Posted on: July 11, 2020

squid830
Gry: Opinie: 4
A Truly Replayable Adventure
Do you recall how, ever since a certain (now-defunct) company started to market its "Adventure" games with hype like "branching storylines", "your choices matter", and "replayable"? Well this game is all of these - and more - and it didn't even harp on about it at the time! Negatives (why I give it -1 star): True, similar to those "other" adventure games, the "adventure" part is pretty light, especially for the time it was released. Interaction throughout the main interface is simply to click on something, at which point it's entered as evidence (inventory). If you have something in your inventory at the time you click on someone/something, you use it automatically. Secondly, the dialogue is by default "automatic" - that is, the PC will say things in a certain order based on whatever you've set the "mood" to. If you want to play as a more "interactive" adventure, make sure to set the dialogue to "?" - that way when there's a choice, you can choose from a list of options. Finally, you have money in this game, but it's pretty much irrelevant. The good: Firstly, apart from clicking stuff, you also have your ESPER, allowing you to analyse clues from photos. It's not exactly trivial to find everything first time, so be meticulous to find everything. So, as mentioned: your choices actually matter. At various points you get choices of what to do - but beware that unlike those games by that other company, there's not a massive telegraph telling you this! Depending on said choices, there are three ending "types", with multiple variations within them (dependent both on your other choices, and random factors). Yes, random factors: some characters actually may be replicant or human, and this is chosen randomly at the start of the game! So, you get variation even without your choices! Finally, the atmosphere. It's basically like the movie. It's that good. Plus references! Whether you like PI games or the BR movie - do it. After all, we don't live forever, do we?
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