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Hardspace: Shipbreaker

w bibliotece

4.3/5

( 42 Recenzji )

4.3

42 Recenzji

English i 8 innych
Oferta kończy się w dniu: 10/28/2025 15:59 EET
Oferta kończy się za: d g m s
34.9912.24
Najniższa cena z ostatnich 30 dni przed zniżką: 12.24
Dlaczego warto kupować na GOG.COM?
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Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Hardspace: Shipbreaker
Opis
Welcome to LYNX, the solar system’s leader in spaceship salvaging! We offer you the privilege of helping turn humanity’s past into its future by salvaging ships in zero-g. Each one is a puzzle, and how you solve it is up to you! Carve your way in, salvage everything, and maximize you...
Recenzje krytyków
92 %
Polecane
PC Gamer
91/100
GamingTrend
95/100
IGN
6/10
Opinie użytkowników

4.3/5

( 42 Recenzji )

4.3

42 Recenzji

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Szczegóły produktu
2022, Blackbird Interactive, ...
Wymagania systemowe
Windows 10 (64-bit), Intel i5-6600K / AMD Ryzen 3 1300X, 8 GB RAM, 4 GB VRAM, GeForce GTX 770 / Rade...
Opcjonalna zawartość do kupienia
Hardspace: Shipbreaker - Original Soundtrack, Hardspace: Shipbreaker - Digital Artbook
Czas gry
27 hGłówna linia fabularna
34 h Główna linia fabularna + dodatkowe zadania
38 h Kolekcjoner
33 h Wszystkie style
Opis





Welcome to LYNX, the solar system’s leader in spaceship salvaging!



We offer you the privilege of helping turn humanity’s past into its future by salvaging ships in zero-g. Each one is a puzzle, and how you solve it is up to you! Carve your way in, salvage everything, and maximize your profit.



Our cutting-edge LYNX tech helps you do the job. Slice metal with the laser cutter and use the grapple tool to move salvage with ease. Earn upgrades, such as demo charges, sensors, and safety gear.

Careful where you point those tools! Hazards include explosive decompression, fuel, electricity, and radiation. Your life is protected by our EverWork™ technology, but our profits aren’t.

Your LYNX adventure starts now! Account balance owing is:
1,252,594,441.92 Credits
Start paying that debt! Good luck, shipbreaker!



  • Experience daily life as a blue-collar spaceship salvager
  • Cut and destroy at will in a next-gen physics sim
  • Salvage through a compelling campaign, relax in freeplay, or compete in timed challenges
  • Explore a variety of ship types with unlimited variations
  • Upgrade tools and gear to take on bigger and harder ships
Częste osiągnięcia
Dodatkowa zawartość
Zawartość
Standard Edition
Game + OST + Artbook Bundle
Soundtrack (MP3)
Soundtrack (FLAC)
Artbook
Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
27 hGłówna linia fabularna
34 h Główna linia fabularna + dodatkowe zadania
38 h Kolekcjoner
33 h Wszystkie style
Szczegóły gry
Działa na:
Windows (10, 11)
Premiera:
{{'2022-05-24T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
3 GB
Linki:

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Najbardziej przydatne recenzje

Posted on: November 24, 2023

tedeee

Gry: 2383 Opinie: 27

Red Faction had a baby in space

played on console, and was almost 30 hours long. i think the game is as technically ground breaking as Red Faction was. the way the tools are used gives the game a puzzle element as to how efficiently to break a ship down. there is the campaign, which with a main backstory, and another side story pieced together by tidbits of information to be found aboard certain ship types, is played out in daily intervals of 20 mins (if i remember correctly) then retire at the end of the day to upgrade/repair equipment. the backstory is a typical corp vs labourer scenario, but plays to the game flow well enough. initially the amount of debt seems overwhelming to conquer, but the story does get a twist. i found the ending cutscene very enjoyable, and had me wanting to play the next installment (if there ever is one) and there is also additonal game modes for open ended play. game looked fantastic, and the music had a nice workers blues feel to it, although limited to one track. VA was excellent too. the controls and physics work brilliantly and i never once came across a weird glitch, even when hundreds of parts fly out after a reactor breach. my small gripe with the game was after a while the teardowns became a little by the numbers, due to the same range of parts being used across all ships designs, just in different configurations. that does go with the chill intent, but harder unique designs would of added to the experience for me. also the game didn't seem to reward thinking outside the box, and nearly always ended in another botched complete wreck, though blowing stuff up was quite fun at times. i hope they follow up with a 2nd instalment


Czy to było pomocne?

Posted on: February 18, 2024

F4LL0UT

Gry: 1579 Opinie: 28

Fun for a few hours, then a grindfest

I realize that many players appreciate exactly what I hate about the game but others with similar expectations to mine do deserve a word of warning. First off, if your point of reference are job simulators like Car Mechanic Simulator then yeah: Shipbreaker is a pretty impressive title as it has all of that relaxing menial work with the bonus of pretty high production value and a surprisingly developed narrative. Floating around in weightlessness, physics-based destruction and a few systems that can kill you if you aren't careful do make this game a lot more engaging than most job simulators I have played. If that's all you need: good for you. That said: after all the praise the game has gotten I was counting on a bit more. I realize this game has "breaker" rather than "engineer" in its title for a reason but still, I was counting on more open-endedness and more fulfilling progression - well, and certainly more fun "breaking". In spite of the free first-person movement and seemingly systemic gameplay, the game is really content-driven and there just isn't much content. The toolset you receive is tiny (and one of the three available tools heavily duplicates another) and so is the number of ship systems you have to learn how to deal with. Soon enough all ships you're disassembling start feeling exactly the same and require (with perhaps one odd exception) exactly the same strategies. There's a ton of upgrades you need to farm skill points for but they don't generally change how you play the game and mostly only soften stuff that actively hassles you (like small tool ranges and having to replenish oxygen constantly). I actually liked the narrative but I hated the amount of mindless grinding I had to do to reach the end of it. If you want a game that challenges you intellectually in any way: this is not it. If you just want to relax but not shut off your brain entirely (because then you're gonna die): then this game is an awesome choice.


Czy to było pomocne?

Posted on: November 29, 2023

The God of menial-task games

Are you a casual? Did you like the passport stamping gameplay loop in Papers Please? Perhaps you enjoyed mopping around Sci-fi areas in Viscera? Or you found Truck Simulator a perfect distraction for your hands while listening to podcasts? Or you enjoyed the bliss of changing out processors in PC Building Simulator? Or some other example I cannot think of? Or perhaps, like me, you saw the intro cutscene to Star Wars Jedi: Fallen Order where Cal Kestis dismantles Imperial Star Destroyers for parts and thought to yourself "Wow. I'd like a game about JUST THAT". If so - THIS GAME IS FOR YOU. It is what it says on the tin - do a rather menial task of breaking up spaceships into components and sorting those into three nifty "boxes". The game is as challenging as you want it to be and has a nice upgrade-progress mechanic. The core loop here is perfection. The mechanics of how the ship should be disassembled give you a learning curve and each ship model soon becomes both familiar in broad strokes and distinct enough in minute details to not be full-on boring. You get added bonuses of collecting lore audio-logs and they're a light sci-fi treat if you're into that sort of thing. The main story is clunky and dull, but also endearingly comedic in its depiction of "How To Unionize in a Dystopian Nightmare - For Dummies". The one gripe is that the main plot consists of unskippable cutscenes, but once you've gone through them once, feel free to install a mod that removes them and allows you to enjoy the game all over again on a different difficulty setting. So, yeah, the plot is the only downside, but the lore, gameplay loop (both immediate and long-term) and mechanics make up for its shortcomings. TL;DR: Get it, get it, get it. Even Yahtzee (a famous grump that hates nearly everything he reviews) recommended it as a great "Dad Game". It's a latecomer to GOG, but I bought it AGAIN just to commend the devs for creating this gem.


Czy to było pomocne?

Posted on: February 28, 2024

ROtFlesh

Gry: 136 Opinie: 9

Pretty good

Played on Steam, thought it's overall pretty great. I'd prefer to have the story be optional rather than required, I don't like listening to the characters blabber at me when I could just be engaging with the ship disassembly. (Not that I disagree or anything, I HARD agree, it's just not my thing to be talked at for a full 2 minutes before I get to do the fun part of the game). I'd suggest playing it, it's pretty relaxing. 8/10


Czy to było pomocne?

Edited on: September 18, 2025

Posted on: February 5, 2024

perfection

if, like me, you're retired and an old school NASA geek, I guarantee you'll find this industrial space work sim addictive and deeply satisfying. one recommendation, tho- skip the soundtrack (it's a little lightweight and gets repetitive) and put on some blues in the background.


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