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The Bureau: XCOM® Declassified™

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3.6/5

( 74 Avis )

3.6

74 Avis

français, English & 6 de plus
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The Bureau: XCOM® Declassified™
Description
The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism. As agent Carter, call the shots, pull the trigger and lead your squad in a gripping third-p...
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Notes des utilisateurs

3.6/5

( 74 Avis )

3.6

74 Avis

{{ review.content.title }}
Détails du produit
2013, 2K Marin, Classement ESRB : Mature 17+...
Configuration du système requise
Windows 7 / 8 / 10, Intel Core 2 DUO 2.4 GHz / AMD Athlon X2 2.7 GHz, 2 GB RAM, DirectX9 Compatible...
Time to beat
10.5 hMain
14 h Main + Sides
17.5 h Completionist
13 h All Styles
Description
The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism. As agent Carter, call the shots, pull the trigger and lead your squad in a gripping third-person tactical shooter set within a covert war to protect humanity from an otherworldly enemy.

Light Plasma Pistol
Early Bureau research into outsider weapons technology has yielded promising results in the form of a prototype light plasma pistol. Not as bulky as its Outsider predecessor, this compact weapon fires condensed bolts of plasma and boasts a vastly improved rate-of-fire, giving players an early edge in the secret war for humanity’s survival.

CodeBreakers
A top secret government communications facility responsible for intercepting and decoding the enemy’s transmissions has gone radio-silent. In a desperate attempt to turn the tides of the secret war, Special Agent Carter and his squad must investigate the incident, eliminate any threats, and make contact with personnel in order to bring the facility back online and make sense of the mysterious code.

Hangar 6 R&D
In the days leading up to the events of The Bureau: XCOM Declassified, Agent Nico DaSilva volunteers for a series of dangerous secret experiments to identify and treat a terrifying new pathogen. Maximize your combat skills and push your team to its limits to protect a friend from his own hallucinated terrors.

© 2008-2013 Take-Two Interactive Software, Inc. Developed by 2K Marin. XCOM, The Bureau: XCOM Declassified, 2K Marin, 2K Games, Take-Two Interactive Software and their respective logos are all trademarks of Take-Two Interactive Software, Inc. All rights reserved. All other trademarks are property of their respective owners.

Succès obtenus le plus souvent
Contenus bonus
manuel
Configuration du système requise
Configuration minimale requise :

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
10.5 hMain
14 h Main + Sides
17.5 h Completionist
13 h All Styles
Détails sur le jeu
Genre :
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2013-08-23T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Éditeur :
Taille :
11.8 GB
Liens :
Classement :
Classement ESRB : Mature 17+ (Violence, Blood and Gore, Strong Language)

Fonctionnalités

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Notes des utilisateurs

Posted on: July 12, 2019

Not a good XCOM game but a so-so game

The game it self is kind of a mess, it was one of those games that was going to be a FPS reboot of the XCOM series but Fraxis got a hold of the series and made a awesome game and this one kind of fell off the face of the earth. Even if you drop the XCOM title it would still be a clunky mess with bad writing and nothing else.


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Posted on: March 7, 2021

bs27

Jeux: 359 Avis: 29

underrated

Everyone will tell you why they don't like it so you can read theirs. Frankly I found its first person real time tactics about the best I've ever played. This was developed back when Mass Effect was big, successor in a sense to the KOTOR games, both of which had three person squads, and ME introduced cover mechanics. This does that way better than any of those games ever did and if you can get past the reasons people disliked it (the bulk of which is it not being a real XCOM game) and judge it on its own merits this was actually a pretty good hidden gem. The gameplay itself is awesome imo. I enjoyed it a lot, even though I dislike FPS mechanics and am a fan of XCOM games. It's also way more challenging than XCOM believe it or not. Set the difficulty above easy and you'll see what I mean. The DLC in particular is a massive challenge. I would recommend this. The biggest problem I had with it was introducing pretend ME like dialogue wheels which go nowhere and affect nothing, clearly showing it being another bandwagon on something popular while also running over budget and out of time so seemingly they had real RPG-esque dialogue trees in mind but cut them. Shame. The gameplay itself ended up great though, it's a hidden gem, and it will also give you a different take on some of the really mysterious stuff the Elders say to you in XCOM EU and XCOM2 which Firaxis seems to have deliberately put in as nods to this being at least semi-canonical.


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Posted on: January 26, 2022

lcat11

Jeux: 59 Avis: 44

excellent game

It looks way old but it is awesome ! I love it .


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Posted on: August 27, 2018

Not XCOM, but not a bad game either.

The game is OK. Nothing great, but nothing terrible either. I think a lot of the hate this game got was related to the purely marketing-related use of the label XCOM. Which isn't really fitting. The only property it shares with XCOM is, that it is about aliens. There is no base building, no resource management, no research etc. So it's not a XCOM game. But what is it? It's something in between a third-person shooter and a tactic shooter. It tries to be both, unfortunately. It would work very well as pure shooter with just the main character. It would also work as pure tactics game with a bigger team (you are limited to two team-mates) and with more actual tactics in it. It only offers a few commands per team-mate and an 'adrenaline mode' to issue them, which slows down the game, but doesn't pause it. Here again it tries to be two things at once: tactical pause and bullet time. Only that you can't shoot in bullet time and you don't have the time for actual tactical planning, because the time is still running. Even if slowed down. So in the sum, The Bureau is a game that takes a lot of good ideas and combines them into something mediocre. Especially towards the end it starts to show that the devs ran out of time/money. So the endings are quite unsatisfying. In conclusion: most of the game is still entertaining, but I never could shake the annoying feeling of 'it could have been so much more'!


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Posted on: February 23, 2019

A nice pice of XCOM

Nice and simple, the game was a pleasure after both XCOM and XCOM2, 1960s is a very good time period for the story. Gameplay is responsive and somewhat fast, story and lore parts are entertaining, got tons of fun. There's even some rpg elements (I mean the actuall "role playing" part) and the forth wall is still in shambles. Niiice one :3


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