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CrossCode

w bibliotece

4.5/5

( 172 Recenzji )

4.5

172 Recenzji

English i 4 innych
19.9919.99
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CrossCode
Opis
This retro-inspired 2D Action RPG might outright surprise you. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story. CrossCode is all about how it plays! Take the best out of two po...
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Recenzje krytyków
87 %
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Opinie użytkowników

4.5/5

( 172 Recenzji )

4.5

172 Recenzji

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Szczegóły produktu
2015, Radical Fish Games, ...
Wymagania systemowe
Windows XP / 7 / 8.1 / 10, 2 GHz dual core, 2 GB RAM, Hardware Accelerated Graphics with dedicated m...
Opcjonalna zawartość do kupienia
CrossCode Original Soundtrack EX, CrossCode - Ninja Skin, CrossCode: A New Home, CrossCode - Soundtr...
Czas gry
35.5 hGłówna linia fabularna
54.5 h Główna linia fabularna + dodatkowe zadania
79.5 h Kolekcjoner
53.5 h Wszystkie style
Opis
This retro-inspired 2D Action RPG might outright surprise you. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.

CrossCode is all about how it plays! Take the best out of two popular genres, find a good balance between them and make a great game. That’s what CrossCode does. You get the puzzles of Zelda-esque dungeons and are rewarded with the great variety of equipment you know and love from RPGs. During the fast-paced battles you will use the tools you find on your journey to reveal and exploit the enemies' weaknesses and at the same time will be able to choose equipment and skills for a more in-depth approach in fighting your enemies.

What's included in the full version:
  • Dive into a massive adventure with a playtime of around 30-80 hours
  • Explore a large world with 7 unique areas and hidden secrets all over the place
  • Fight over 120 enemy types including 30+ boss fights
  • Enter 7 expansive dungeons, all with with unique themes and puzzle mechanics
  • Master up to 100 combat arts and even more passive skills
  • Solve over 100 quests with a great variety of tasks and unique challenges
  • 60+ music tracks made by a rice ball (yes)

© DECK13 Interactive GmbH. Developed by Radical Fish Games. All rights reserved. Deck13 Games is a brand of DECK13 Interactive GmbH. All other trademarks are the property of their respective owners and used under license.

Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
35.5 hGłówna linia fabularna
54.5 h Główna linia fabularna + dodatkowe zadania
79.5 h Kolekcjoner
53.5 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
Premiera:
{{'2015-06-17T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
545 MB
Linki:


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Opinie użytkowników

Posted on: April 26, 2017

Good, but puzzles are annoying

It's a good game with likeable characters and beautiful graphics, but puzzles are driving me crazy. Oh, and to someone who thought that "races" in a puzzle dungeon is a good idea... you are crazy, man :) You aren't penalized for being late at least (aside from characters reacting to it, I guess). I've dialed down received damage and attack frequency (assuming the last one works on bosses) for the final battle, though. I could've probably figure it out with time, it's not like it was impossible, but I couldn't just take it anymore. Many missions are also solo ("instanced dungeons"), which is kinda unfortunate, since I liked doing things with the whole party more.


Czy to było pomocne?

Posted on: October 6, 2019

Fun game, wears thin in places

An overall fun game. Combat starts out a bit basic but becomes a great source of fun as a fairly large roster of skills opens up, even if some of them are clearly more effective than others. The game is stonking full of 'secret' chests sitting just out of reach that will keep you searching for ledges, buttons and ricochets even when you probably don't need the contents that badly by the end. There are a series of mandatory 'temples' to puzzle through. These have lots of fun moments of discovery but can get uncomfortably long though as you frequently reiterate similar puzzles over and over again. I enjoyed this game quite a lot and was glued to it for over a week but it felt brought down by a couple of longer than necessary dungeon puzzles along with an ending that feels like it backfires by naively romping through some otherwise serious themes set up at the beginning.


Czy to było pomocne?

Posted on: January 29, 2022

Best game-life simulator

This game made me believe that I really have friends. This is a game where you play a game, and all the characters in it also understand that they are playing a game. This creates such an extraordinary lively atmosphere that at some point you start to believe that the same players as you are really sitting behind these pixel men. I experienced similar sensations as from playing World of Warcraft when I was 12 and all social interactions on the Internet caused me wild delight. Just the best.


Czy to było pomocne?

Posted on: March 4, 2019

Fake MMOs are the best MMOs

My 50-some-hour run of CrossCode was time well spent. While the overall story and world setting will never be on anyone's "best of" list, I had a good time with the genuinely amusing banter the characters have throughout the game. The pixel art and animation is very well done, and I love the detailed characters' expression portrays. I found its action-focused gameplay to be quite satisfying, and figuring out how to counter each enemy/boss is half the fun. Interestingly enough, I wasn't expecting nearly as many environmental puzzles, but with a bit of perseverance they can be mastered. Luckily, not long after full release the devs also patched in options for more granular difficulty adjustment options for combat and puzzles, making CrossCode quite accessible. Lastly, M+K controls are decent, but I definitely recommend a gamepad for smoother and more granular controls.


Czy to było pomocne?

Posted on: July 17, 2020

Not Great

From everything I saw and read about CrossCode it seems like a game I'd really enjoy: a deep 16-bit style RPG with unique mechanics and interesting puzzles. However, after playing upwards of 20 hours, I had had enough. Here's why: - I hate the dual-stick ranged attack mechanics. I just couldn't get used to it, and very often I would resort to melee attacks because I was frustrated by just feeling incompetent. It could very well be a "git gud" type of thing, but I could never get to a point where if felt satisfying or comfortable to use. - The puzzles were generally good, but there were some that depended on the height an object was at, but I couldn't tell if something was higher or lower than I was currently at. It feels cheap that the developers rely on hiding things in their faux-3D space just to make a puzzle harder. - I'm not a fan of MMOs at all; never have been. I've quickly bailed on the ones I've tried because I quickly get annoyed and overwhelmed by the noise of the world. Even though CrossCode isn't actually an MMO, the fact that its setting is made the story less enjoyable. I realize these things won't be issues to everyone, but it was enough for me to put it down.


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