Posted on: July 27, 2022

Northern Soul
Possesseur vérifiéJeux: 274 Avis: 17
Quest bugs, Missing text, so-so campaign
Like the title says, I had a few quest breaking bugs, and the game isn't very clear on how the faction quests will sometimes lead to failing other quests. For example, I had the Rebellion and the Forge make a truce and was doing quests for both of them, when all of a sudden after defending the rebels I spoke to their leader and the Forge lost 70 reputation and became hostile towards me (I reloaded and didn't speak to the rebel leader). There is a large area out on the fringe of the map, which I cleared due to having quite a few quests tied to it. Soon after the Forge says they heard rumours of that place, and I had to go back there as if I had never seen it before in order to progress the quest. Finally, after I cleared out the last battle, the quest description says take the Staff out to the first area then come back. I go out and the game ends with Mask as the new Rulers. Choices seemed to make little sense I and believe the implementation of quest overlap was ambitious but they left too many loose ends (lack of testing). The other big "oopsies" they left in the game was what looks like line of code in multiple areas instead of descriptions. I had a bow that every time I landed a hit some code line would come up like "descriptor;\damage enhancement" (or something like that), and a spider camp had no description, just some "random;\encounter;;spid." You get the idea. They're asking $17 for this. I suggest you buy it for under $10. Its not terrible, but it is very rough and feels unfinished in my opinion.
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