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The Signal From Tölva

Bibliothèque

3.7/5

( 40 Avis )

3.7

40 Avis

English
L'offre prend fin le: 10/29/2025 00:59 EET
L'offre prend fin dans: j h m s
19.999.99
Prix ​​le plus bas depuis 30 jours avant réduction: 9.99
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SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
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The Signal From Tölva
Description
The Signal From Tölva is an open-world first-person shooter from Big Robot, the British development team behind Sir, You Are Being Hunted. In the distant future, star-faring robotic factions sift through the ruins of an ancient civilisation. On the highlands of Tölva, beneath the shadow of abandone...
Genre :
Avis des critiques
46 %
Recommander
PC Gamer
80/100
New Game Network
72/100
Notes des utilisateurs

3.7/5

( 40 Avis )

3.7

40 Avis

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Détails du produit
2017, Big Robot, ...
Configuration du système requise
Windows 7 / 8.1 / 10 (64-bit), Intel Core i5-2300 2.8 GHz or equivalent, 8 GB RAM, NVIDIA GTX 550 Ti...
Time to beat
6 hMain
8.5 h Main + Sides
14 h Completionist
9 h All Styles
Description
The Signal From Tölva is an open-world first-person shooter from Big Robot, the British development team behind Sir, You Are Being Hunted.

In the distant future, star-faring robotic factions sift through the ruins of an ancient civilisation. On the highlands of Tölva, beneath the shadow of abandoned war machines, they found something.

Was it the source of the signal you were so interested in? And will the trail lead to enlightenment, or something more sinister? You hijack a drone and you begin the search for yourself.

The Signal From Tölva is a journey into a wild science fiction landscape, filled with danger and beauty: you must survive terrible hazards, navigate through impossible spaces, and fight an ongoing battle to control this haunted, blighted world. You will make use of a range of powerful tools to overcome your enemies and uncover secrets: hack robots to battle alongside you, equip powerful weapons, and detonate savage defence systems.

Fight, explore, and solve the mystery of The Signal From Tölva!
  • Explore a single-player shooter set in a sprawling, hand-crafted landscape.
  • Delve into science fiction mystery as you investigate the haunting highlands of Tölva.
  • Fight a war of territory control against dynamic and ferocious AI.
  • Recruit allied robots to fight alongside you.
  • Equip electronic countermeasures, plasma shields, and savage beam weapons for intense skirmishing.

Big Robot Ltd and The Signal From Tölva, in addition to all game code, audio materials, and visual materials are © 2017 Big Robot Ltd. All Rights Reserved.

Contenus bonus
lorebook
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
6 hMain
8.5 h Main + Sides
14 h Completionist
9 h All Styles
Détails sur le jeu
Genre :
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.10+)
Sorti le :
{{'2017-04-10T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Éditeur :
Taille :
980 MB
Liens :


Langues
English
audio
texte
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Notes des utilisateurs

Posted on: December 4, 2017

Good game, almost a great one

Hi, (Sorry for my English, it's not my mother tongue) First of all, I consider the game for what it is, realized by a small group of a few independent people and I don't compare it to any other. For my part, I finished it in 8 hours with both ends (no spoil) and I did all the missions except one (why? I do not know ^ ^). By "Good game, almost a grat one" I hear that this game could be really a killer by improving / adding some features: - Add life on the map (ex: animals, enemy vehicles, ships, convoys ...) - Possibility to compose his "team" of robot (ex: to know which skills they have access, to see their life in the HUD ...) - To be able to use a vehicle (On foot ... it's really long sometimes) - Vary the missions (attack and capture, ok but why not missions of defense or protect someone ?) - Improve the "background" of the game with the three factions. - Interesting abilities but why not be able to equip 2 or 3? - Also, we should not have to choose between a "melee" weapon or a recruiting capacity of the allies (this element and the previous one harms the variety of the gameplay). I think with some improvements like this, the game will reach more people and will be much more fun. Now, why so many critics and put 4 stars? As I said, I take this game for what it is. It's really a good independent game with a pretty enchanting environment (small elements of the environment and music), some parts from RPG style (improvement of weapons, skills...), the "Robot" side quite fun, a lot of "ambush" situations with fighting between the three factions... In short, a nice game that I'm ready to buy if only to help developers to create another. Guillaume from France


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Posted on: August 9, 2019

LAG

Wow, seems very poorly optimized. I have a pretty decent computer - gtx1050 and a core i7 and it lags and stutters like crazy. A really cool game, but functionally it's nearly impossible to enjoy. Too bad.


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Posted on: April 8, 2018

Not playable on Mac

On the Mac, when opening the map or accessing a terminal, I see nothing but a black screen. The game is not playable like that. (Game version from 2018-04-03)


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Posted on: February 21, 2025

An empty shell

this game is empty gameply is slow and non engaging, it does fill like a scam.


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Posted on: April 27, 2017

the AI civilization

Calling the game great can only be understood when you accept that this is all about reading story fragments in text form. I strongly suggest sf fans who have not and intend to play this to read Ian M Banks (may he rest in dream time) culture novels - that helps a lot to grasp this particular game universe while being introduced to the background story at the very beginning of the game. Balancing needs a bit of work. I saw absolutely no sense in hijacking, tried it, wasn't worth the effort. The blocked weapon slot was more importantly used for holding an actual weapon. I would have wished for a more "visualized" datastream in another vision mode, a bit more like raw sensor data stuff coming from energy sources etc. but it is a low budget project and I guess we should keep a keen eye on their next project because I know there are some potent story writers in the background and in the end that's an advantage in the current MO of other developers who seem to think all their customers are console jockeys with missing brain cells.


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