Posted on: September 21, 2025

Blinkenlight
Possesseur vérifiéJeux: Avis: 8
Walking sim - make sure you got that!
I'm not particularly fond of this game. First, because it's not much of a "game": sure you have to walk through the entire station and discover some access codes but your agency is zero point zero. You can't change absolutely anything about your gameplay, be it the outcome of your exploration or otherwise. You're strictly in an on-rails experience you can't do anything about. I, for one, find that severely grating. Even if the ultimate fate of the station crew is out of my hands (for which there is no good reason it would HAVE to be), there should be SOMETHING I get to decide - but no, this is not that kind of "game". Second, this thing is short as hell. Honestly, I didn't expect to complete it in a single session, but I sure did, considering it's a mere 3-4 hours long, even if you take your time. That might be adequate for a Disney ride but not so much for something sold as a game. Third, there seems to be an obvious attempt to make you care about the crew, by going through their personal mail etc. - unfortunately, it kinda fails due to you simply not getting all that much time to spend with any of them. There's only so much familiarity you can get by ransacking their sleeping quarters exactly once or recovering their "AR records", and it's not really enough to forge a bond. In the end, it turns out modeling a (smallish) space station and dropping a bunch of personal lore here and there a compelling game does not make. It's up to you, make up your own mind...
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