Posted on: May 28, 2014

stevef
Zweryfikowany użytkownikGry: 81 Opinie: 4
good horror adventure, awkward FPS
I suppose the day will come when I feel a sense of fond nostalgia for this game, but for now I just feel a bit frustrated. If nothing else, Undying is certainly a unique game -- well told story, effective graphics, atmospheric soundtrack, and well done voice work make this game artistically impressive. Unfortunately, the combat system is one of the most cumbersome arrangements I've come across in quite some time -- no hotkeys to speak of, instead a slow cycling through weapons, spells, and inventory (which, granted, works most of the time once you know what's coming). Hit and miss combat spells (some practically useless, weaponry which looks promising but proves largely ineffective, and gimmicky boss battles requiring either hours of trial-and-error (I would imagine) or a peek at a walkthrough for the 'solution'. (On the plus side, medkits are abundant in this game, so possibly the fiddly battle system is by design.) Undying would have made a wonderful adventure/puzzle game -- yes it's fairly linear, but every level grants enough latitude to find the odd goody here and there. I'm told the game is legitimately scary, (games don't scare me half as much as bad controls), and given the excellent production values, immersion would be complete were it not for the frequent reloads owing to another fiddly battle sequence. I finished the game out of sheer stubbornness, but lacking rose-tinted glasses it's hard to recommend this to any but the curious.
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