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Tomb Raider: The Angel of Darkness
Description
In Tomb Raider: The Last Revelation, Lara's experiences changed her
deeply. She’s become a darker, hardened, imperious version of herself. A
desperate phone call from her former mentor Von Croy leads her to Paris.
But as she arrives, she discovers that the old man was brutally murdered
and a plot to...
In Tomb Raider: The Last Revelation, Lara's experiences changed her
deeply. She’s become a darker, hardened, imperious version of herself. A
desperate phone call from her former mentor Von Croy leads her to Paris.
But as she arrives, she discovers that the old man was brutally murdered
and a plot to frame her for his death is in motion. Avoiding the people
pursuing her, she needs to clear her name and unravel the mystery of an
ominous medieval order of alchemists and mystics. Surprisingly, she doesn’t
have to take on the world by herself this time. Lara’s kindred spirit, an
adventurer by the name of Kurtis Trent, is there to offer a helping hand.
But can he be trusted?
With a new graphics engine, new moves, new playable character, and a new
approach to storytelling, this Tomb Raider game feels more like a Dan Brown
novel than an Indiana Jones movie. Be sure not to miss this new chapter in
Lara Croft’s saga.
Play as Lara or her male counterpart, Kurtis Trent.
Story-driven gameplay with dialogs actively shaping the plot.
New controls allowing hand-to-hand combat, stealth attacks, last second ledge grabs and more.
They did hype this game as a new, dark and exciting direction for the Lara Croft character, but instead they somehow gave us this and many who were fans couldn't believe it was the same game they'd been talking about.
I was bitterly disappointed by it's gameplay and story. It proved to me that the Tomb Raider series really was at an end (along with Legend, which was also a mistake). And they utterly wasted Joss Ackland's voice talents in this.
This game is famously bad, but there is some good to be found for those who have the patience to look beyond the horrible controls and haphazard level design. The locations are good and the story is interesting, but the general lack of polish brings the whole thing down.
I really wanted to play this game as I could not play it back in the day but this error shows up:
(Hope this get fixed soon)
"Build Sep 17 2003 15:53:15
The Following Error has occured
Generic Game Error
ASSERTION: 'SUCCEEDED(hr)' at C:\projects\tomb raider\Game\shell\system\PC\sys_d3d_vmr9.cpp(1569)"
This game is so bad, that killed Core Design, and almost the whole franchise. It's not that they were not ambitious, or didn't have any good ideas, but the game shipped simply unfinished. Well, the new engine looks quite good for the time - it's a huge improvement over the old one. The music is decent, but that's it. Everything else falls flat on their asses. The worst thing are the controls. They revamped the original, familiar controls with the most unresponsive, glitchy and awkward controls ever made in a video game. It's torturous, and makes every simple thing a chore. Top that with the new "progression" system, where I can't jump far enough unless I train my legs with some idiotic manner, or cannot pull a box, because "I'm not strong enough". The story is boring, full of plot holes and overall nonsensical. It had potential though... They wanted a more dark and sinister plot, but everything turned out ridiculous and uninteresting. In one point I have to control another character, Kurtis, who is... just some dude. It would be cool, if I could use his awesome spinning, floating thingy in fights, but no. The game is full of half-baked ideas and missed opportunities like this. For example the stealth. It's there, but it's utterly pointless. There is no punishment if anyone sees me, and it's much easier to just shoot everyone, who are a threat. Or let's talk about the RPG style speech "system", where I can react to NPC-s in a different manner. Overall, doesn't matter, only makes little to no difference in the gameplay, and none in the story whatsoever. Or the boss fights, which are either laughably easy, or frustrating. Oh, and don't get me started on the glitches. They everywhere, from minor to game breaking.
You can easily skip this game, unless you are a completionist, or really want to know, how the Tomb Raider franchise have fallen from grace.
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