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Two Worlds Epic Edition
Description
Au début de votre aventure, une mission vous entraîne loin au nord… Pourtant, vous suivez en parallèle une piste mystérieuse, la première depuis la disparition de Kyra. Lors d'une réunion avec les envoyés d'une confrérie obscure, vous apprenez que les ravisseurs de votre sœur sont bel et bien à la r...
Au début de votre aventure, une mission vous entraîne loin au nord… Pourtant, vous suivez en parallèle une piste mystérieuse, la première depuis la disparition de Kyra. Lors d'une réunion avec les envoyés d'une confrérie obscure, vous apprenez que les ravisseurs de votre sœur sont bel et bien à la recherche des reliques de votre famille. Que cette dernière fasse partie des élus ou non, il semble que vos ennemis en soient convaincus et si vous voulez revoir Kyra un jour, vous allez devoir agir rapidement.
Vous seul pouvez révéler les secrets de la tombe d'un dieu mort et de nombreuses forces veulent se servir de vous pour en prendre le contrôle.
Contient le jeu Two Worlds d'origine ainsi que les deux extensions Tainted Blood et Curse of Souls
Un monde à explorer aussi vaste que varié aux graphismes incroyables
Une histoire prenante et haute en couleur fourmillant de quêtes secondaires
Contenus bonus
Contenus
Epic Edition
Epic Edition Complete
manuel (130 pages)
artworks
Fond d'écran HD
carte
avatars
mocap session
croquis
affiche
Two Worlds Digital Artbook
In-Game Items
Two Worlds Pinball
Set of HD Wallpapers
Moveshots & gif animations
Strategy Guide (English)
Strategy Guide (German)
Soundtrack (MP3)
Soundtrack (WAV)
Configuration du système requise
Configuration minimale requise :
Configuration recommandée :
Notice pour Mac : Le jeu est uniquement en 32-bit et ne fonctionnera pas sur macOS 10.15, et au-dessus.
Configuration recommandée :
Notice pour Mac : Le jeu est uniquement en 32-bit et ne fonctionnera pas sur macOS 10.15, et au-dessus.
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Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
This one was a very weird experience for me. Many aspects of the game are obviously, undeniably bad (hilariously so in some respects). The graphics are sub-par even for 2007, the writing is terrible, voice actors were phoning their lines in, combat is worse than Morrowind. And yet, despite all of its flaws I did enjoy my time in the game for the most part.
As for game crashes: I did experience some, particularly later in the game, but nowhere near as many as other reviewers have claimed.
If you're looking for an open world RPG to pass the time with some light questing and without expecting much depth I'd say give the game a try when it's on sale.
Yes, that is the best way to describe the game.
There is fun to be had playing with the kid, but don't expect him to challenge you on an intellectual level.
At the core Two Worlds is a large open world in which the player can do some hack & slashing.
All the bad things you've probably heard before:
- The voice acting is bad, not excruciatingly so.. but bad
- The horse mechanics are almost of the Big Rigs quality of bad, you'll be bouncing all over the world on these creatures
But here is one point most Oblivion players will appreciate:
- No autoleveling monsters
When you start the game, you'll be killed by every little bunny rabbit and wolf you come across. But return to the same area later on and you'll be laughing as you're flinging their bloody corpses to the side of the road.
If you're looking for an open world hack & slash RPG with decent graphics, you could do far worse than Two Worlds.
Pros:
- Decent looking and pretty big open world
- No autoleveling monsters
- Alchemy and magic system with plenty of different spells and potions to try out
Cons:
- Bad voice acting
- Boring story/stories
- Horses
Two Worlds is something of a flawed masterpiece, but the good things far outweigh the bad in my opinion. Do you like old school open-world RPGs? Do you like The Elder Scrolls and Diablo? Can you withstand some questionable voice acting and graphics in place for a deep, expansive world to explore? Then you'll probably love this game. Just give it a couple hours, seriously. I wasn't sold for the first hour or so and that's where I think a lot of people stopped playing and made their final judgement that the game sucks. But let me tell you, there's a great little game in here. It just takes a little time to get used to, it's dated and awkward and clunky. But it's so damn good at the same time. Go for it, especially on a sale when it's like two bucks.
Well, as others have said, it ain't Oblivion. But that's ok. I just finished playing and I did like it but, in my opinion, I probably wouldn't have liked it so much if I would have paid full price for it. It's really more like a 3 1/2 star game.
Okay, the world is big and there are many side quests available; I like the open-world play. I like the many different weapons and armor available. I like how you can enhance your weapons with crystals, brew stat enhancing potions and stack weapons and armor. I like that you can teleport from one place to another and you have the chance to get portable teleports.
I hate the voiceovers as well as the dialogue. They are laughable at best. T'would, nay, mayhap, perchance...so corny. I'm not wild about the combat because it is, as others have said, clunky. One quest really pissed me off because you have to complete several quests just to complete the original quest. Maybe I was just tired of playing, I dunno. I don't like the lack of controller support. The story was meh and the ending was dull.
Just because I believe it is a 3 1/2 star game doesn't mean it is. You may think it's a 1 star game or maybe even a 5 star game. I'm just giving you my impression of it. It is worth playing but I would wait until it goes on sale. If I had it to do over, I'd still purchase it at the sale price.
First the bad - Two Worlds 1 has some of the worst voice acting I've ever heard. Many of the graphics aren't that good, either. People and some monsters look like they came from game 10 years before this one.
The game world itself (forests, trees, valleys, etc) don't look that bad for a 2007 game. Especially when you stand on a plateau and see towns, huge towers, etc way off in the distance and wonder what's over there. Big open world and exploration is good.
Controls are good and combat is fun. Haven't encountered any nasty bugs. I think I've fallen through the ground at least once in every Bethesda game, next to other problems their games have had. Not here.
Tired of games with unskippable tutorials? This game barely even has a tutorial. Doesn't need one because it's not hard to figure out. Just need to figure out what you want to do. No classes like warrior, mage, etc. There are just skills. What skills are you going to use? What kind of character is it going to be?
Like customizing how your character looks and 'feels' ? My guy is a warrior / necromancer. All black armor with red trim. Great axe called The Cursed Seeker. Rides around on a skeletal war horse. There's such a large variety of armor and weapons that all have different looks to them. This is just how my character wound up as I played the game, due to my own choices as far as what equipment and skills I wanted to use.
Tired of overly epic story starts? "The wide-eyed hero runs off to the save the world from the bad, baaaad evil foozie, while gods pee on the world and stars twinkle and blah blah blah.." In this game your sister was kidnapped. Off you go. On with the game. Oh yes, there's a lot more to it than that. But, you are meant to discover it. Explore the land. Talk to the sages you find. Read the wiki if you must. But, it's all there.
Yeah voice acting is bad. Yeah graphics look old for a 2007 game. Everything else? Not too shabby, really. Don't skip lockpicking. Let me just say that.
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