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Wizardry: Proving Grounds of the Mad Overlord

Bibliothèque

2.6/5

( 128 Avis )

2.6

128 Avis

français, English & 4 de plus
L'offre prend fin le: 10/27/2025 09:59 EET
L'offre prend fin dans: j h m s
34.9915.74
Prix ​​le plus bas depuis 30 jours avant réduction: 17.49
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Wizardry: Proving Grounds of the Mad Overlord
Description
Check our Digital Eclipse Bundle! Purchase The Making of Karateka together with Wizardry: Proving Grounds of the Mad Overlord. Présentant la bande sonore primée aux GRAMMY® Awards de Winifred Phillips ! Wizardry: Proving Grounds of the Mad Overlord is a full 3D remake of the first game in the l...
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78 %
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83%
Metro GameCentral
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90/100
Notes des utilisateurs

2.6/5

( 128 Avis )

2.6

128 Avis

{{ review.content.title }}
Détails du produit
2023, Digital Eclipse, ...
Configuration du système requise
Windows 10, AMD Ryzen 7 3750H, 8 GB RAM, AMD Radeon RX Vega 10 GPU, 2 GB available space, Requires a...
Time to beat
18 hMain
20 h Main + Sides
34 h Completionist
20.5 h All Styles
Description


Check our Digital Eclipse Bundle! Purchase The Making of Karateka together with Wizardry: Proving Grounds of the Mad Overlord.



Présentant la bande sonore primée aux GRAMMY® Awards de Winifred Phillips !

Wizardry: Proving Grounds of the Mad Overlord is a full 3D remake of the first game in the legendary Wizardry series of RPGs.

The first party-based RPG video game ever released, Wizardry: Proving Grounds of the Mad Overlord was a direct inspiration to series like Final Fantasy and Dragon Quest. Digital Eclipse's revival preserves the appeal of the classic, with many upgrades for modern role-playing game fans.

Dungeon Crawling, Deluxe

Craft your own party of adventurers and head into the labyrinth at the behest of the mad overlord Trebor, in search of the amulet stolen by the evil wizard Werdna. Battle groups of challenging enemies, avoid hidden traps, and make your way deeper into the dungeon as you prepare for the ultimate battle: Facing Werdna himself.

Commitment to Accuracy

Wizardry: Proving Grounds of the Mad Overlord is built directly on top of the original 1981 game's code. Although it looks all new, underneath the hood is the authentic game. You can even view the original Apple II interface as you play.

Challenge Without Hassle

While the well-known difficulty of the enemies has not been altered, quality-of-life improvements have been added in every area. Party management, navigation, spellcasting, and combat have all been significantly enhanced.

A Legend Reborn

If you're just discovering the legendary Wizardry franchise, Wizardry: Proving Grounds of the Mad Overlord is the perfect jumping-in point for new players. Series veterans will love the gorgeous new graphics and sound, and the streamlined interface.

Digital Eclipse Entertainment Partners Co. use of certain elements from Proving Grounds of the Mad Overlord have been authorized by SirTech Entertainment Corp.

2024 Digital Eclipse Entertainment Partners, Co. WIZARDRY and the WIZARDRY logo are registered trademarks of Drecom Co., Ltd. in the U.S. and elsewhere. Digital Eclipse and the Digital Eclipse logo are trademarks of Digital Eclipse Entertainment Partners, Co. Proving Grounds of the Mad Overlord licensed by SirTech Entertainment Corp. All rights reserved.

Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
18 hMain
20 h Main + Sides
34 h Completionist
20.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (10, 11)
Sorti le :
{{'2023-09-15T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
1.5 GB
Liens :


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日本語
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Notes des utilisateurs

Posted on: September 27, 2023

Revue de l'accès anticipé

Nice, fun throw-back in 3D form

I was really surprised when this game showed up. I had not heard any buzz about it. Wizardry was the first game I played on a personal, portable computer (Apple ][ ), and I have many happy memories of it. The new 3D version is true to the original game. Death is frequent and brutal, and you need to exercise some significant party management skills. Your hands sweat as you try to get out of the Maze before a random encounter kills off one of your prized party members. The controls are a bit clunky at times. For example, in the original game, I remember being able to swap equipment between players, but I have not found a way in this new version. There were also some wanky mechanics where the Maze shifted before my eyes. It was the second level; so it is highly probably a bug rather than some magical effect. I have only been down to the second level, and then, I had to start over because of a random encounter gone wrong (party was *extremely* unlucky), but that is also the way the original game was. All in all, for a game in development, it is already a lot of fun. I look forward to continued play and see the improvements as they are developed.


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Posted on: October 21, 2023

Revue de l'accès anticipé

The Classic Reborn in Early Access

Wizardry Proving Grounds of the Mad Overlord is back now with modernizations and better introductory improvements to the original. This remake contains a great soundtrack, impressive enemy models as well as 3d environments, and an overall classic dungeon crawler experience. The old-school Wizardry grind of overcoming the maze floors and defeating tough enemies with initially stacked odds is a satisfying experience to overcome. Misplays and overestimation will cost you dearly and party wipes are crushing. Sometimes the game is just brutal. The series is infamously known for this difficulty, and this title stays true to all this. Wizardry is a game franchise that makes you play smart but also take chances for better and for worse. Hopefully the developers will give more options for newcomers as the old school faithfulness likely won't align with modern sensibilities. The poor newcomers that come to this expecting some typical RPG are bound to get rocked hard even with the custom difficulty options. The UI needs some adjustment for better facilitation of party and menu management. Faithfulness and Opportunity for this remake seem to be at odds with each other, which as a new title I hope it overcomes. I had fun though, and now I just want more Wizardry. This game is in early access and definitely still needs tweaks/polish for accessibility and player input, as to be expected. As both a restoration, reimagining, and/or remake it faces some challenge on what it will ultimately be but it has plenty of promise. Knowing what you’re getting into really makes it or breaks it. More updates are on the way for additional features and tweaks. I'm look forward to what comes next. P.S. Please Add quicksaves/loads and rebindings. If you know you know.


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Posted on: April 24, 2024

Revue de l'accès anticipé

Utterly phenomenal

Played the original 40 some years ago on my old Apple IIc ... this version is just breathtaking and really makes me weep with joy every time I play. So pretty. And built right on top of the original Apple II codebase to boot ! Wow .... just wow.


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Posted on: December 14, 2024

Great remake of a classic

The animation and graphics in the remake are nothing short of amazing. There is still some crazy design choices left over from the original, but many of them have been effectively ameliorated by this remake. There is a auto-map and the map spell dumapic has been upgraded to show an entire map. Much of the silly navigation in the castle has been smoothed out, and the charm of the earliest of computer dungeon crawlers still shines through in this version. The only advice I would give is to "enhance" the save system by simply going into your users directory and copying the saved directory in "murphy" at various points, and when the crazy difficulty wipes your entire party simply replace the saved directory with your back up. Yes, this is "cheating", but the penalty for a single mistake is so high that is is warranted in this case. (The penalty for a wipe is starting over with brand new characters.)


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Posted on: September 17, 2023

Revue de l'accès anticipé

Excitement met my tedium

My comments ended up far to long and critical. Summation - This is not being put on a 16K computer. The honor and respect you are showing the original wizardy I recognize - but there is a reason why you dont play it in Blobber world that much - it was hamstrung by what it could do technologically from when it was made. Keep on developing. If you want to give us more options for us to pick and choose , try a quest board, shut off alignments? Better cartography options even more advanced than those provided. Later iterations of wizardry ( I am going to some of the ps releases with the Porklu etc) had maps you could find which would allow the auto map to be revealed - which you could color code for not explored etc. Doesnt have to be so basic. I am looking forward to see how much more gets spiced up with this. Hopefully its doesnt just end up a tribute game that the 50+ crowd will oogle.


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