Posted on: August 31, 2025

Cryptomortem
Possesseur vérifiéJeux: 9 Avis: 3
Xenonauts
XCom Clone but updated
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Notice pour Mac : Le jeu est uniquement en 32-bit et ne fonctionnera pas sur macOS 10.15, et au-dessus.
Notice pour Mac : Le jeu est uniquement en 32-bit et ne fonctionnera pas sur macOS 10.15, et au-dessus.
Game length provided by HowLongToBeat
Posted on: August 31, 2025
Cryptomortem
Possesseur vérifiéJeux: 9 Avis: 3
Xenonauts
XCom Clone but updated
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Posted on: June 13, 2018
altar_07
Possesseur vérifiéJeux: 99 Avis: 1
Like the old days...
After waiting all these years, finally found a game that's worth. What I really liked most is air combat system. Got the game during the free event and immediately install community edition 0.35 release. Definitely recommended it. I started as veteran difficulty, it was precise I would say. But lots of loads and saves =))
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Posted on: May 8, 2024
EwigWandernd
Possesseur vérifiéJeux: 737 Avis: 263
Fantastic Xcom-like
Atmospheric and with compelling gameplay. What can I say? I personally enjoy it more than the Xcom reboot series by Firaxis.
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Posted on: November 18, 2024
BirdBear
Possesseur vérifiéJeux: 49 Avis: 15
If you like XCOM you will like Xenonauts
I enjoyed both the campaign/base building as well as the tactical combat. This game felt a bit more difficult than xcom due to it being more unpredictable when aliens might show up and attack your soldiers. Also, the mind-control aliens feel very unfair due to them being able to target your troops from anywhere, and there isn't a good way to counter it. One could argue this is a negative point, but I can see people arguing this makes the combat more interesting. My only complaint about this game is the graphics and UI presentation. It looks very old school, but that seems to be a deliberate art style. This really isn't a big negative and did not detract from my enjoyment of the excellent gameplay.
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Posted on: October 27, 2014
Brakiri
Jeux: 112 Avis: 2
Not as good as the original
I was very excited about this title. Being underwhelmed by the XCOM reboot from Firaxis with the extremly reduced geoscape functionality, linear storytelling and boring research, i was looking forward to Xenonauts. The problem is: The game doesn't really deliver. The UFOs come in waves which are totally predictable, the airial combat is fine if used on auto but gives you disadvantage if you use it in manual mode (Which is sad, because the air combat looks really nice). Even the tactical is kinda boring and nothing in game is REALLY exciting. You have seen it all, often the old game does solve a specific problem better than Xenonauts and the biggest complain i have is: The aliens are to predictable and not agressive enough. Surely you now say: Up the difficulty level! But that does not change the agressivness of the AI. More ships and harder to kill enemies are not AI but tweaks that make em harder to kill/control, but not harder to predict. At nearly 50% in the game i had lost most of my motivation to continue, but i finished it anyway. While i played XCOM the original time after time, i'm not really tempted to play Xenonauts again. I think that is everything that needed to be said. The game tries hard to catch the spirit of the old game, but it's just a subpar copy that can't reignite the love i have for the old game. For the low price it's ok, but don't expect the soul and heart of the original.
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