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Asterigos: Curse of the Stars

w bibliotece

3.9/5

( 33 Recenzji )

3.9

33 Recenzji

English i 10 innych
Oferta kończy się w dniu: 12/11/2025 15:59 EET
Oferta kończy się za: d g m s
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Asterigos: Curse of the Stars
Opis
Discover the long forgotten secrets and hidden paths in this high fantasy world, featuring exhilarating battle encounters, interconnected maps full of places to explore, and an immersive story where every choice matters. Play as Hilda – a brave young warrior from the Northwind Legion who embarks on...
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Recenzje krytyków
54 %
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Opinie użytkowników

3.9/5

( 33 Recenzji )

3.9

33 Recenzji

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Szczegóły produktu
2022, Acme Gamestudio, ...
Wymagania systemowe
Win10 64-bits Version 1903, Intel i7-6700 or AMD Ryzen5 1500X or faster processor, 8 GB RAM, Nvidia...
Opcjonalna zawartość do kupienia
Asterigos: Curse of the Stars - Complete Soundtrack, Asterigos: Digital Art Book, Asterigos: Call of...
Czas gry
20 hGłówna linia fabularna
33 h Główna linia fabularna + dodatkowe zadania
59 h Kolekcjoner
29.5 h Wszystkie style
Opis
Discover the long forgotten secrets and hidden paths in this high fantasy world, featuring exhilarating battle encounters, interconnected maps full of places to explore, and an immersive story where every choice matters. Play as Hilda – a brave young warrior from the Northwind Legion who embarks on a journey to the cursed city in order to save her lost father. The gameplay elements inspired by soulslike games alongside a lighter, dynamic combat system, create a fresh take on the modern action RPG genre, providing you with a harmonious difficulty and exploration balance.



  • Explore the magnificent city of Aphes inspired by classical Greek designs and unveil the truth behind the city’s curse.
  • Combine and change your weapons on the go. Equip two different types of weapon at once and become unpredictable in combat.
  • Battle more than 60 different enemies and encounter 22 bosses in the main story and side quests.
  • Decide the fate of Aphes. Every decision you make in Asterigos matters and will affect the story.
  • Find over 100 collectables, complete numerous side quests, and forge your destiny in the NewGame+ mode.




Welcome to Aphes – a city-state full of magic and wonder inspired by ancient Rome and classical Greek designs. From the mist-covered bazaar streets to gloomy sewers, the enigmatic forests at the city’s outskirts to deep chasms full of glittering crystals, the landscapes of Aphes are full of beauty and dangers.





Choose from a variety of ranged and melee weapons on the go and combine them as you wish! The talent system allows you to pick and expand your combat style by choosing two out of six completely different weapons: sword and shield, dual blades, spear, hammer, staff or even magic bracelets. Equip a magical staff to obliterate your foes from the distance or switch to a gigantic battle hammer to squish them in a close combat.





Whilst Aphes might distract you with its breathtaking views, this city is not for the faint of heart. Fight your way through 60 different monsters and encounter 22 unique bosses – each with its own unique battle mechanics.





Every choice and every decision you make matters. Your journey in Aphes will lead you to discover the truth behind the city’s curse, letting you piece together its history through conversations, discovered documents and cinematics, as well as Hilda’s own diary, which she’ll update with sketches and observations.





The world of Asterigos is full of secrets and untold stories. Find over 100 collectibles, complete numerous side quests and build on your legacy in the New Game+ mode!

Częste osiągnięcia
Dodatkowa zawartość
Zawartość
Standard Edition
Deluxe Edition
Ultimate Edition
Asterigos: Call of the Paragons DLC
Soundtrack MP3
Soundtrack WAV
Artbook English
Artbook Chinese
Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
20 hGłówna linia fabularna
33 h Główna linia fabularna + dodatkowe zadania
59 h Kolekcjoner
29.5 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (10, 11)
Premiera:
{{'2022-10-11T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
10.6 GB
Linki:

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Opinie użytkowników

Posted on: November 26, 2025

Fun to play

Feel good sort of game. Although the story and exploration is semi-linear, there is enough choice of where to go and what to do. Interesting variety of weapons and abilities which can be mixed and switched.


Czy to było pomocne?

Posted on: July 31, 2023

iriyap

Gry: 260 Opinie: 15

Leaves a lot to be desired

Gargantuan amounts of incredibly uninteresting dialog that the game is constantly locking you into, half of it not even voiced. I usually never skip cutscenes in video games, but this game broke me. There's just way too much storytelling, and it's the most cliché and unimaginative kind, it's baffling that someone thought a "souls-like" action game needed more cutscenes than a cinematic AAA romp, it's very irritating as you're constantly interrupted. The combat is too easy, even on the highest difficulty setting. The staff in particular completely trivializes the game, it's a strong ranged attack with no downsides, you can lock on or free aim, unlimited use. But the enemies are so slow and predictable you can also just rush in and spam daggers. The enemy AI is very basic and they don't even flinch when you're sniping them from afar with the staff. The level design is a bit on the "copy & paste" side, and combined with the lack of a map or even a compass, it's quite easy to get lost, because everywhere looks the same and there are no notable landmarks. The Firelink Shrine equivalent hub area is a confusing mess of copypasted rooms and hallways, good luck finding the blacksmith. The art style is cute and the game runs well even on low end machines, but the graphics are clearly dated and there's very little vegetation and the environments tend to be cramped. Very basic lighting, the areas are either too bright or too dark with nothing interesting in-between. Awful side quests, awful platforming. You can't retrieve your souls when you die, you just lose them permanently. The estus equivalent doesn't refresh at bonfires, you have to go out and farm/buy more flasks. Regular jogging speed is very slow forcing you to spam the sprint button constantly, there's no fast travel until much later in the game. Overall, can't recommend. Get Kena: Bridge of Spirits instead, it's a similar but vastly better game.


Czy to było pomocne?

Posted on: November 2, 2024

Generic Souls-like

This game basically assumes the player wants to play a souls-like game and so it doesn't really have an identity outside of the storyline. If you really love souls-likes and just want more, this might be fine, but its not interesting otherwise.


Czy to było pomocne?

Posted on: March 13, 2023

What's positive?

Look, I've not played Bloodborne, but I've beaten Dark Souls 1, 2 + Scholar of the First Sin (even the dragon, only exception that bloody white king boss in the DLC fight where things are summoned ad nauseam 4 at a time), DS3, Elden Ring, even Steelrising. I have no idea why anyone likes this game. It's just one of those games I WANT to like. But the combat isn't rewarding for 2 simple reasons. FIRST: Unresponsive! Basically if you don't hit dodge about 2-3 seconds BEFORE you actually NEED to dodge then you can't dodge. You just have to watch your character take a hit. This is INSANELY annoying to not be able to dodge IN A DODGING GAME WHEN I BLOODY WELL NEED TO DODGE!!! Attacks don't work when commanded, either. You must wait for the animation to finish, no breaking. SECOND: NO warning when an enemy is about to hit you. Consider that 1/3 of weapons have blocks or parries, it renders them either a turtle strategy (hold your shield until you hear the enemy hit, then strike and turtle again), and completely ruins parrying. Do NOT expect any nice icons like Steelrising, which I get is an "easy" Soulslike. But here's the REAL problem: there's not any telegraphing, either! I'm not kidding: the TRAINING enemies you fight for about 30 minutes to an hour before you level up enough to fight the proto-boss and even get to the intro logo (yes, really!) don't telegraph, AND THEY ARE SHORTER THAN YOUR CHARACTER! What this means is that the enemy is COMPLETELY BLOCKED FROM VIEW by the player model! So you're guess is as good as anybody's when that hit is coming... The boss fights are actually easier than normal enemies, truthfully. You can see them, and they telegraph. Duh! And magic enemies... they are hard simply because the dodging issue, as mentioned. So you see a glowing red aura beneath your feet, start pounding the dodge button, and then the ground explodes after you have pressed THREE TIMES TO DODGE. Painful to play, needs responsive controls!!


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