Battle Brothers includes the FREE Lindwurm DLC:
In Germanic mythology, a Lindwurm is a wingless bipedal dragon resembling a large snake. It's a large and fearsome creature, the adversary in many a legend, and home to the wild and uncivilized parts of the world of Battle Brothers. Challenge your mer...
In Germanic mythology, a Lindwurm is a wingless bipedal dragon resembling a large snake. It's a large and fearsome creature, the adversary in many a legend, and home to the wild and uncivilized parts of the world of Battle Brothers. Challenge your mercenary company against a terrifying Lindwurm and claim its hoard of treasures as your own!
Features
- Adds a new opponent with unique mechanics and loot: the Lindwurm
- Adds a new set of Lindwurm-themed named armor, helmet and shield
- Adds a new usable item: Flask of Acid
- Adds a new Lindwurm-themed banner to choose for your mercenary company
Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign. Do you have what it takes to lead them through bloody battles and to victory?
The game consists of a strategic worldmap and a tactical combat layer. On the worldmap you can freely travel in order to take contracts that earn you good coin, find places worth looting, enemies worth pursuing or towns to resupply and hire men at. This is also where you manage, level up and equip your Battle Brothers. Once you engage a hostile party the game will switch to a tactical map where the actual fighting takes place as detailed turn based combat.
Manage a medieval mercenary company in a procedurally generated open world.
Fight complex turn-based tactical battles with historical equipment and brutal injuries.
Permadeath. All characters that die in combat will stay dead – unless they return as the undead.
All characters come with their own background stories and traits. Want a stuttering ratcatcher, a greedy witch hunter or a drunkard disowned noble?
Character development without a restrictive class-system. Each character gains experience through combat, can level up and acquire powerful perks.
Equipment that matters. Different weapons grant unique skills – split shields with axes, stun enemies with maces, form a spearwall with spears or crush armor with a warhammer.
Diverse enemy roster. All enemies have unique equipment, skills and AI behavior.
A dynamic event system with atmospheric encounters and tough decisions outside of combat.
Three late game crises – a war between noble houses, a greenskin invasion and an undead scourge – add a looming threat.
Two full hours of orchestral soundtrack.
Overhype Studios is an independent game developer studio from Hamburg, Germany. We are devoted to making great games that we want to play ourselves. With Battle Brothers we thrive to reflect the creativity, complexity and originality from the old days when game developers where passionate gamers, not corporate businessmen. While doing this we took a lot of inspiration from some of best games out there: The original X-Com, Warhammer: Shadow of the Horned Rat, Mount & Blade and Jagged Alliance.
Częste osiągnięcia
A Full Company
Have a company roster of 12 brothers
common
·
53.98%
Back In Business
Have a total of 5,000 crowns
common
·
46.22%
Bling Bling
Acquire a named item
common
·
33.38%
Blood Money
Complete a contract for a settlement
common
·
70.12%
Bloody Toll
Lose your first mercenary in battle
common
·
72.42%
Broken Promises
Fail a contract
common
·
52.27%
Early Retirement
Retire and have your company break apart
common
·
35.85%
Field Hospital
Have 5 or more brothers with a temporary injury at the same time
common
·
40.74%
Hip Shooter
Kill 2 enemies in one turn with a ranged weapon
common
·
40.35%
Dodatkowa zawartość
komiks (16 str.) (English)
Wymagania systemowe
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Simply put, for me the best turn-based game of the past few years.
Is it perfect? Of course not, there are some issues, I wouldn't include the missing modding compatibillity as such thou, but well yes no modding for this game.
The game has great graphics, mechanics, soundtrack and gameplay, in some way reminds me more of Jagged Alliance than X-com.
For all the 200ish hours I spent on it it felt to me like playing a pc version of The Black Company.
It took me a long time to actually try it - the graphics put me off at first. But once I started to allow the game to show its strengths, that is all but forgotten. I really love the artwork and actually began to really like the graphics as well.
You have to be honest with yourself when playing this game and start with a lower difficulty, until you really understand the mechanics. Don´t worry about Bros dying or losing a company, it is part of the game and makes the success stories even greater.
You get:
Great tactical battles,
Wonderful soundtrack,
Excellent writing,
Lots of fun (and sadness when losing good bros).
If I had to resume the game in a single word it would be : Unfair.
The game claims to be "difficult", and yet it's not. The game is ridiculously simple once you get the base mechanics.
Unfortunately it's one of these numerous cases where the devs mistook "unfair" for "difficult".
The enemies don't play the same game you do :
Your characters have limited perk points to improve themselves, the enemies don't
Your characters suffer from "fatigue" which cripple them the longer the fight goes on, the enemies don't.
Your character don't have half the action points your opponents get per turn.
Oh and the AI blatantly cheats as well, and since the game doesn't allow you to check your ennemies status it's basically free to do so anytime it wants as it's very hard to figure out which part comes from the monster's abilities and which comes from the game messing itself up to boost up it's "difficulty".
I've seen basic bandit thugs acting 3 times in a single turn while nothing sets them apart from other basic bandit thugs, it suddenly decided it wanted to repeat his turn 2 more times for no apparent reason. If it came from special Boss-type opponents I'd have accepted it, but it wasn't, it's just some random dudes activating god-mode from time to time.
On top of that, everything is RNG based. And anyone who played a tactical relying on RNG for action success can already guess how terrible that makes combat.
Besides since damage is RNG based too, even if you manage to hit your opponent you have no guarantee to do any significant damage. Your characters land 1 hit out of 10 and when they manage it they strike with the power of a wet noodle, meanwhile the bandit thug casually OS your soldiers one by one without a single miss.
I wish I'd have something positive to say about the game to compensate... But I genuinely don't.
If you're a hardcore masochist, you'll probably like this game, but if you're anything else pass it up, it's too unfair to be enjoyable.
The game is a disappointment IMO. There's the tactical chess like battles that are decent but there's little else. The town are shallow and offer just a place to gather quests ( you can't even rest there). The quest are bland and uninteresting (classic fetch or kill all enemies). The world is rather small and feels almost dead. It's just an endless grind for exp and money with very little satisfaction.
Getting older (nearing my fifties already...), I still like games but I am much harder to satisfy. It is not uncommon for me to buy a game, try it an hour or two and never touch it again. Battle brothers was one of those games. I've tried it for a few hours and was not impressed by it so I've stopped playing. For an unknown reason, I've tried it again maybe 6 months later and wow... This is one of the best games I found in years! To be real fun, please do not cheat and play it in ironman mode. This is the ultimate experience.
The game is difficult even at it's easiest level but is so fun. There are so many ways to construct your team and adapt to your foes. For me this is a must have.
This game is waiting for a review. Take the first shot!
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