Create your Religion, raise your Disciples, and guide them to bring you glory! Inspire growth in your Disciples so they may challenge the false gods and convert their followers. Defeat your rivals, and become the One Truth!
Key Features
Create your Own Religion: From peaceful meditative mo...
Create your Religion, raise your Disciples, and guide them to bring you glory! Inspire growth in your Disciples so they may challenge the false gods and convert their followers. Defeat your rivals, and become the One Truth!
Key Features
Create your Own Religion: From peaceful meditative monks to savage warrior-priests drenched in the blood of human sacrifice, mix and match religious Tenets & Traditions to shape your worshippers’ morality! What culture will your religion shape in the future?
Auto-Battler Ritual Combat: Face other religions in turn-based auto-battler combat called sacraments. Use persuasion, brute force or even flirtation to defeat the false prophets and convert their worshippers in this unique system!
Guide Your Roster of Disciples: Disciples are the heroes of your religion. Choose their class and level up their abilities to create your perfect team of mighty missionaries.
Plan your years as a God: Collect tribute to expand your holy site with new temples and buildings. Use them to create Rituals that improve your disciples or upgrade your income and options.
Make Them Believe: Vibrant hand-painted art and relaxing tunes let you fully immerse yourself in Godhood’s world of devoted worship and mythical
A Relaxing Mythical World: Vibrant hand-painted art and relaxing tunes let you fully immerse yourself in Godhood’s world of devoted worship and mythical Meso-American heroes.
Replayability: Experiment with different combinations of religious commandments, tenets, traditions, classes, and holy relics.
Click here to see visual highlights for the entire 'In Development'-road.
Godhood is no longer fully supporting Linux and Mac. However, the offline installers for these platforms will still be available and updated. More details, directly from Abbey Games, can be found here.
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This might not be something for strategy enthusiasts, but if you're looking for a game that is more about watching a different story unfold every time you play it, then you should definitely have a look at this game. For example, you can build a religion that worships cats and lamas, or one that is all about summoning demons and such. Sure, it does not have much of a gameplay impact, but I don't think that's the point. The point is, this is simply a fun and relaxing game to play.
I'm pleasantly surprised by this Early Access version of Godhood, although I suspect I'm able to be more positive than other reviews, simply because I started playing at a point where it's finally shaping up.
News is that the developer has downsized and that only a skeleton crew remains to finish it. Buying this game is a risk then, but after playing for about a dozen hours I'm glad I did. I feel like I've gotten my money's worth and the remaining devs appear just as loyal to their product as I had hoped.
As it stands now (March 2020), Godhood's closest comparison might be to Darkest Dungeon, but with more emphasis on the management aspect than hands-on squad tactics. Your goal in this game is to grow a team of religious fighters and duke it out against others for converts and resources. With these you build a city, temples and religious tenents, which function as training facilities and lasting buffs to increase the strength of your team - forming the core gameplay cycle.
The trick to the game is that the battles themselves are automatic, but the fighters themselves are suprisingly complex in what they are. Not only do the statistics you build in them have a profound influence on how your fighters opt to act during battle, but you get to pick a class for them that gives them a unique role to play, and an assigned rock-paper-scissors elemental system that gives them strengths and weaknesses. I might not be able to order my shield bearer to block a blow aimed at the vulnerable healer standing next to them once in battle, but if they do, there's a tangible appreciation that I was the one to give them the wisdom and skill to do so.
Another added detail is how fighters eventually grow old and die. Not only is this adorable, but along with the deep customization options, you really begin to feel attached to your guys.
Though development setbacks may have tampered the game's potential, this potential is still there and I'm willing to recommend Godhood on this basis.
Despite the four stars, I do not recommend to most people buying this game at this moment for a few reasons. First, it is VERY alpha. It is incomplete. It abruptly ends. Certain features aren't fleshed out. There are regular, game-breaking crashes (though only with a "Madness" God as far as I found).
I'm a big fan of Abbey Games, and can guarantee this is going to be a fantastic game once finished. If you buy this game, you'll be supporting an awesome company in making an awesome game. You'll get to help the company in Alpha testing, and provide them with the financial support needed to make the game the best it can be. But you will NOT be buying a fun, finished game. I'M glad I bought it, because I knew why I bought it.
This game is waiting for a review. Take the first shot!
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