Battle Brothers includes the FREE Lindwurm DLC:
In Germanic mythology, a Lindwurm is a wingless bipedal dragon resembling a large snake. It's a large and fearsome creature, the adversary in many a legend, and home to the wild and uncivilized parts of the world of Battle Brothers. Challenge your mer...
In Germanic mythology, a Lindwurm is a wingless bipedal dragon resembling a large snake. It's a large and fearsome creature, the adversary in many a legend, and home to the wild and uncivilized parts of the world of Battle Brothers. Challenge your mercenary company against a terrifying Lindwurm and claim its hoard of treasures as your own!
Features
- Adds a new opponent with unique mechanics and loot: the Lindwurm
- Adds a new set of Lindwurm-themed named armor, helmet and shield
- Adds a new usable item: Flask of Acid
- Adds a new Lindwurm-themed banner to choose for your mercenary company
Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign. Do you have what it takes to lead them through bloody battles and to victory?
The game consists of a strategic worldmap and a tactical combat layer. On the worldmap you can freely travel in order to take contracts that earn you good coin, find places worth looting, enemies worth pursuing or towns to resupply and hire men at. This is also where you manage, level up and equip your Battle Brothers. Once you engage a hostile party the game will switch to a tactical map where the actual fighting takes place as detailed turn based combat.
Manage a medieval mercenary company in a procedurally generated open world.
Fight complex turn-based tactical battles with historical equipment and brutal injuries.
Permadeath. All characters that die in combat will stay dead – unless they return as the undead.
All characters come with their own background stories and traits. Want a stuttering ratcatcher, a greedy witch hunter or a drunkard disowned noble?
Character development without a restrictive class-system. Each character gains experience through combat, can level up and acquire powerful perks.
Equipment that matters. Different weapons grant unique skills – split shields with axes, stun enemies with maces, form a spearwall with spears or crush armor with a warhammer.
Diverse enemy roster. All enemies have unique equipment, skills and AI behavior.
A dynamic event system with atmospheric encounters and tough decisions outside of combat.
Three late game crises – a war between noble houses, a greenskin invasion and an undead scourge – add a looming threat.
Two full hours of orchestral soundtrack.
Overhype Studios is an independent game developer studio from Hamburg, Germany. We are devoted to making great games that we want to play ourselves. With Battle Brothers we thrive to reflect the creativity, complexity and originality from the old days when game developers where passionate gamers, not corporate businessmen. While doing this we took a lot of inspiration from some of best games out there: The original X-Com, Warhammer: Shadow of the Horned Rat, Mount & Blade and Jagged Alliance.
Częste osiągnięcia
A Full Company
Have a company roster of 12 brothers
common
·
53.98%
Back In Business
Have a total of 5,000 crowns
common
·
46.22%
Bling Bling
Acquire a named item
common
·
33.38%
Blood Money
Complete a contract for a settlement
common
·
70.12%
Bloody Toll
Lose your first mercenary in battle
common
·
72.42%
Broken Promises
Fail a contract
common
·
52.27%
Early Retirement
Retire and have your company break apart
common
·
35.85%
Field Hospital
Have 5 or more brothers with a temporary injury at the same time
common
·
40.74%
Hip Shooter
Kill 2 enemies in one turn with a ranged weapon
common
·
40.35%
Dodatkowa zawartość
komiks (16 str.) (English)
Wymagania systemowe
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I'm going to keep this short due to me not being the best writer. The game is great with a x-com type feel. As the ring leader your job will include accepting contracts, hiring mercs, equipping them, etc... You will feel the death of your "brothers" and believe me; they will die. I have the game on steam and I wish I had known it was going to have been released here.
This game...it's actually quite good and a lot of fun, as long as you understand what you're getting into.
The RPG elements of the game are very light, because Battle brothers isn't an RPG, it's a squad based tactical sim, with some RPG flavor thrown in.
Yes, you can equip your team with armor and weapons, and level up your characters, but there's no story or campaign for you to go through. It's all just one big sand-box, and the freedom to do your own thing is unmatched. You will however be fighting a lot, and you will lose characters. This is the essence of the game.
So then let me tell you a bit about the fights, and maybe save you some headaches.
Learn to fight as a squad, not as individuals...or suffer losses.
Learn to swallow your pride from time to time and run. That's right, you will often find yourself in no-win situations, that's ok, recognize it and remember that discretion is the better part of valor.
Understand that equipment is very impactful in surviving, perhaps more so than leveling up.
Now throw in some events, late game crises, exploration, and a ton of randomness...and this is a game that will give you tremendous replay value.
P.S. Don't let the weeble-wobble looking guys turn you off, believe it or not, you quickly learn to love them.
Overall an excellent small-unit tactical simulator where terrain (elevation, LOS, etc) plays a role. If on discount, an absolute recommend.
Ever think XCOM didn't have enough RNG? I admire this game's dedication to real tactics and a grim world that reflects the pitiless storytelling they're going for, but dice rolls really will decide how good a time you have. And again, that's coming from a huge XCOM fan. Wandering around the world endlessly hoping a town has a suitable mission so that you have the *opportunity* to actually play the game didn't suit me. While there were some really thrilling battles, so much from the loot to the challenges available to the WILDLY random stats of the unit you just spent 3/4 of your fortune on is just obscenely luck based. Add that to irritating mechanics that punish success like the game getting harder if you level too quickly, or if you recruit too many men etc really demoralize and encourge gaming the system.
Also, don't expect to have any fun playing blind. Unless you have like 20 hours to bang your head against the wall, expect to read a ton of guides before even bothering to start.
The game fucking kicked my ass for so long, somehow I kept going because of how polished and detailed the world is. Game lore and setting is low fantasy, medieval Germany which is something not seen often and greatly appreciated. Battles are turn-based with very tight mechanics and extremely rewarding once you master it.
One negative I'll give is the lack of mod support. This game has a great Mount & Blade feel and if there's one thing that game did right was modding. The possibilities here for modding are immense. I don understand though that the developers are a small indie team and didn't have the foresight to make the game modifiable.
In any case this is one of my all-time favorites. This the second copy I got from the game after putting 300 hours in the Steam version.
This is the best game I have ever played in my 36 years as a conscious gamer.
The world building is fantastic, the sound design and music is better than in most AAA games and personally I love the art style and graphics.
The gameplay is challenging and does not hold the hand of the player. One might find this frustrating, I loved to figure things out myself without following some flashy arrow like in many other games. The game for me never felt unfair. The RNG can help you or screw you over, but there are many many possibilities to bent the RNG in your favour. The game has a good scaling feature in that contracts scale with the level and number of brothers in your company up to a max. of 12 mercenaries. When you lose high level bros, contracts will become easier again - but the higher payout from your already gained renown stays! The wilds and dangerous lands beyond civilization do not scale back, however. After crippling losses, you will need to cling to the civilized parts of the map and build back up with contracts before you can go beyond the fringes of civilization again to plunder riches beyond measure and fight the toughest opponents.
I sank over 650 hours in this gem and many more are to come.
This game is waiting for a review. Take the first shot!
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