Posted on: February 28, 2023

TheHostage
Possesseur vérifiéJeux: 212 Avis: 61
Entertaining enough but not always fun
What starts off as a simplified isometric stealth game quickly morphs into an overly complex RPG with lots of conversations, trading, wandering around and combat, but not a lot of stealth. Artistically it’s very stylish and has a good setting with plenty of depth and what could be a very interesting world to explore, but the game is a bit too awkward to play. The menus are quite fiddly, the isometric angle and controls makes simple tasks difficult, It’s not as smooth as it could be, the audio / voices is frequently buggy with characters talking over each other and the AI seem particularly dumb and simple, often sprinting on their patrol paths or not giving chase at all. Side quests are far too long and convoluted and significantly slow down the main plot of the game, the upgrade, trading and crafting systems are unclear and combat is nothing more than attack spam with no finesse or option to utilise any potentially good abilities. Which is a shame, as once you get past all of these issues and the game gets going, it can be pretty good. The central story isn’t as strong as it could be, but the setting is deep and rich with lore, although it doesn’t seem to stick to its prison planet theme for very long. There’s plenty of content and customisation options, the world and plot is expansive with multiple warring factions and different types of enemies, but actually navigating it can be a chore due to the stacked architecture, frequent chasms and poor fast travel system. Getting the multiple endings offers some replay value and overall, I found it entertaining enough, but it wasn’t always fun.
Trouvez-vous ce commentaire utile ?