Update: patch 4.03 for The Witcher 3: Wild Hunt

Patch 4.03 for The Witcher 3: Wild Hunt containing various gameplay and quest fixes is now available on GOG! Below, you'll find most of the most notable changes. You can also click HERE to see the full list.
Fixed an issue where a grid of light spots could appear on the ground and walls in certain weather conditions with Ray Tracing enabled.
Spider webs will no longer change color when moving the camera with Ray Tracing enabled.
Fixed an issue where some textures on characters during cutscenes would appear as not fully rendered.
Through Time and Space - Fixed an issue where the mist in the Poisoned Valley was pink instead of white.
Added the community-made mod Next Gen Script Fixes by Sergeanur.
In the Eternal Fire's Shadow - The ambient music from the quest will no longer continue playing after completion. For players who have already experienced this issue, it may be necessary to enter the Novigrad or Oxenfurt sewers again to resolve it.
Added an option to auto-apply oils in combat.
With the exception of potions and decoctions, it's now impossible for Geralt to eat or drink underwater.
Check the full list of changes HERE and enjoy the new patch – time to slay some monsters!