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Sengoku Jidai GOLD

Bibliothèque

3.8/5

( 12 Avis )

3.8

12 Avis

français, English & 2 de plus
L'offre prend fin le: 08/24/2026 15:59 EEST
L'offre prend fin dans: j h m s
31.997.99
Prix ​​le plus bas depuis 30 jours avant réduction: 7.99
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Sengoku Jidai GOLD
Description
Sengoku Jidai Gold contains the main game Sengoku Jidai: Shadow of the Shogun and the following DLCs: Sengoku Jidai: Mandate of Heaven Sengoku Jidai: Gempei Kassen Sengoku Jidai – Genko MP skirmishes Sengoku Jidai – Genko Campaign (2nd Mongol Invasion of Japan 1281) Sengoku Jidai – Bjeongja Horan...
Notes des utilisateurs

3.8/5

( 12 Avis )

3.8

12 Avis

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Détails du produit
2016, Byzantine Games, ...
Configuration du système requise
Windows 7 / 8/ 10, Intel Pentium 4 or equivalent, 1 GB RAM, Graphics: 256MB DirectX card, Version 9....
FAQ
Description
Sengoku Jidai Gold contains the main game Sengoku Jidai: Shadow of the Shogun and the following DLCs:

  • Sengoku Jidai: Mandate of Heaven
  • Sengoku Jidai: Gempei Kassen
  • Sengoku Jidai – Genko MP skirmishes
  • Sengoku Jidai – Genko Campaign (2nd Mongol Invasion of Japan 1281)
  • Sengoku Jidai – Bjeongja Horan Campaign (2nd Manchu Invasion of Korea 1636)



Sixteenth century East Asia is in turmoil. In Japan, the ruling Shogun family has lost its grip on the country. A civil war is brewing as regional lords actively expand their influence. In Korea, the Joseon dynasty is paralysed by factional struggle within the royal court. In China, the might of the Ming dynasty is waning due to rebellions and foreign incursions. These seemingly separate internal conflicts will pave the way for an international war involving the three countries.

Sengoku Jidai: Shadow of the Shogun is a turn-based tactical and strategic game set during this turbulent time; primarily focusing on the Japanese Warring States period and Japanese Invasion of Korea. Other armies from East Asia are also made available to simulate different conflicts across the region.

Take command of diverse armies which employ varying tactical doctrines. Lead your chosen army and their generals to victory in set-piece historical battles or "what-if" skirmish situations against an AI or human opponent. Become more ambitious and achieve regional domination through the operational campaign layer where you have to deal with the consequence of preceding battles.

To become the Japanese Shogun, to overthrow the Emperor of the Middle Kingdom, or to establish a Pan-Asian Empire, one requires mastery of the battlefield. In this time of turmoil, Asia is yours for the taking!
  • Accurate simulation of East Asian battle in the 16th and 17th centuries, particularly the Sengoku Jidai (Japanese Warring States period) and Imjin War (Japanese invasion of Korea and Chinese intervention).
  • Unique graphic style influenced by Japanese paintings.
  • Historical scenarios covering key engagements of the period
  • Campaign mode allows you to rewrite history as you play through key campaigns of the era. Terrain, manpower, supply, attrition, sieges and economic damage all need to be taken into account. The decisions you make on the strategic map will affect the forces available to you in battle. The results of each battle will have long-term effects on the strength, experience and elan of your units.
  • Classic Turn-based, tile based gameplay.
  • Easy to use interface, hard to master gameplay.
  • Battalion-sized units.
  • Named generals who can influence combat and morale of units under their command as well as engage enemy generals in personal combat.
  • Single player and multiplayer battle modes.
  • Skirmish system allows unlimited “what-if” scenarios using historically realistic armies from carefully researched army lists, on realistic computer generated terrain maps. Armies covered include numerous Japanese clans, Ikko Ikki, Wokou Pirates, Joseon Korean, Ming Chinese, Chinese and Tribal rebels, Eastern and Western Mongols, Jurchen and Imperial Manchu (Qing Chinese) armies. Each faction has multiple lists covering the development of their armies through the 16th and 17th centuries.
  • Skirmish scenarios are randomly generated and include open battle, attack on a defensive position, defence of a defensive position, awaiting reinforcements, enemy awaiting reinforcements, flank march.
  • In skirmishes players can pick their armies from the army list or allow the computer to pick the army for them.
  • Effective AI makes sound tactical decisions. Historical battle AI customised to the historical tactical situation.
  • 6 difficulty levels allow the challenge to increase as you develop your battlefield skills.
  • Numerous different unit organisations, combat capabilities and tactical doctrines allow full representation of tactical differences and developments through the period.
  • Mod friendly game system with built-in map editor.
  • Multiplayer mode allows historical scenarios and “what-if” scenarios to be played by two players using Slitherine’s easy to use PBEM server.

©2017 Slitherine Software Ltd. All Rights Reserved. Sengoku Jidai, Slitherine Ltd. and their Logos are all trademarks of Slitherine Software Ltd. All other marks and trademarks are the property of their respective owners. Developed by Byzantine Games and Slitherine Software Ltd.

Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client et remboursement complet jusqu'à 30 jours.
Détails sur le jeu
Fonctionne sur :
Windows
Sorti le :
{{'2016-05-19T00:00:00+02:00' | date: 'longDate' : ' +0300 ' }}
Liens :


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English
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français
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Deutsch
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español
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FAQ

Avec quels systèmes d'exploitation Sengoku Jidai GOLD est-il compatible ?

Sengoku Jidai GOLD est officiellement pris en charge sur Windows.

Sengoku Jidai GOLD utilise-t-il des DRM ?

Non ! Les jeux GOG sont dépourvus de DRM et peuvent être joués sans connexion Internet, en mode totalement hors ligne. Certains contenus bonus peuvent nécessiter une connexion Internet pour être téléchargés, mais nous faisons tout notre possible pour limiter ce besoin. En savoir plus sur les DRM.

Avez-vous besoin de GOG Galaxy pour jouer à Sengoku Jidai GOLD ?

Non ! Vous n'avez pas besoin de GOG Galaxy pour jouer à Sengoku Jidai GOLD. GOG vous permet de télécharger un installateur entièrement hors ligne et d'installer Sengoku Jidai GOLD de cette manière, sans utiliser GOG Galaxy. GOG Galaxy sert à synchroniser les succès et les sauvegardes dans le cloud, mais son utilisation est totalement facultative. En savoir plus sur GOG Galaxy.

Quelles sont les configurations requises pour Sengoku Jidai GOLD ?

Minimum : Système: Windows 7 / 8/ 10, Processeur : Intel Pentium 4 or equivalent, Mémoire : 1 GB RAM, Carte graphique : Graphics: 256MB DirectX card, DirectX : Version 9.0, Disque dur: 1.5 GB available space.

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Notes des utilisateurs
Avis les plus utiles

Posted on: January 31, 2019

Minimal in presentation, deep on tactics

Sengoku Jidai is one of these games that, from the screenshots alone, grabs your attention. You know this game will immerse you with it's visuals, fittingly influenced by the art of the Edo period in which the game is set. And it's all here : Beautifully drawn portraits, maps and UI. If you are mildly fond of these aesthetics you will feel right at home. Sadly, this is where the immersion ends. The music, while fitting for the setting, is functional at best, looping to often while trying to hard to be "epic" with it's overblown and computerized synth VST's. For a turn based strategy game, it feels to distracting. (turning on the "Shogun 2: Total War" soundtrack will greatly improve your experience. ) Where the music is to much, the animation is to little. While the art is beautiful, the units on screen barely show any signs of movement. While moving you don't see moving feet, while attacking you never see spears rustling, bows firing, arrows flying or swords dueling. It is there, but it's all numbers and little visual clues like little blood splats when close combat units engage, or smoke clouds when guns are fired. Think of it like moving around chess pieces. And given the art, this bothers me "But Moonsorrow.." I hear you say "why 4 stars, when all you do is whining about animation in hardcore turn based strategy games, you pleb ?". Well, my Paradox and Slytherin loving history buffs, because the game is actually great when you can look behind the surface. The level of thought and care that went into the tactical gameplay is astounding. If you love your realism and the TW Games are to easy for you, then you're in for a treat. You'll get an abundance of units to choose from, each with it's own weaknesses and strength. Terrain to use to your advantage, occasional randomness to consider, cover and unit distance to master and a clever AI that WILL put your skills to the test. You will have to learn a lot, but you will be rewarded for your patience.


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Posted on: February 1, 2019

GA01

Possesseur vérifié

Jeux: 1045 Avis: 11

Hard but fun game

I thoroughly enjoy this game along with Pike & Shot and Field of Glory II (also on GOG). The positives (and negatives) of the game have already been covered in previous reviews, however, there is one thing I'd like to add. All three of the previously mentioned games have an easy to use workshop like function built into the game. You can just press a link in the title screen, a list of user scenarios appears from which you can select and download. The user scenarios for Pike & Shot and Field of GloryII are quite numerous but the one for this title is very small (from memory - less than 5?). I don't believe you will regret buying the, especially at its sale price.


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Posted on: October 8, 2022

RodentDung

Jeux: 380 Avis: 19

Nice artwork, strong AI, and fun tactics

I like the Japanese artwork. The battles are very tactical with an extremely smart AI that will try to fully surround your units and wipe them out if you don't use careful tactics. There are many army units to choose from with your limited funds. You can recruit large basic units with many soldiers that rout easily, or buy small elite samurai cavalry good at archery and melee, or quality samurai infantry troops. And then there are all the Korean and Chinese army units even including cannon. There are sandbox campaigns which I like because you have to recruit troops and fight over provinces in classic "paint a map" style. You get a vast array of campaigns and factions to choose from including Gempei war, Sengoku era, invasion of Korea, war in China, China vs Korea and the Mongol invasion of Japan. That is a lot of content to dig into. The white style art of the battlefield is nice, and you can use mods on the Slitherine forum for this game to make the grass green or deep orange for variety. I really like the orange style. The original creamy white art is most similar to traditional Japanese art from centuries past.


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Posted on: January 30, 2019

ERISS

Jeux: 3422 Avis: 235

Excellent battles

This game was made for the success of the medieval japan mod for Pike&Shot, so it has the same engine. I very like playing its battles, even the campaign system is quite boring. So you may love lauching some random battles time to time, and I would give 5 stars. Why 3 stars? because the P&S engine can't rebind keys, so it's becoming boring to play with a french keyboard. If you use english keyboard, you must buy.


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Posted on: February 18, 2022

Wow, randomised battle result generator

As we only get GOG’s permission to write a review once, I’ll be careful to list the amusing, if I hadn’t wasted £6 on this tedious game, attempts to create historical ‘chaos of battle realism’ instead of a warfare simulator. Just in the tutorial, a spear unit, properly formed, facing the enemy, within range of a general and with friendly units on both sides is attacked by horse riding bowmen and breaks after they attack. Same premise again, spearmen facing an enemy horse unit cannot do anything for two moves and is then decimated because it could not attack, rotate or move. ‘Can’t charge that target type’ Oh, I didn’t realise armies used to ride a horse unit up in front of spearmen to form an impenetrable wall. Contrastingly, on the other side of the battlefield one of my units (exactly the same as one that was just decimated by sword wielding bowmen) starts to attack an enemy unit and without any chance for my input, stomps through three enemy units over the next few turns.. Is the other premise to repeatedly demonstrate the Mongolian false retreat principle of breaking up the enemy formations? Or is the suggestion all Samurai armies were comprised of completely disorganised rabble? Even more bizarrely, after expending the pitiful movement points that require a sheet of paper and formulas to calculate any single move’s likelihood of maintaining any proper battle formation, when attacking, a unit can suddenly move four extra squares to pursue an enemy unit, past and deep into enemy formations and where any skilled warrior would avoid being. Wheee, there goes a horse unit chasing 20 squares after enemy units that rush off the map and then pop back up where my unit can’t turn and face. Where is the strategy? Line of sight with ranged units takes some weird concept that a 20 degree frontward angle change only allows a rank to fire with half angle of fire? 1960's table top gaming was more accurate.


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