Posted on: April 11, 2021
Recenzja z wczesnego dostępu
WormwoodStudios
Gry: 42 Opinie: 2
A worthy successor to Age of Decadence
Colony Ship opens with the musical strains of a melancholy western and a main menu that looks like the well-worn cover of a paperback space opera from the 1960s. The menu reveals the subtitle: "A Post Earth Role Playing Game." From the outset, the game pays homage to a trio of core inspirations: HBO's Deadwood, Heinlein's Orphans of the Sky, and Interplay's Fallout. If you enjoyed any of those works, the question is not whether you should play Colony Ship but when you should play. CS is about a "generation ship": a slower-than-light vessel sent, lifetimes ago, from Earth to Proxima Centauri in hopes of establishing a colony at that nearest, yet still vastly distant, star. A generation ship rests on an unusual social compact. The first generation willingly sacrifices for sake of the last generation, who will have a shot at freedom and utopia in a new home. But the intervening generations have no choice and yet bear a sacrifice even greater than the founders'. For them, the Ship is neither Ark nor Mayflower; it's a prison and pressure-cooker. The game begins after a failed Mutiny has nearly wrecked the Ship and its society. You are a scavenger eking out an existence in the Pit, a cargo hold converted into shantytown. It's a perfect starting hub that offers rich opportunities for any character build. The process of creating that character cleverly weaves in the game's backstory. Gaps in your abilities can be filled by companions. They have their own personalities and values, but as long as your goals and theirs align, they can assist both inside and outside of battle. CS is an open game. You immediately have the run of the Pit, and soon add the Hydroponics Lab and the Armory, both full of NPCs, foes, environmental interactions, traps, loot, etc. If you like combat, there're tactical turn-based battles. If you don't, there's stealth, diplomacy, and hacking. Bottom line: CS combines the heart and soul of a small team with the depth and polish of large developer.
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