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Unavowed
Description
A demon possessed you one year ago. Since that day, you unwillingly tore a trail of bloodshed through New York City. Your salvation comes in the form of the Unavowed – an ancient society dedicated to stopping evil.
You are free, but your world is in tatters. You have no home, no friends, and are wa...
A demon possessed you one year ago. Since that day, you unwillingly tore a trail of bloodshed through New York City. Your salvation comes in the form of the Unavowed – an ancient society dedicated to stopping evil.
You are free, but your world is in tatters. You have no home, no friends, and are wanted by the police. Your old life is gone, but perhaps you can start a new one. Join the ranks of the Unavowed, and fight against the oncoming darkness.
Choose a male or female protagonist
Three playable origin stories
Branching storyline
A total of four companion characters to choose from, each with their own talents and abilities.
Twice the resolution of a typical Wadjet Eye Game!
All the usual guff – voice acting, commentary, original music, etc.
Contenus bonus
fond d'écran
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Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
I am an old adventure game player. Like Maniac Mansion old. I have played Technobabylon and now Unavowed. They offer exactly what i an looking for in an adventure game: good story, good characters, credible and immersive universe. What stands out even more with Unavowed is that you make choices: story choices, party choices witch impact how you experience the story and adds Replayability. Yep. there are different ways to solve the puzzles depending on your party members. You cannot die Sierra style nor get stuck, and puzzles are logical and fun, not irrational or mind bending.
So, very fun game. Highly recommend.
Good game with engaging characters. I was emotionally invested in the lives of the characters, so much so I wanted to know what happened to them after the game concluded.
Ending is satisfying.
Plays for about 8 - 10 hours depending on how experienced you are with adventure games.
Apart from a couple of puzzles, this one is pretty light, and most puzzles seem fair.
I loved how social/alive the game felt with all the chatter, and how you get lots of options.
Lots of different cases also, travelling to different parts of the city - you never get bored.
I really loved the music! I often stopped for a minute just listening to the music and the rain pouring down, so relaxing! ;D
One of the better adventures I've played.
Story maybe got a bit messy towards the end...I liked the first half better anyway, and would have prefered not having the "twist", but oh well...
As I see many people are thrown off this game because the protagonist is silent - well, I did wonder why it is so but then thought - meh, the devs are just saving a few bucks, no matter. It's a minor spoiler that the silence is actually a part of the story but it looks a letdown at first anyway.
Then at one point an NPC suggested that I grabbed a wrong companion - so I went back to the starting screen to exchange companions like I did a few times before but was surprised as there were no way back to the subway - oops, a bug, I thought... No, not a bug, devs just didn't bother to prepare me for this.
But despite there are a few things that look like a bug - the game itself is quite good. It is not very solid and storytelling is not that smooth, the puzzles are not very hard, and your choices are not of immediate consequence to the plot, true. Still somehow it made me finish it in one sitting (mind you, it's not short, it took me around 6 hours), plus as there are different ways to solve the chapters depending on which companions you take with you - I'm sure I'll return to replay it with different choices some day. Also maybe I can find a better ending than the ones I saw - both were, well, a letdown if not disappointment.
To sum up, the game COULD be better but it is GOOD anyway. If you enjoyed Blackwell series - it's more or less an expanded universe so be sure to try it out.
PS I expected some kind of achievements system to see how fully I have explored the game but there is no such thing here. Why? Maybe I just missed it somehow?..
It felt like they went way over the top trying to include all various mythological creatures. It gets increasingly difficult to suspend the disbelief as the list of creatures increase. I'd have preferred them to focus on one certain type of super natural beings (like demons, anyway central to the plot) and make an as good job as possible with that, going a bit deeper. Now instead, within the first hour you'll encounter interdimensional plant people, demons, fire elementals, djinns, fire mages, a living house, ghosts and dryads.
The game is fun though. Level design is great. Good puzzles. High replay value for anyone wanting to try how different areas are solved with different party members etc. I just wish the plot had been better.
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