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The Dark Eye: Chains of Satinav
Description
In Andergast, whose inhabitants are considered to be notoriously superstitious, King Efferdan awaits a state visit from high-ranking dignitaries. For centuries the kingdom has been at odds with neighboring Nostria, but now first steps are being undertaken toward a lasting peace. But a plague of crow...
In Andergast, whose inhabitants are considered to be notoriously superstitious, King Efferdan awaits a state visit from high-ranking dignitaries. For centuries the kingdom has been at odds with neighboring Nostria, but now first steps are being undertaken toward a lasting peace. But a plague of crows troubles the king, for the birds are acting with unusual aggressiveness, even attacking humans. Moreover, there are those among the citizens of Andergast who swear that the crows are bringing them dark nightmares. As the belligerent creatures infiltrate even the castle itself, the king seeks a skilled bird catcher - an opportunity for young Geron to prove that the reputation for ill luck that has followed him since childhood is undeserved. Following an audience with the king, the prestigious task is assigned to him. However, not only does his task prove unexpectedly difficult, but it also turns out to be the first step of the greatest adventure of his life, which will lead him to the borders of the charted lands of Aventuria and beyond.
With a history of more than 25 years, The Dark Eye is one of Europe's best-known role-playing brands. In addition to the popular pen & paper adventures, TDE has also inspired a series of successful computer games. The Dark Eye: Chains of Satinav takes you deep into the world of Aventuria, where you’ll take on the role of young Geron and get caught up in a mysterious plot that threatens to wipe out the kingdom of Andergast, a back-water realm in the northwest of Aventuria.
Experience the world of The Dark Eye as a classic point-and-click adventure!
A breathtaking art style that shows every nuance of Aventuria.
Solve a variety of side quests each with different paths towards a solution.
L'univers de l'Oeil Noir est bien connu des rôlistes. Et les jeux vidéos qui l'exploitent sont presque tous des RPG. Mais voilà que Daedalic propose un point'n click basé sur cet univers d'heroic fantasy. Quelle joie pour moi qui suis fan de RPG et de point'n click !
Le jeu est un peu facile, mais on est vite envoûté par l'ambiance féérique et la quête épique du héros, un simple oiseleur sur lequel va reposer le destin du monde.
Les décors sont vraiment magnifiques, certaines planches sont de vraies œuvres d'arts. Par contre, les animations sont pauvres et rigides, notamment celle du personnage principal.
I really liked the artwork. The begining of the story is pretty nice, and the main characters are likeable enough. The story unfortunatly turns into a generic fantasy story that didn't really catch my intrest. The game mechanics are really basic point and click with a few qualtiy of life improvements. There's a lot of moon logic and I wouldn't recomend trying to get thourgh it without a walkthrough nearby.
Some people working on this game might have done a good job, but others flushed it into the toilet.
Among reasonable puzzles you will encounter nonsensical ones that will ruin your sense of achievement. Choices in the game are fake, except maybe one case. The game is super linear. The story has an ok concept but was obviously inspired only in the beginning. They didn't know what to do as the story was nearing its conclusion, which feels unfinished. The main villain conclusion is super weak and the the game itself ends before the whole story is finished.
If you play on the mode without visual clues, you will sometimes be expected to click on spots where is no visual indication that you should click there.. yes, I talk about the dove egg in the cage for example.
Chains of Satinav ( and it's sequel Memoria) is one of my favorites Adventure games of all time. Be it the Story , pacing, puzzles, etc. It just fits seemlessly together to craft this cozy game. Just sit back and enjoy
I'm glad there are institutions like Daedalic making techically sound point and click adventures. But I wish they would get some writers to understand that an annoying lead characters are detrimental to the enjoyment of the game.
This game has loads of good things going for it. I would recommend playing it if you like point and click adventures proviiding it didn't cost more than maybe $20 or equivalent.
Positives:
Pretty graohics, Really good effort here.
Intuitive interface, Left or right click does what you need and its easy to figure out from thereon.
nice though unexceptional soundtrack,
puzzles that are relatively sensible
Negatives:
Verging on dull plot, (although i think this is in keeping with the initial RPG this was based on)
Monotonic voice acting at times.
The REALLY bad point:
The 'sidekick' character. The player controlled character is a bit dull but not actively irritating.
*very minor spoiler coming* Near the beginning of the game you come across a fairy who you try to help. This becomes a large part of the main character's goals. Unfortunately she is clueless at best, unhelpful (if you want to be polite) and eventually a counterproductive pain in the backside.
I'm afraid that side character puts a downer on the game. A damsel in distress that ends up being brainless and counterproductive. She is really hard to like.
Everything else,is fine. Nothing special but a solid production with one really annoying flaw.
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