Prix le plus bas depuis 30 jours avant réduction:
4.99
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Xenonauts
Description
Xenonauts is a strategy game in which you control a multi-national military organisation defending a Cold War-era Earth from alien invasion, using small squads of persistent soldiers to eliminate the extraterrestrials and recover their technology in turn-based ground combat. A detailed strategic lay...
Xenonauts is a strategy game in which you control a multi-national military organisation defending a Cold War-era Earth from alien invasion, using small squads of persistent soldiers to eliminate the extraterrestrials and recover their technology in turn-based ground combat. A detailed strategic layer allows you to co-ordinate the defence of the planet, using your interceptors to shoot down UFOs and researching captured artefacts to learn about your foes and unlock new combat equipment to use on your missions.
Xenonauts is a spiritual successor to the classic X-Com strategy games from the 1990s. We aim to improve the graphics, add new content and streamline the interface whilst still retaining all of the key mechanics of the original games. Devoted fans should love this game, but we're also keen to introduce the joys of old-school grand strategy to a whole new generation of players who might not otherwise experience it!
Ground Combat: Xenonauts delivers tense turn-based combat across realistic, varied and fully-destructible battlefields, against almost fifty different variants of enemy. Missions range from capturing crashed UFOs or alien bases to defending cities (or even Xenonaut facilities) against alien attack. You'll experience the chill of encountering a new alien for the first time and the joys of test-firing a new weapon for the first time. Deeply asymmetric combat keeps the battles interesting - after all, you're fighting intergalactic invaders with 1970's ballistic technology!
Persistent Soldiers: Soldiers in Xenonauts are persistent from mission to mission, improving their stats and gaining ranks with combat experience - but their deaths are always only a single bad move away. You will grow to care about the brave men and women under your command as they slowly grow from green rookies into hardened veterans, but that only makes it more painful when their heroic tale is cruelly cut short by a burst of plasma fire...
Research Tree: Xenonauts has an extensive research tree with almost a hundred projects to unlock, each with its own unique description and painted artwork. It slowly reveals the intentions and origins of the invaders, while also unlocking new battlefield equipment, aircraft and vehicles for you to use as you harness alien technology and turn it against them.
Contenus bonus
manuel
quick start guide
fonds d'écran
bande son (MP3)
avatars
Configuration du système requise
Configuration minimale requise :
Configuration recommandée :
Notice pour Mac : Le jeu est uniquement en 32-bit et ne fonctionnera pas sur macOS 10.15, et au-dessus.
Configuration recommandée :
Notice pour Mac : Le jeu est uniquement en 32-bit et ne fonctionnera pas sur macOS 10.15, et au-dessus.
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Whoever said that Xenonauts was what XCOM:Enemy Unknown should have been was either lying or has some deeply perverted concepts of what makes a game good.
I find Xenonauts nearly unplayable. The game is severely lacking in tooltips or other explanations. Stuff constantly gets in your way and if three guys at point blank range can't even hit a puny alien once then they can get lost.
I'm only giving this game more than the minimum because I feel it geniunely tried to bring some cool ideas (back) to the XCOM formula. But it has missed the memo that added complexity needs to come with added polish. I'm exteremely glad I got this game "for free" through the GOG sale. I'd be pissed if I'd actually paid money for it.
I think I was still having fun with Xenonauts when I hit the 150-hour mark, but at this point I'm about to hit 300 hours, all in one campaign, and it's just a drag. I took a three-year break in the middle and it didn't really do much to reduce the drudgery. I just want to finish! I'm not sure even the modern XCOM games could sustain my interest if one campaign took this long (I'm not a Long War guy, of course), and Xenonauts lacks the extra depth provided by XCOM's classes and ability trees.
My big problem is that there are so many UFOs. Every few days, five or so UFOs pop up simultaneously, and when you shoot them down they leave a crashsite for your soldiers to assault, which is your primary means of getting money (most of your funding from countries will probably go into base maintenance). There's also an option to just do an airstrike instead and skip the ground mission for an instant cash payout, but I've only just started using it to a significant degree because of how sick I am of the gameplay. There's an ingame hint that claims you get almost as much money from an airstrike as from a ground mission, but this is untrue, unless you consider $50,000 to be "almost as much" as $150,000. You'd run out of money constantly if you didn't do virtually every available ground mission. The way that hint is written suggests the balance is supposed to be you get about the same amount of money from either approach and the only reason to do ground missions is to level up your soldiers. I would prefer that design, but I guess they must've decided against it at some point after writing that hint. Or maybe it's the difficulty I'm playing at, I don't know. Don't remember if I chose a high one or not.
Anyway, for what it's worth, the air combat is pretty engaging compared to XCOM EU and the original X-COMs.
A good unofficial remake of X-Com.
It fixes some things that were annoying in X-Com- no more micromanaging bullets, for example.
They deliberately made the game is easy to mod for example, just by editing text files- so if you want to change the starting $ or something else it is very simple.
The only real negatives I saw as I played were this:
The maps you can play on are not randomized like X-Com's and there are not NEARLY enough of them. They get repetitive quickly. This can be negated somewhat by downloading a map pack from the goldhawk forums. It is possible that the current version of Xenonauts includes the map pack now, I am not sure; I had to download it separately when I bought the game.
The aliens are kind of dull, they are almost all various bipeds. Not as weird as the creatures in X-com.
Other than those two points, it is a great game was lots of fun to play.
The game plays like an updated/modded copy of the first XCOM.
It copies the good and the bad stuff. While the graphics might look more modern,
the atmosphere and the music are rather bland than memorable like that of the classic original.
One thing that is better here is that hit chance is displayed.
But on the other hand, it is often difficult to see which angle allows a shot.
Also the line of sight is strange and no indications where enemies have been or could be,
though a soldier just turn around or heard a noise.
There is already quite a list of UFO/XCom-Games (like "Aftermath" or "XCOM"). The most famous might be the modern and good looking XCOM (1 and 2).
But none have come so close to the original as this one.
I played about 15 hours so far. It feels like coming home. The developers really tried hard to improve and polish (f. e. to make the interceptor missons more interesting) but to stay true to the original.
Unlike XCOM, with its polished graphics and extensive goodies to make your soldiers like fancy, this one looks bland and old fashioned.
All in all, I am extremly pleased. I liked some of the new stuff in XCOM, Afterlight, Interceptor or Apocalypse, but no other successor caught the original atmosphere as this one.
Quelque chose n'a pas fonctionné correctement. Essayez de rafraichir la page.
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
En attente d'autres avis
Une erreur s'est produite. Veuillez réessayer plus tard.
Autres notes
En attente d'autres avis
Ajouter un avis
Modifier un avis
Votre note :
Les étoiles et tous les champs sont obligatoires
Vous ne savez pas quoi dire ? Commencez par ceci :
Qu'est-ce qui vous a fait continuer à jouer ?
Quel type de joueur apprécierait cela ?
Le jeu était-il juste, difficile ou carrément parfait ?
Quelle est la caractéristique qui vous a le plus marqué ?
Le jeu fonctionnait-il bien sur votre configuration ?
Contenu inapproprié. Vos commentaires contiennent un langage grossier.
Contenu inapproprié. Les liens ne sont pas autorisés.
Contenu inapproprié. Le contenu contient du charabia.
Le titre de l'avis est trop court.
Le titre de l'avis est trop long.
La description de l'avis est trop courte.
La description de l'avis est trop longue.
Vous ne savez pas quoi écrire ?
Vous ne pouvez pas enregistrer votre avis pour les raisons suivantes :
Vous devez sélectionner une note avec des étoiles
Vous devez saisir un titre pour votre commentaire
Vous devez saisir le contenu de votre commentaire
Afficher :
5 sur cette page
15 sur cette page
30 sur cette page
60 sur cette page
Trier par
Plus utiles
Plus positives
Plus sévères
Plus récentes
Filtres :
Il n’y a aucun avis correspondant à vos critères
Écrit en
English
Deutsch
polski
français
русский
中文(简体)
Autres
Lorsque vous écrivez votre avis, veuillez garder ceci en tête :
Donnez votre avis sur le jeu
Votre note devrait uniquement se baser sur votre expérience de jeu. Ne jugez le jeu que sur ses propres qualités.
Évitez la polémique
Si vous souhaitez discuter des nouveautés, du prix ou de la communauté en général, vous pouvez le faire sur le forum. Pour demander de nouveaux jeux, de nouvelles fonctionnalités sur le site internet ou sur GOG GALAXY, utilisez la liste de souhaits de la communauté. Pour recevoir de l’aide technique sur le jeu, veuillez contacter notre support.