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Torchlight II
Description
The award-winning action RPG is back, bigger and better than ever! Torchlight II takes you back into the quirky, fast-paced world of bloodthirsty monsters, bountiful treasures, and sinister secrets - and, once again, the fate of the world is in your hands!
Torchlight II captures all the flavor and...
The award-winning action RPG is back, bigger and better than ever! Torchlight II takes you back into the quirky, fast-paced world of bloodthirsty monsters, bountiful treasures, and sinister secrets - and, once again, the fate of the world is in your hands! Torchlight II captures all the flavor and excitement of the original game - while expanding the world and adding the features players wanted most, including online and LAN co-op multiplayer. Torchlight II is fast, fun, and filled to the brim with action and loot. Adventure solo or online with your friends!
Multi-player – Featuring drop-in drop-out co-op play. A free matchmaking peer-to-peer service lets you make new friends and create friend lists. At any time, choose online multi-player, LAN play, or single-player. You can take your same character online/offline and across PC/Mac/Linux play.
Customizable Characters – Players will create and customize a character from one of four classes available and choose an animal companion. Through cosmetic, class, and gender choices, skill path decisions, and the treasures they acquire, each character will be custom-tailored to each player’s tastes.
Individual Loot Drops – Loot ninja’ing is a thing of the past! Every player sees their own loot drops onscreen. Loot drops are not class specific since all classes can equip all in-game items, provided the required stats are met. Items can also be traded between players.
Pets – Look for all new pets in Torchlight 2, the wolf, panther, domestic cat, hawk, chakawary, bulldog, and the papillon. Players will choose a pet to accompany them. Pets can level up along with the player, and will help in battle, learn spells, carry items, and perform a variety of support services. They can also be sent back to town to sell unwanted items, and even return with potions and scrolls!
Randomized Overworld and Dungeons – Explore randomly generated dungeons within the game at any time for extra experience and rare loot. The Overworld areas of vast snowy morasses, desert wastes, and highland plains are also randomly generated. Players will encounter weather, day and night cycles, random quest givers, and random events, creating hours of non-storyline specific adventuring.
I've been playing the crap outta the first edition of this game for a while now, then yesterday happened to re-install GOG. There I saw "Thorchlight II" Wow - didn't even know it existed. Paid all of four bucks for the game, loaded it, started playing, and was almost immediately hooked. This one is just as much fun as the first one, and has nice touches to make things easier, i.e. switching to a different part of your big boxes, inventory, tasks, etc. Very nice. The graphics are kickass, especially the subtle lighting that's applied that just makes the whole game appear, softer, yet with bold lines, and beautiful backdrops. Let's give this one five stars, shall we?
First, the good:
- Easy-to-learn. It's a Diablo clone. You point and click to kill monsters.
- Bright, colorful art style. Think 2000s-era World of Warcraft.
- Fun gameplay loop. Kill monsters, collect loot, find the next dungeon.
Now, the disappointing:
- The aforementioned gameplay loop is only an inch deep, and gets repetitive QUICKLY. Near the end of the campaign, the game basically plays exactly as it does in the beginning.
- The storyline/role-playing is almost nonexistent. The entire game is a series of NPCs telling you "go to [dungeon] and get me [object]" and that's it. If you feel like reading walls of expository text that the NPCs dump on you at the beginning and end of each quest, you can piece together a very generic and unengaging fantasy story, but it's not worth the effort.
- Inventory management is needlessly frustrating. A few tweaks here and there could have made the experience more enjoyable.
As someone who played first TL and other ARPGs I was very interested in TL2, since this game received so many positive reviews, and it was created by a lot of ex Diablo developers, including my favorite composer. Some fans are saying that this is better game than Diablo 3. I’m personally not a big fan of D3, but I consider D2 best game I ever played.
I thought that that must mean that I will like TL2, but I do not love this game. To me, this game was so boring, that 26 or so hours that I spent playing, seemed like eternity. Diablo 3 is class above.
On the positive side, game runs fine with no annoying issues, gameplay is fluid, music and sounds are very cool. Item game was cool, as well as number of spells you can use. Animations are good.
While graphics can be nice, it is not the style that I enjoy, as I do prefer “realistic” style. Of course, I knew this before I played the game, so this is not that important. Story is just uninteresting, and the world is not that interesting to me as well. Environments in particular were very dull, except some parts of act 3. Monsters are mostly large and colorful (not memorable), spell effect are exaggerated, you cannot really tell what is going when you have more than two on the screen. On normal difficulty, game is too easy. Too many items are dropping. These are all Diablo 3 traits as well, so I do not see why people call it Diablo 2 successor. One of the most annoying things for me is huge number of bosses, as that just diminishes the importance of the big fight.
I think that players who enjoy mechanics, item hunts, playing with friends and farming could possibly find this game interesting, as these things seem to be on point. But if you want memorable experience, story, world, memorable monsters, cool item look, interesting characters, and to be honest, any innovation, this is probably not going to leave good impression.
I would recommend anyone to try Hob from the same developer, it is more interesting and original.
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