Posted on: November 3, 2024

glevda
Possesseur vérifiéJeux: 231 Avis: 14
TRop cool
J'ai adoré.
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Ils vous apprennent à préférer la peur plutôt que la colère, mais la peur ne résout rien.
La colère n'existe pas pour rien, elle nous protège.
La colère est la partie de nous qui se sent concernée.
La Rage est efficace








Game length provided by HowLongToBeat
Posted on: November 3, 2024

glevda
Possesseur vérifiéJeux: 231 Avis: 14
TRop cool
J'ai adoré.
Trouvez-vous ce commentaire utile ?
Posted on: April 7, 2025

Feliciano2040
Possesseur vérifiéJeux: 122 Avis: 17
So short. BUT SO SWEET.
An underrated jewel of narrative-focused games. If you like World of Darkness, Adventure Games or CRPG's then don't miss this one.
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Posted on: December 26, 2021

Danzavare
Possesseur vérifiéJeux: 500 Avis: 3
Dull & Arbitrary
This game ensnared my interest quickly with vivid descriptions of trees being mangled like human bodies, blurring lines of morality and providing a fascinating (and grisly) exploration of your player character's relationship to nature. Unfortunately, this was all undermined in the second half of the game. Like many 'traditional' tabletop RPGs, this game reads 'player choice' as 'ask players to make uninformed decisions with anti-climatic punishments'. Without going into too many spoilers, I often found myself perplexed by how mundane responses to questions led to particular outcomes (Why am I siding with this person? Who is this new character and why should I care that we're friendly?). This culminated in a late-game stat reset where my highly spiritual character who could actively talk and shape nature suddenly lost the ability to distinguish between regular animals and magical spirits. Effectively, I wasted the bulk of my limited resources choosing between questions like "Do you want to chase this creature? [-1 heart] Do you want to KEEP chasing this creature? [-1 Willpower] Do you REALLY want to keep chasing this creature!? [-1 heart]" etc. Suddenly all of the narrative build up fizzled out because of a needless stat reset and frankly terrible writing/choice design. Like playing a game with a bad Dungeon Master, I was treated to pity and judgement from NPCs I hardly knew and entered the finale with no resources. That meant the narrative climax of my shaman / werewolf journey was my character weakly hiding in the background while the grown-ups made all the big decisions around her. Consequence and failure can be fascinating in a good story but frustrating and dull in a bad one. Unfortunately, this is the latter.
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Posted on: July 1, 2023

ShepardCJS
Possesseur vérifiéJeux: Avis: 18
It was fine
I don't regret playing it but it was largely forgettable.
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Posted on: May 3, 2022

plugav
Possesseur vérifiéJeux: 156 Avis: 7
A great intro into Werewolf
I've always struggled to get into Werewolf: the Apocalypse, but I love this game. I think it's pretty difficult to capture the right vibe for W:tA, to give it the right feel and focus without falling into lore dumps or B-movie kitsch - but Heart of the Forest manages just that. It's a personal horror story steeped in animism, grounded in history, and reflecting on current events. It can get pretty bloody and visceral, too, when it needs to be. And the art direction is amazing: just enough to communicate the mood of a scene and really get your imagination going.
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