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Wizardry: Proving Grounds of the Mad Overlord

Bibliothèque

2.6/5

( 128 Avis )

2.6

128 Avis

français, English & 4 de plus
L'offre prend fin le: 10/27/2025 09:59 EET
L'offre prend fin dans: j h m s
34.9915.74
Prix ​​le plus bas depuis 30 jours avant réduction: 17.49
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Wizardry: Proving Grounds of the Mad Overlord
Description
Check our Digital Eclipse Bundle! Purchase The Making of Karateka together with Wizardry: Proving Grounds of the Mad Overlord. Présentant la bande sonore primée aux GRAMMY® Awards de Winifred Phillips ! Wizardry: Proving Grounds of the Mad Overlord is a full 3D remake of the first game in the l...
Avis des critiques
78 %
Recommander
RPG Fan
83%
Metro GameCentral
7/10
GamingTrend
90/100
Notes des utilisateurs

2.6/5

( 128 Avis )

2.6

128 Avis

{{ review.content.title }}
Détails du produit
2023, Digital Eclipse, ...
Configuration du système requise
Windows 10, AMD Ryzen 7 3750H, 8 GB RAM, AMD Radeon RX Vega 10 GPU, 2 GB available space, Requires a...
Time to beat
18 hMain
20 h Main + Sides
34 h Completionist
20.5 h All Styles
Description


Check our Digital Eclipse Bundle! Purchase The Making of Karateka together with Wizardry: Proving Grounds of the Mad Overlord.



Présentant la bande sonore primée aux GRAMMY® Awards de Winifred Phillips !

Wizardry: Proving Grounds of the Mad Overlord is a full 3D remake of the first game in the legendary Wizardry series of RPGs.

The first party-based RPG video game ever released, Wizardry: Proving Grounds of the Mad Overlord was a direct inspiration to series like Final Fantasy and Dragon Quest. Digital Eclipse's revival preserves the appeal of the classic, with many upgrades for modern role-playing game fans.

Dungeon Crawling, Deluxe

Craft your own party of adventurers and head into the labyrinth at the behest of the mad overlord Trebor, in search of the amulet stolen by the evil wizard Werdna. Battle groups of challenging enemies, avoid hidden traps, and make your way deeper into the dungeon as you prepare for the ultimate battle: Facing Werdna himself.

Commitment to Accuracy

Wizardry: Proving Grounds of the Mad Overlord is built directly on top of the original 1981 game's code. Although it looks all new, underneath the hood is the authentic game. You can even view the original Apple II interface as you play.

Challenge Without Hassle

While the well-known difficulty of the enemies has not been altered, quality-of-life improvements have been added in every area. Party management, navigation, spellcasting, and combat have all been significantly enhanced.

A Legend Reborn

If you're just discovering the legendary Wizardry franchise, Wizardry: Proving Grounds of the Mad Overlord is the perfect jumping-in point for new players. Series veterans will love the gorgeous new graphics and sound, and the streamlined interface.

Digital Eclipse Entertainment Partners Co. use of certain elements from Proving Grounds of the Mad Overlord have been authorized by SirTech Entertainment Corp.

2024 Digital Eclipse Entertainment Partners, Co. WIZARDRY and the WIZARDRY logo are registered trademarks of Drecom Co., Ltd. in the U.S. and elsewhere. Digital Eclipse and the Digital Eclipse logo are trademarks of Digital Eclipse Entertainment Partners, Co. Proving Grounds of the Mad Overlord licensed by SirTech Entertainment Corp. All rights reserved.

Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
18 hMain
20 h Main + Sides
34 h Completionist
20.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (10, 11)
Sorti le :
{{'2023-09-15T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
1.5 GB
Liens :


Langues
English
audio
texte
français
audio
texte
Deutsch
audio
texte
español
audio
texte
italiano
audio
texte
日本語
audio
texte
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Notes des utilisateurs

Posted on: September 25, 2024

Love it!

I would play the original Wizardry if I could get it running on any modern computer, but this version has some nice quality of life improvements and decent enough visuals. Brings back many memories. It also has the unforgiving random encounters. After spending all that time to create my entire party, I lost half of them on the first trip down, third encounter. Once you level up and have a priest who can deal with most scenarios, things get much better though.


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Posted on: October 13, 2024

Wizardry

Awesome work on bringing this classic up to date. First played this game in the year waybackwhen on my snazzy Apple IIe and green screen monitor. It was great back then (cutting edge and all that) and this new version more than does it justice, it magnifies everything that was great about the game and then adds a ton of upgrades that lifts it up from merely 'great' to truly 'heavenly'. Thank you Digital Eclipse. My faith in humanity has now been restored!


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Posted on: December 19, 2023

Revue de l'accès anticipé

Good game but found some bugs

The game focuses you more on resource management and having a good sense in direction. HP, spell slots for example you have to tip it through the inn with care as well as how much gold you spend. A character dying is a massive loss but can be recovered if you can survive in the dungeons long enough (unless you're using an easier difficulty that is). I played on the classic rules with only the ability to make new characters. Creating new characters to go and save the ones that were lost in there sounded like a very nice feature and gameplay value. I did find a few bugs though. However I feel like I was just using my own imagination to have fun really. I had to find ways to make it more fun for me by increasing the difficulty. The game is pretty much, don't get lost, chests, fighting random encounters, and finding hidden walls. I think the hidden walls are randomly placed every time you go back in. 1. There are freezes in combat. I think this happens when you lower the number of the enemies and they shift to rebalance the lines. There are freezes in the town menus too when you are trying to put a dead member in the tavern for instance. 2. The DIOS potion can be used infinitely out of combat. Only consumed in combat but you can abuse it outside of combat.


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Posted on: April 6, 2024

Revue de l'accès anticipé

Improve the experience

I really love how they did this. I think it retains the older bones of the game while implementing some nice quality of life improvements. Leaving the older options for those who would rather play that way is a definite plus. You end up with a tailored experience with some nice graphical choices that bring the game to life more in my opinion. Its the way i've always wanted to play wizardry.


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Posted on: November 24, 2024

I like it

My previous Wizardry experience involves mainly 6,7,8. I have been a little aware of the history of the series. I'm about 15 hours in and really liking this. There are a number of bugs, but they are annoying rather than game breaking. I'm sure more aware reviewers can point out some other improvements that could be made too. But for me this is a fairly accessible and time/feature friendly way to experience this game. I think it looks fantastic. And I can advise Digital Eclipse that if they keep doing these games, I will keep buying them.


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