGłówna linia fabularna
14 h Główna linia fabularna + dodatkowe zadania
30 h Kolekcjoner
7.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
Premiera:
{{'2020-05-12T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
203 MB
Linki:

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Języki
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français
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русский
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中文(简体)
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日本語
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Najbardziej przydatne recenzje

Posted on: May 18, 2020

Fully Featured Flying Fun

I enjoyed the heck out of Luftrausers and when I saw Northernlion try this game, I knew I was gonna pick it up. And I wasn't left disappointed! While made by other people, the gameplay does resemble Vlambeer's little dog fighting game but adds greater enemy variety, boss fights, and a story. You fly your jet in a (absolutely gorgeous) 2D plane, dodging enemy bullets, shooting down enemies with your guns, missiles, and special weapon, trying to accomplish goals like destroying all enemies, reaching a target score, escorting an NPC, etc. And even though the story won't win any prizes, it is reasonably engaging, plotted well enough, and more ambitious than a lot of games of this ilk tend to be with a couple of cool moments that are breathtakingly animated. And there's a talking cat in it. Consisting of about 40 missions, each endlessly replayable, Jet Lancer's campaign provided me about 6 hours of playtime after which a new game plus unlocked, which I'm sure I will put the same amount of time in, if not more. The gameplay is fast, frenetic, and will make you feel like the greatest pilot who ever lived, after dodging a dozen enemy fighters, twice as many missiles, and about a thousand projectiles with a well-timed barrel role and thrust of the afterburners, or the worst one to ever live when you crash your jet into the ocean because you switched out the module that prevents you from doing that for better rockets. The only thing I was disappointed by was the jet customisation options. None of the five alternatives to the default missile or special weapon felt anywhere close to as useful, so you'd end up trying them once before going back to the way your jet was kitted from the very start of the game. I'd love to see some Luftrausers-esque modules added in a future expansion. And holy hell, the soundtrack is amazing. Scored completely by Fat Bard, Jet Lancer might be the first game I've played that has a math rock soundtrack, and it absolutely slaps.


Czy to było pomocne?

Posted on: May 2, 2021

Love and Hate for the Luftrausers killer

After "Ace-ing" the game, one part of me loves it but the other part hates it. The Love: -Simple and solid flight mechanic, you can go anywhere on the screen and perform stunts and tricks that defy any logic or physics. -The designs, a very simple and beautyful post-modern style even in the chaos of an air battle. -A wide variety of weapons and upgrades, from the standard jet boosters and homing missiles up to gun modules and railguns. -The soundtrack, top notch and perfectly fitting the "aerial combat" theme of the game. -The arcade mode, a roguelite endless with the simple goal of shooting down as many enemies you can, and considering the massive disappointment of Luftrausers being "broken" I'm glad to announce that game is now officially dead (I wish I could talk more in detail about this gamemode, is so good). -How it implements the story with gameplay elements. If you don't know about "Zeroranger", the negative reviews on Steam all mention one particular element, and Jet Lancer "does it right" ! The Hate: -The scoring system. If you are going for high scores the game will artificially force you in a very specific playstyle consisting in a very specific weapons loadout, and rely on an AI that "doesn't know what to do" in order to activate bonuses and buffs that you NEED to get a high score. Enemy planes randomly fly around, ignore the player, sometimes even crash on the ground, and attack whenever they feel like by shooting in your general direction without actually aiming even when you stay still, all while on a time constraint. Basically if you are going for completion "you cannot get a max rank until the game decides to behave in a certain way", and this also includes enemies and objectives spawns as well. Is the game good ? Yes, is definitely a good, fun, solid, and addicting shooter with both campaign and endless-roguelite arcade mode. However, bare in mind that going for completion is a truly maddening experience, "hard for the wrong reasons" so to say.


Czy to było pomocne?

Posted on: July 8, 2020

Action between redout and greyout.

I just finished my New Game+ run of Jet Lancer and I loved every minute of it. I am not going to lie, it was extremely hard toward the end, but with an experience as rewarding, it was easy to stick to it. The gameplay is fast, tests your reflexes, but requires some strategy as well. Especially in New Game+ or while hunting perfect scores, you absolutely have to plan your loadout, chose the right weapons, specials and gear - of which there are plenty, which change how you tackle situations immensely. Some have complained about this aspect (i.e. the feeling that you have to play in a specific way), but I feel that choosing the right tools for the job (analogous to selecting the right weapon in an FPS, given a specific enemy and range) is part of the fun. And maximizing your scores is by no means needed to finish the game or seeing the True Ending. That you are able to achieve in New Game+ either way. It does add to the replay value, however and that is always a good point in my book. The story is over the top, the music AMAZING (made me rush over to Bandcamp and buy the OST) and the graphics a mix of low poly 3D (mainly for the map) and wonderfully detailed pixel art. A great combination. Last but not least I would like to mention the Accessibility options that allow you to do things like switching firing/afterburner/etc. from hold to toggle, adjusting evade window for projectiles or activating permanent invincibility. A game speed option would have been nice, too, but you can't have everything. Great game. Would Pewpewpew again! P.S. If you experience "Crash to Desktop" when launching the game from GOG Galaxy, try turning off the Galaxy overlay and you should be fine.


Czy to było pomocne?

Posted on: May 19, 2020

BD34D

Gry: 72 Opinie: 1

Looks nice, but it's just that...

The game design is disruptive against the player, on a level where NG+ and score runs are a nightmare. Score-wise, you either know exactly how the developers want you to play, or your score will not be good enough. Some weapons/techniques just don't give enough score, so you on this side it isn't something like "know the mechanics, and do well". It's just "use this specific loadout and play exactly like this". If not enough, enemy AI is unpredictable, but not in a fun way. The AI just does whatever, and doesn't have any recognizable patterns or reason to become aggressive against the player or not. They can engage and disengage for no reason, and when you're playing for score or on a mission that requires taking enemies down fast enough, this AI problem becomes even worse, because the map is too large for you to not take too long to seek enemies on the other side and either lose score or lose because a lot of enemies spawned. One mission in specific draws out the worse of these problems with the AI and its unpredictability, which tasks you in defending a city from bombers. In this case, a bomber can drop a bomb to the ground, and if the bomb touches the ground, mission is lost. Thing is, if you don't take the bombers fast enough, another one spawns (sometimes they take about no time between each other spawns). If both bombers drop bombs, they'll usually drop it on opposite sides of the map, and you will not have enough time to take both down. Even if you do, by the time you get the second bomb, another will be dropped, you won't have enough time to destroy (or even damage) the bombers, and will be stuck on this loop of "fetching bombs left and right". That is, if you're lucky and you just don't fail the mission just because the game decide. NG is playable, but NG+ is when these design issues creep to the point of the game becoming unplayable. (also, the Discord is full of game mechanic spoilers on the main channel despite existing a separate one for that stuff)


Czy to było pomocne?

Posted on: December 23, 2020

Amazing and Thrilling Experience

Gameplay consists of doing missions to get new weapons and ship upgrades. However, what makes the game so fun is the movement of the jet. The jet carries momentum and weight as you thrust at high speed. Even the primary fire causes knockback. This movement allows you to turn off your thruster and style on your enemies. Each mission becomes a dance on how you flank your enemies and dodge enemy fire. The different weapon loadouts only increase the playtime. If your looking for an arcade experience I'd recommend this game. Music is great too.


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