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Dead In Vinland

w bibliotece

3.8/5

( 46 Recenzji )

3.8

46 Recenzji

polski, English i 6 innych
Oferta kończy się w dniu: 10/28/2025 15:59 EET
Oferta kończy się za: d g m s
19.991.99
Najniższa cena z ostatnich 30 dni przed zniżką: 2.99
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Dead In Vinland
Opis
DEAD IN VINLAND is a survival/management game, mixed with RPG and adventure elements, about a Viking family trying their best to survive on a mysterious island. Exiled on a faraway and unknown land, lead Eirik and his family on their quest to survive. Manage their physical and mental health, exp...
Recenzje krytyków
57 %
Polecane
PC Gamer
71/100
Wccftech
7.6/10
Worth Playing
8.9/10
Opinie użytkowników

3.8/5

( 46 Recenzji )

3.8

46 Recenzji

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Szczegóły produktu
2018, Ishtar Games, ...
Wymagania systemowe
Windows 10, AMD Athlon II X4 640 3.0GHz, 2 GB RAM, GeForce GTS 450, Version 9.0, 2 GB available spac...
Opcjonalna zawartość do kupienia
Dead In Vinland - Norse Side Stories, Dead In Vinland - Endless Mode: Battle Of The Heodenings, Dead...
Czas gry
35.5 hGłówna linia fabularna
49.5 h Główna linia fabularna + dodatkowe zadania
73.5 h Kolekcjoner
48.5 h Wszystkie style
Opis
DEAD IN VINLAND is a survival/management game, mixed with RPG and adventure elements, about a Viking family trying their best to survive on a mysterious island.

Exiled on a faraway and unknown land, lead Eirik and his family on their quest to survive.
Manage their physical and mental health, explore the island, organize your camp and deal with other human beings. Some will help you, and some will be less... friendly.
Unveil the esoteric mysteries of Vinland. They could save your life… or lead you to your demise.

KEY FEATURES

  • Deep survival management simulation: find and gather resources, secure a supply of food, take care of the mental and physical health of your characters, fight diseases and wounds, ration your water supplies, endure the elements (storm, drought, rain…).


  • Challenging: the game is turn-based so you have time to take the best decisions, but the challenge is high! You’ll have to adapt to the crisis the game throws at you, with your own reasoning.
  • 3 modes of difficulty: if you just want to enjoy the story, we added an easy mode and, for the crazy lunatics, we added both an extreme difficulty and iron man mode, that even the developers of the game can’t beat!


  • Build your camp: expand your shelter with 18 activity stations, each one with its own mechanics. Craft more than 130 upgrades and dozens of items to give you precious bonuses. Choose well, you won’t be able to craft everything.


  • Manage a community: 14 playable characters, each one with their own strengths, flaws and stories. Influence how their relationships evolve with meaningful dialog choices, achieve one of the 7 possible romances or kick annoying characters from your camp and recruit new ones. And some surprises!


  • Explore the island: 150 areas to discover with hundreds of objects to interact with. Unveil the many secrets of the island and its beautiful, hand-painted landscapes.


  • Don’t just survive, settle: you can hunt, harvest, fish… but you can also grow a garden and breed sheep! Advanced camp stations with special mechanics.
  • Live your own adventure: complete 70 non-linear quests to reach the end of the game. Depending on your choices, learn about what happened to your characters after the end.


  • Animosity and tribute system: be “welcomed” by the infamous tyrant Björn Headcleaver and his merry band of robbers. Bend the knee and pay him weekly tributes, or rebel… and face the consequences.
  • Full RPG system: 5 health states to care for, 20 skills to develop, more than 600 character traits, 100 items to collect, 30 diseases and 20 wounds to die from… Customize your characters: choose from 5 randomly generated special traits every time they level up.


  • Turn-based tactical combat: quick and deadly 3 vs 3 battles against Björn’s minions. 5 unique playable character classes, each with its own set of fighting skills, and 5 passive classes.
  • HUGE content: more than 150 000 words - twice the size of the first Harry Potter book - telling a mature yet humorous story.



DEAD IN VINLAND is the second installment in the “Dead In…” universe, after DEAD IN BERMUDA. The two games are standalones, but you’ll learn a bit more about the secrets behind these strange islands and the general background in each game of the series.
Wymagania systemowe
Minimalne wymagania systemowe:

Presence of skeletons, bones, fights, killing people, some veiled nudity, suicide, and use of alcohol.

Presence of skeletons, bones, fights, killing people, some veiled nudity, suicide, and use of alcohol.

Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
35.5 hGłówna linia fabularna
49.5 h Główna linia fabularna + dodatkowe zadania
73.5 h Kolekcjoner
48.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (10, 11), Mac OS X (10.12+)
Premiera:
{{'2018-04-12T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
668 MB
Linki:


Języki
English
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Español (AL)
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italiano
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русский
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Opinie użytkowników

Posted on: July 31, 2022

Phenominal

I wish I had known about this game sooner. It's a survival-lite game, mechanically focused on balancing your colony's activities with the colonists' needs. The combat I'd compare to "Darkest Dungeon", but much more simplified. Everything is luck mitigation; which I personally prefer to a straight-forward puzzle solving optimization games. It's both relaxing and stressful; simple and complex. The artwork is charming, the writing is well done, and I loved the inclusion of real-life lore (both historical and mythological). I loved every bit of it.


Czy to było pomocne?

Posted on: April 17, 2018

Good Game but too much dialogue

This is a cool Game that plays out differently each go round. Your decisions have weight (for the most part) and there are usually cons with every pro. The combat is good enough to give the game a little bit more complexity. I actually created a a list of my people with their stat weights. My issue are the night time conversations - they do not appear to change - they are the same every time you play through. They take to long and cannot be skipped. After one play through, I did not care about the story and was frustrated that I had to reread it all over again. The diagloue becomes to much for me in regards to replaying the game. I simply turned it off and did something else.


Czy to było pomocne?

Posted on: April 27, 2018

Kinda fun

I don't play many management sims so that might be way i'm having such a hard time getting into this game. I feel like there are way to many layers of rng. Every activity is rng based and it makes the start (which is the only part of the game i've experience after 10h) extremely hard and punishing. This game kicks you in the nuts harder and more often than darkest dungeon. I never feel like I get stuff under controll. Every day is just stress and hoping shit doesn't get worse. I'm still giving it a 3 star since if you like this kind of stuff I think you might have quite a few hours of fun.


Czy to było pomocne?

Posted on: December 31, 2024

Charming and addictive!

A slice-of-life simulator for some Viking castaways. This has the whimsy of ones of those weird French cartoons that's nominally about history, and funded by educational grants, but is not exactly "accurate" in every respect... This is enough (imho) to tie together the experience, freeing the tone and plot to merrily jaunt about. There was more depth between characters' interactions than I expected. Most of the game is resource management with some "cutscenes" for combat, plot, and family dynamics; events in the resource management section can affect you in combat and vice-versa. The other interactions are mostly in "visual novel" form; you will find some are "mature" (in any of its senses).


Czy to było pomocne?

Posted on: February 20, 2025

Better than its parts

The story and characters is good, the exploration and basebuilding are good but somewhat hard to get into. Some buildings are simply better than other and some locations almost requires a walkthrough. Combat are ok but fairly simple. What makes me give it a 4 is that the parts play into eachother. Do you get looters so you dont have to build certain buildings early? Do you keep people that are worse than others because they are interesting?


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