Posted on: October 7, 2011

jefequeso
Zweryfikowany użytkownikGry: 209 Opinie: 6
A mostly wonderful sandbox experience
For the most part, Far Cry is a magnificent experience, only marred by a few inconsistencies in design philosophy. For the most part, this is a game about cat-and-mouse stalking through beautifully rendered jungles, and planning out your own unique approaches to objectives. However, there are a good number of moments where the game forgets this, and has you gunning through linear corridors or forces you into mandatory frustrating gunbattles. Still, when Far Cry works, it REALLY works, and manages to craft a compelling and memorable shooting experience. gameplay-wise, Far Cry is most famous for its emphasis on sandbox play, giving multiple ways to approach any given objective. Although this isn't really anything too unusual now (and wasn't even at the time), the way Crytek does this style of gameplay feels very good. Like in its successor Crysis, Far Cry really makes you FEEL like you have complete freedom, not just like you're choosing from a pre-defined list of solutions. But one other aspect that sets Far Cry apart from other sandbox games is that your character is NOT an all powerful force capable of executing any wild plan you happen to concoct. Blasting through an enemy camp with a machinegun is certainly a viable solution, but you'll find that using stealth in some capacity gives far better results. The more memorable parts of Far Cry are its deadly games of hide and seek, as surprisingly intelligent enemies work together to try and hunt you down in the game's dense jungles. Unfortunately, the firefights take place inside military bunkers and caverns as often as they do outside, and you'll find these levels to be significantly less engaging, and much more frustrating. Toward later parts of the game, you'll find that the intelligent AI and unforgiving damage are more of a frustration than a challenge. Graphically, Far Cry is beautiful. There's no other word for it. Although some textures show their age and the environments are disappointingly indestructible, there are enough sophisticated effects (including some limited dynamic lighting, god rays, light bloom, and texture detailing) and impressive vistas in this game to satisfy even the most curmudgeony of modern gamers. Story-wise, however, Far Cry is awful. The overarching plot is generic and unengaging, and apart from a fairly predictable twist near the end it doesn't really have anything in the way of momentum. On top of that, the scripting of cutscenes and character "banter" could have come straight from a bad SyFy channel movie. Voice acting isn't too bad--everything is enunciated properly, which is more than can be said for some titles--but neither is it very special. But in the grand scheme of things, this is not a game you play for its plot. This is a game you play for its unique and immersive style of FPS gameplay. And while it can be fairly hit-or-miss toward the later half of the game, Far Cry is overall a great experience that will provide you with a lot of entertainment for your $10.
Czy to było pomocne?