Posted on: May 16, 2016
Early Access review
SLNGRZ
Verified ownerGames: 39 Reviews: 1
Something Actually New!
I've been playing Exanima since the first alpha version was released several years ago and man has it come a long ways since then! Nearly every single aspect of the game has been improved and continues to do so on a regular basis. Bare Mettle releases patches and content updates quite frequently considering the small size of their team. Exanima is one of the most innovative games I've played in the past 20 years. Instead of using static animations characters move based off of motion synthesis (over 200 simulated muscles) which allows for very dynamic gameplay; every single fight plays out in a unique fashion. The physics are also applied to everything in the game so it's possible to use the environment in creative ways, like dropping an item in front of someone to trip them or barricading a door with a bench, thus preventing it from opening. Another amazing thing that I haven't seen done before is the accurate collisions which affects gameplay in very significant ways. For example, when using an axe in order to get an effective strike you need to actually land the blow with the head of the axe; hitting with the shaft won't do much damage but it may block an incoming strike or become entangled on the opponent's weapon, body, etc. On the other hand, weapons with long, sharp blades can do drawing cuts with nearly the entire blade length so even small strikes can be quite deadly. Another thing that relates to the accurate collisions is that armor only protects what it actually covers (and armor can be layered on top of each other in realistic ways). The game will not hold your hand and it encourages the player to think before acting. In the story mode it's up to you to figure out what's going on by paying attention to your surroundings (things are very deliberately placed and everything has a purpose for existing which can give you clues), reading texts/books/scrolls/parchment, etc. As you start to piece together the bits of lore it leaves you wanting more, to keep pressing on so you can find more clues to determine if you really have figured things out or if you're being misled (perhaps intentionally, perhaps unintentionally). The dark, eerie atmosphere combined with never knowing what may be lurking around the next corner really creates a suspenseful gameplay experience which drew me in from the start and kept me glued to my seat the entire time. If any of this sounds like it may be the type of game you're interested in I highly recommend you give Exanima a try :). Just be patient and try not to get too frustrated when starting out; due to the complexity of the game it does have a rather steep learning curve. If you are cautious and make decisions based off what you would do in real life then you should be okay.
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