Posted on: October 1, 2018

boyko.ant
Zweryfikowany użytkownikGry: 677 Opinie: 6
Too high luck to be fun
What breaks this game for me is that there's no strategy involved: your ship lives or dies depending on random maps/events generated this session and there's literally nothing you can do about it. Often it makes more sense to restart after several turns instead of pushing forward, because you just hadn't been dealt the right cards to play. You already see the outcome. Death is unrewarding and usually meaningless. There's no progression as you die repeatedly, no rewards or accumulated points, only 'personal experience'. At some point you unlock new ships... which don't make the game easier, just a tiny bit different. And remember, random events can and DO screw up any good ship and good circumstances, killing you at the spot. Any mistake is usually fatal. Micromanagement is also pretty brutal: doors are too hard to select using touchpad and... why do I even need to control doors? What fun is that? Crew members are pretty hard to select too. Overal UI experience is between 'meh' and 'the horror' depending on the specific task at hand. If you're feeling lucky, you may try this game. I don't believe it's worth its money.
Czy to było pomocne?