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Soldier of Fortune II: Double Helix - Gold Edition

Bibliothèque

3.8/5

( 147 Avis )

3.8

147 Avis

français, English & 3 de plus
9.999.99
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SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Soldier of Fortune II: Double Helix - Gold Edition
Description
Votre objectif : La tension est à son comble dans la suite haletante du FPS à succès ! Une organisation bioterroriste menace sournoisement de décimer le monde avec un double virus baptisé Gemini. Votre mission consiste à parcourir le monde entier afin de neutraliser ces terroristes avant que ce ter...
Genre :
Notes des utilisateurs

3.8/5

( 147 Avis )

3.8

147 Avis

{{ review.content.title }}
Détails du produit
2003, Raven Software, Classement ESRB : Mature 17+...
Configuration du système requise
7 / 8 / 10, 1.8 GHz, 512MB RAM (1 GB recommended), Nvidia/AMD graphics card compatible with DirectX...
Time to beat
10.5 hMain
11 h Main + Sides
11 h Completionist
10.5 h All Styles
Acheter la série (3)
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Description

Votre objectif :
La tension est à son comble dans la suite haletante du FPS à succès ! Une organisation bioterroriste menace sournoisement de décimer le monde avec un double virus baptisé Gemini. Votre mission consiste à parcourir le monde entier afin de neutraliser ces terroristes avant que ce terrible fléau ne s'abatte sur l'humanité.

Les paramètres :
Reprenez du service avec John Mullins : patriote, spécialiste en armement, mercenaire anti-terroriste et consultant en affaires militaires. Ne vous fiez à personne : seuls votre bon sens, votre endurance et vos armes pourront vous aider à mener à bien votre mission. Vous n'avez pas le droit à l'erreur.

Technologie GHOUL II :
À l'époque de la sortie originale, GHOUL II avait été ajouté au moteur de Quake III: Arena™ pour générer encore plus d'animations, de dégâts et d'action frénétique à l'aide de 36 points d'impact et 16 zones de démembrement ! Les fonctionnalités supplémentaires incluent une détection d'impact détaillée, une modélisation sophistiquée des personnages avec un squelette et une anatomie bien restitués, ainsi qu'un système d'animation faciale pour un plus grand réalisme.

© 2003 Activision Publishing, Inc. Activision is a registered trademark and Soldier of Fortune II: Double Helix - Gold Edition is a trademark of Activision Publishing, Inc. All rights reserved. The ratings icon is a registered trademark of the Entertainment Software Association. All other trademarks and trade names are the properties of their respective owners.

Configuration du système requise
Configuration minimale requise :

Veuillez noter que Soldier of Fortune: Platinum Edition n'est compatible en multijoueur que via un réseau local ou une connexion directe.

Veuillez noter que Soldier of Fortune: Platinum Edition n'est compatible en multijoueur que via un réseau local ou une connexion directe.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
10.5 hMain
11 h Main + Sides
11 h Completionist
10.5 h All Styles
Détails sur le jeu
Genre :
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2003-02-25T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
1.1 GB
Liens :
Classement :
Classement ESRB : Mature 17+ (Violence, Blood and Gore)


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Notes des utilisateurs

Posted on: July 2, 2019

Oh Boy...

This has to be one of the worst shooters I have ever played. There seems to be little rhyme or reason to how much damage your character can take, sometimes you can walk right into enemy fire and calmly kill them while taking next to no damage and the next second you die without even knowing that there was an enemy in the area. This especially true for explosives which seem to have no consistency whatsoever to the damage they cause and the range of the explosion and they sometimes outright ignore cover. Also especially on higher difficulty levels enemies seems appear out of nowhere, shooting you in the back from an area that you just cleared. The game seems to have massive issues with colliders as your character gets stuck on pretty much everything which makes the movement even more awkward than it already is. However my biggest issues are the extremely sluggish movement and the gunplay itself. Walking feels like a you're moving at slow motion and Sprinting feels like a carefree saunter, that makes modern shooter feel like Quake by comparison. The gunplay is also absolutely horrendous, even semi automatic weapons have a ridiculous amount of random bullet spread, pretty much completely taking player skill out of the equation. Especially at longer ranges you're basically just pointing the weapon in a general direction and hope that you hit someone before you run out of ammo or get one hitted by someone who miraculously appeared behind you. This further adds to the chaos and randomness and also makes this probably by far the most difficult shooter I've ever played, as it is probably the only shooter that I couldn't get through on the highest or even second to highes difficulty level. This wouldn't necesarrily be a bad thing, however you never feel like you died because you screwed up but rather because somethin randomly murdered you, making the game extremely frustrating, the limited amount of saves further aggrevates this, making the gaem pretty much unplayable.


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Posted on: May 5, 2025

Soldier of Fortune 2

Awesome Oldschool Game which you missed in Germany due to Censorship


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Posted on: October 7, 2018

Worst FPS I have played in a while.

Every part of this game is enormously insulting to the player's intelligence. New enemies are spawned literally behind your back, buildings and rooms locked until you're told to go inside, then they miraculously unlock, plot is full of little gems like 1989's Czech soldiers speaking russian and using US military hardware, whole levels are wasted on things like walking two empty rooms across and entering an elevator, breaking stealth in mandatory stealth sections means instant game over but the game considers very weird things to be stealth breaking (running around soldiers and loudly breaking crates isn't, instakilling a soldier with a knife but not a thrown knife alerts everyone on map no matter where it happened). Hitboxes and hitdection sometimes work, sometimes do not work at all, expect all trees to be way wider than their 3D models suggest - for you, enemies can shoot through anything if they want to. There's also possibly the worst escort mission in history, where player is irrevocably instakilled should he stray too far ("too far" might be other side of a river, might be around a building's corner).


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Posted on: May 1, 2020

I think I hate this game.

Man, I was looking forward to playing this game. I wanted to play it ever since I read about it so long ago... The first game was mindless run and gun fun. I have few complaints about it. This one? Well... I wanted to love it. This is one of the goriest games ever made and I was stoked to see how awesome it played. I hated it. The Good: The gunplay feels meaty and impactful. Guns are loud and enemies drop in a few shots. Obviously, the game is incredibly gory, even moreso than most games on the market today. It's frankly embarrassing that a 20 year old game has better gore than most games on the market. The head alone can be split into 12 pieces. Holy shit. Enemies scream when you blow off limbs, they gargle on their own blood, they catch their guts as they spill out, it's nasty stuff. Very satisfying. The weaponry is more grounded, but that's okay. The guns feel good, that's all that matters. The Bad: Man, I fucking HATE the enemies in this game. They're smart: they'll use cover and try to flush you out with grenades instead of blindly rushing you. That's a good thing! However, they're total fucking BULLSHIT to deal with as the game goes on. They will dump so much lead into you with laser precision from seemingly across the map. A lot of people talk about how the jungle is total hell (it is), but the game never ever lets up. It is relentlessly difficult on Consultant and higher. They're all hitscan and they never miss. I will drop dead within seconds. The Hong Kong level is just a total clusterfuck of enemies coming out of nowhere and popping you in the face. I hate it. Being hard is great, if the challenge is fair. This isn't. This is trial and error bullshit at its worst. It honestly makes me sad that I dislike this game, but I don't think I've gotten this angry at a game in a long, long time. I have other myriad complaints, but the blatant artificial difficulty ruined this game for me. A shame, really.


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Posted on: April 11, 2021

Shawn_Schlogel

Jeux: 87 Avis: 1

Great back in its day, not so much today

I beat this on Consultant and boy was it a chore at times. This isn't a run n' gun game, but hot damn, some sections are super frustrating, and not in ways I enjoyed. Take RTCW, a game released about 2 years before SOF2. That game was hard and frustrating as hell, but man did I want to get back in every time I died. Not so with this game. The ai, on Consultant at least, can mow you down before you ever see them, and unfortunately before they ever see you it seems. And their nades are F***ING ANNOYING! For some reason, they throw nades AS SOON AS THEY SEE YOU many times and you barely have any sort of way of knowing then - boom - instakill, start over yet again. Yes, you will git gud as you progress, but it still feels frustrating knowing that some ai fixes and balancing could've made it much more enjoyable. Oh yeah, and the stealth "mechanic". Absolute garbage. Even GoldenEye, released 6 years prior had the ai actually trigger an alarm before the whole level became aware of you. Nope, as soon as the ai spots you, the alarm is blaring and you can't turn it off. Lame. All this being said, this game was epic when it first came out, so you should experience it. My suggestion, use the customized difficulty and turn on autosaves. You'll be saving yourself some major frustration, unless you enjoy self-flagellation, you kinky b*tch, you.


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