Update: patch 4.02 for The Witcher 3: Wild Hunt

Patch 4.02 for The Witcher 3: Wild Hunt is now available on GOG! Among various fixes, it also improves the overall stability and performance of the game.
Here are the most notable changes that we can expect from this latest update for the CD PROJEKT RED’s masterpiece:
Improved CPU core utilization in the DX 12 version.
Restored horizon-based ambient occlusion. Players who had previously turned Ambient Occlusion off will need to do so again. You can find it in Options → Video → Graphics.
Fixed an issue where the "My Rewards" section was not localized in REDlauncher.
Fixed an issue with a flickering landscape in Toussaint that occurred when NVIDIA HairWorks was disabled.
Fixed an issue related to particle optimization which could result in temporary stuttering.
Improved immersion of water appearance by adding refraction to SSR and ray-traced reflections.
Fixed a visual issue with brick textures where black artifacts covered stone arches.
Added a Motion Blur slider. It can be found in Options → Video → Graphics.
”Battle Preparations” quest - Fixed the lack of a dialogue option that would progress the quest during the objective "Let Avallac'h know everything's ready."
”Reason of State” quest - Fixed an issue where the door to the warehouse could become permanently locked if the player knocked, entered and then immediately left the building.
”Scavenger Hunt: Cat School Gear Upgrade Diagrams Part 1” quest - Fixed an issue where the quest could stay active even after the diagrams were looted.
Fixed an issue where trying to start a New Game+ on an incompatible save would block the player from starting the expansions in standalone mode until the game was restarted.
Jump straight into the Northern Realms and check it out! Full list of changes is available HERE