Edited on: December 4, 2025
Posted on: December 4, 2025

it_ROBOT
Zweryfikowany użytkownikGry: 37 Opinie: 2
Great game with a few tiny issues
Summary I am still enjoying my first play-through (23h at time of review) and all the characters, with caveats. I initially had some reservations about the execution of the story and the portrayal of the MC, but I managed to turn it around by playing how I would have in the MC's shoes. The Story As a male psych student, you have worked at a summer mental wellness camp for the past three or so years, accompanied by three female staff: one middle-aged professional therapist and two girls closer to your own age. However, this year, instead of the usual, difficult, delinquent teen boys, you are surprised to encounter four beautiful twenty-somethings in need of attention, thoughtful support and guidance. Of course, as the only male in this remote location, all of the women seem to want you for themselves. Will you stay faithful to your new girlfriend, find a new GF, or will you let your hormones guide you into the pants of every woman you encounter? The Good The premise is pretty good, if a lot far-fetched. I love psychology, and the cause of the girls' issues aren't immediately apparent, requiring some detective work to discover. You are in a position to be very helpful and supportive to the patients and your coworkers, if you can just keep in in your pants -- or at least limit yourself to a few of the ladies. The renders are very good, especially the faces. All of the characters are extremely well-drawn, with some stand-outs, whose eyes, lips and skin are breathtaking!!! Having full voice-over for all of the girls really is more enjoyable than reading. You can set the scene progression to auto and actually watch the facial expression changes throughout your conversations and encounters, where in other games without voice actors, reading may distract you from these subtle details. A raised eyebrow, a smirk, and angry pout; many of these expressions are quick and fleeting, and the voice-over allows you to witness them naturally. Belle, Emily, Stacy have excellent voice acting, and they showed none of the issues mentioned down below. The reward system of collecting underwear (I don't like the word, "panties" at all, but I digress) for renders is pretty unobtrusive and can be fun to participate in. Each character (especially the patients, but others as well) is interesting and makes you want to learn more about them. Their backstories and the reasons they are in this place may seem obvious from the start, but you soon discover that they all have complex emotions and perceptions when you get to know them. Taking part in the patients' therapy is fun and rewarding. The setting is good, with a free-roam (not sandbox) world that isn't too large and disorientating. The scenery is attractive and tasteful, and the movement system is better than some games in this genre. The Bad My two biggest gripes are Eve (41F), the unbelievable therapist and the somewhat hollow, blank slate MC. From the way Eve unprofessionally expresses sexual attraction to you as soon as you are on the screen together, to the way she is impatient and both arbitrarily strict or permissive, to the way she seems to be unable to control her camp, to the way she allows a first year psych student -- whose only experience with mental wellness is as a camp counselor (glorified housekeeper) to take part in and potentially sabotage the therapy of the four patients, I found Eve to be utterly unbelievable except as a plot device. She sets goals and limits and enacts consequences for missteps. As for the MC, while you can play them in a way that is at least slightly human and realistic, there are some issues. Most importantly, Everyone just LOVES the MC for basically no reason. You can maybe chalk that up to him being the only male within a ten mile radius, but it doesn't really explain Eve's interactions with him, nor some of the other girls' immediate infatuation. I dismissed that early on though, because, for some, this is just a fap game, and you want to be as close to every woman as possible for that, I guess. My other problem with the MC is his package. Except for allowing the player to enjoy it vicariously, I see no reason that his member should be so extremely massive (basically "Hyperd i ck"). It's too big and doesn't match human anatomy. When in the NSFW scenes, it just doesn't obey physics, and the hoops the animators/artists had to jump through to accommodate the massive dong take you out of the moment. Seeing the women basically unhinging their jaw, or having something fourteen inches long somehow fit into an eight inche space, or in a mouth -- where it magically disappears when it should be exiting the back of their skull xenomorph-style -- just made me groan, and not in a good way. The minigames just don't work for someone with my dexterity problems. I can and do play competitive FPS with my family, and I can still keep up in tournaments, but these maze-style, don't touch the wall games are just too difficult for me, even with the DPI set to 200. I just had to turn them off. Maybe there were other style games, but I was discouraged after the second or third repetitive maze, so I opted out. While *most* of your actions are optional, based on choices that matter, some things happen on their own, likely because of past choices. Those actions/events can be destructive and surprising, and may cause you to backtrack to a save game to avoid. For example, you might simply compliment one of the women in one scene, which makes them smile, and makes you feel like a nice person. In a later scene, however, that simple compliment means you and that character might have an encounter you would like to avoid, and it just happens without player choice in the moment. However, this is only a minor issue, and is in keeping with real life where some choices matter and consequences can't easily be avoided. Some of the voice acting is atrocious, especially Eve. Some voice actors are performing in clearly different takes, with different tone, background noise, capture equipment and methods, which is anti-immersive. Sometimes, even a single sentence is clearly multiple takes stitched together, and is just off-putting. Another problem is improper context and poor direction for the voice actors, which results in misplaced emphasis, incorrect pronunciation In one case, this leads the writers to simply change a key phrase when a VA mistook "roots" for "routes." When this happens, the line is about where you come from and who you are, but after the misuse, inexplicably becomes which paths you will take in life. Weird. Another example of the weird direction is when the actor is reading a line like, "I *do* do that, *don't* I?" and puts the emphasis on the wrong word and it doesn't match the situation. It's subtle, but it changes the immersion of the moment. Again, this seems most common with a few characters, and never happens with the standouts mentioned above. Lastly, a few scenes have the wrong transition or lead-in. You have a choice of A or B first, then the other, sometimes the second choice scene begins as though the first choice was snubbed, when in fact, you chose that scene first and had a great time. For example, you can have a solo session with Naomi or Violet, and must choose one first. When you finish with them and go meet the second woman, everything is reset to the scene when you chose the first, and now your first choice feels bad about not being chosen, not to mention, everyone has just been standing around for hours waiting for you to return, not moving, and then you return to exactly the same place where you chose earlier. Conclusion I enjoy this game very much, and will likely play through multiple times. I listed more bad then good, but only because I wanted to clearly explain what some other reviewers have mentioned and give the proper context to decide if this game is for you.
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