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Return to Monkey Island

Bibliothèque

3.7/5

( 158 Avis )

3.7

158 Avis

français, English & 8 de plus
L'offre prend fin le: 25/09/2025 15:59 EEST
L'offre prend fin dans: j h m s
24.999.99
Prix ​​le plus bas depuis 30 jours avant réduction: 9.99
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Return to Monkey Island
Description
"An adventure gamer's delight." 9/10 – IGN "Everything I wanted and more." 9/10 – The Gamer "A nostalgic, swashbuckling adventure you won’t want to miss." 9/10 – GamesRadar Return to Monkey Island marque le retour inattendu et excitant du créateur de la série, Ron Gilbert, qui continue l'h...
Avis des critiques
97 %
Recommander
Eurogamer
Recommended
IGN
9/10
PC Gamer
92/100
Notes des utilisateurs

3.7/5

( 158 Avis )

3.7

158 Avis

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Détails du produit
2022, Terrible Toybox, ...
Configuration du système requise
Windows 10, AMD FX-4300 (4 * 3800) or equivalent / Intel Core i3-3240 (2 * 3400) or equivalent, 8 GB...
Time to beat
10 hMain
11.5 h Main + Sides
16.5 h Completionist
10.5 h All Styles
Description

"An adventure gamer's delight."
9/10 – IGN

"Everything I wanted and more."
9/10 – The Gamer

"A nostalgic, swashbuckling adventure you won’t want to miss."
9/10 – GamesRadar



Return to Monkey Island marque le retour inattendu et excitant du créateur de la série, Ron Gilbert, qui continue l'histoire des jeux d'aventure légendaires The Secret of Monkey Island et Monkey Island 2: LeChuck’s Revenge, développés en collaboration avec Lucasfilm Games.

Cela fait de nombreuses années que Guybrush Threepwood n'a pas affronté son pire ennemi, le pirate zombie LeChuck. Son grand amour, Elaine Marley, a délaissé son poste de gouverneur et Guybrush se retrouve à la dérive, frustré de n'avoir jamais découvert le secret de l'Île aux Singes. De jeunes pirates branchés, sous la houlette du capitaine Madison, ont chassé la vieille garde du pouvoir, la situation sur l'île de Mêlée a empiré et le célèbre homme d'affaires Stan a été emprisonné pour ""crimes commerciaux"".

Plaisantez avec de vieux amis et de nouveaux visages sur des îles familières, désormais dirigées par des personnages dangereux. Hissez ensuite les voiles et partez explorer l'inconnu en affrontant des situations épineuses. Des énigmes astucieuses, des situations farfelues et des répliques dévastatrices sont tout ce qui sépare Guybrush de la gloire.

Le retour du jeu de pirates en point & click

Avec un système de jeu classique adapté à l'époque moderne, des pirates intrépides devront résoudre des énigmes et explorer les îles grâce à une version repensée des commandes des jeux d'aventure classiques. Des interactions contextuelles, des arbres de dialogues réactifs et un inventaire facile à utiliser feront de la vie de pirate une promenade de santé.

Embarquez pour une grande aventure dans l'archipel

Naviguez aux confins de l'île (parfois) accueillante de Mêlée, un lieu familier désormais dirigé par de nouveaux chefs qui ont mis la pression sur de vieux amis et de nouveaux visages. Aventurez-vous sur des terres inexplorées comme l'île de la Terreur justement nommée et les avant-postes effrayants de Brr Muda, où vous vous ferez autant d'amis que d'ennemis.

Une équipe légendaire

La conclusion passionnante de la série des Monkey Island marque le retour du créateur, Ron Gilbert, en collaboration avec le co-scénariste Dave Grossman, le directeur artistique Rex Crowle (Knights & Bikes, Tearaway) et les compositeurs Peter McConnell, Michael Land et Clint Bajakian (Monkey Island, Monkey Island 2: LeChuck’s Revenge).
Succès obtenus le plus souvent
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
10 hMain
11.5 h Main + Sides
16.5 h Completionist
10.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (10, 11), Linux (Ubuntu 20.04, Ubuntu 22.04), Mac OS X (10.13+)
Sorti le :
{{'2022-11-28T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
4.3 GB
Liens :

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Avis les plus utiles

Posted on: January 25, 2023

DrMadFellow

Jeux: 149 Avis: 6

Decades of hype down the drain.

(NOTE: I Own this game on another platform) What... what was this? I waited 25 years for Ron to make another Monkey Island game. Listened to him wax on and on about how other creators simply didn't do the series justice.... Even listened to his ridiculous bashing of Curse (the best game in the series). After all those years, and all his yelling this is what he delivers to us? Let me be clear, I don't care about the art style. It is what it is. Every game since MI2 in the series has taken artistic leaps and i'm ok with that. I don't expect modern games in 202X to try to look retro just for fan service. What absolute SUCKS about this game is that it doesn't trust it's audience AT ALL. Every single minute of this game absolutely bludgeons you with hints. Even in hard mode. Even when you don't ask for them. I can think of multiple times when the game outright told me to go talk to a character or do a specific thing to progress completely unprompted. At so many points in the game they airdropped nuclear bombs of hints on your head. I beat this game in ten hours. No hints. On hard mode. I wanted to cry when it ended... not because it was a good journey, but because after sticking up for Ron being a pompous ass about how much better of a game he could make if given the IP back for two decades, I expected a treatment befitting the lucasarts days of glory. I wanted a hard, challenging puzzle around every corner. The story was lame, predictable, and not funny. Let alone the horribgle lack of ending that he is becoming infamous for. In conclusion, After playing the not perfect but extremely excellent Thimbleweed Park, I guess I had high expectations that Ron had not lost his flair for adventure games, let alone doing justice to the one that made him a household name. I was wrong. I am disappointed, and I hate that this is what he chose to deliver after all these years. Monkey Island peaked with Curse. Maybe in another 20....


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Posted on: December 2, 2022

4demon

Jeux: 201 Avis: 6

So disappointed

I bought this game on Steam on release, and have regretted it ever since. If you've ever played the developer's other games, such as Monkey Island 2 or Thimbleweed Park, you know that the developer HATES game endings; to the point where in this one, he just gave up entirely, and didn't even bother. The game just stops midway through a chase scene. Not even a cliff hanger! It just ends. After this, the developer leaves a message in the game saying "Games shouldn't have an ending, as it's the journey, not the destination that matters!". Honestly, I don't care what the dev thinks! Imagine if Star Wars just ended when they got to the Death Star. That's what this feels like. There's zero pay off. Check out the video review of this game by The Escapist. They sum it up pretty well. Most annoyingly, the game is now on Gamepass... so I could have saved myself the money if I had just waited 2 months. Very annoyed. Will never buy another game by this troll of a developer.


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Posted on: December 15, 2022

Fuz

Jeux: 607 Avis: 45

Heartbreaking awful.

The artstyle is adequate for what the game writing and story are. And I don't mean it in a nice way. Yeah, it's an absolute disaster visually, ugly with cheap flashlike skeletal animations. It's small, both in scope and in lenght - it has no breadth. It's empty. Just compare the islands in act IV with the islands in Monkey Island 2. There is no Caribbean to be found here. The puzzles are easy and not particularly well designed or interesting, some of them also have small hints on how to solve them (like seeing a blowfish while going down the anchor). The interface... well, I hate those barebone interfaces designed for tablets and little kids at their first P&C experience. And the writing. Oh my god. I said the art style is adequate... because it's a full fledged low tier nickelodeon cartoon. It's silly through and through. Forget On Stranger Tides. It's not a pirate story anymore, it's a cartoon. LeChuck - from a scary ghost pirate - became a caricature, Elaine is utterly destroyed, as is everyone else. Cartoon caricatures. And the writing. Pretentious overall. I'm convinced that in 30 years Ron got sick of people asking him about Monkey Island (and a secret that never existed) and started to resent his creature. Now it's a meta story on growing old and the likes. I don't even feel bad about the ending like most people (I LOVED MI2 ending), but... AGAIN? Not that I was expecting anything different due to all the clues during the game. Gilbert had no idea what to do with this game, scratched everything he planned and thought (his famous 17 points and "Guybrush goes to hell and Stan is there") and destroyed his creature. The music is also disappointing. I mean, it's good but... it's the bare minimum. They just basically gave an orchestration to the old tunes. And it's overdone and overcomplicated, in 1 year no one will remember those tunes, while we still perfectly remember every song in MI1 30 years later.


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Posted on: December 16, 2022

raygungothic

Jeux: Avis: 1

A massive letdown

I don't mind the new graphics style at all and the initial impression is that welcome feeling "ah, I'm back in a real Monkey Island game!". Unfortunately, bit by bit, it unravels. There are too many scenes where the dialogue choices just don't matter, including a trashing of the original lovely idea of insult swordfighting. The beloved old characters frequently don't feel like themselves. It's occasionally funny, but not witty. There's a potentially interesting theme where Guybrush drifts from amiable idiot who messes things up by accident, to man who is so driven to find The Secret that he doesn't care how much damage he does on the way... then the game just abandons it. Elaine is reinvented from sharp damsel who doesn't need rescuing.... to simpering idiot. At the end, Ron Gilbert personally appears in the guise of Stan to say how annoyed he is that you still like Monkey Island, and if YOU can't let go of liking Monkey Island then YOU can turn out the damn lights in the rubbish theme park. Don't buy this game. Burn this game.


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Posted on: December 7, 2022

pearnon

Jeux: 205 Avis: 50

Artistic freedom can be self-sabotaging

Throughout the game, there's an underlying sense of something being not quite right, and not in the fourth wall-breaking way the series is known for. Knowing the series' original idea and Gilbert's proclivities, I was prepared to be disappointed, but hoped for the best. Right off the bat, that hope felt somewhat vindicated. Despite having its own story to tell, the game makes an effort to include the previous iterations and whip up an unreliable narrator-driven hodgepodge to establish a continuity of sorts that might please those who played and are fond of them. The art style was impossible to get over. Like all other chapters, this one has its own visual identity, but it just never grew on me, well crafted and expressive as it was in certain moments. It's just too "indie" - more in the trying-too-hard-to-be-different than the experimental sense of the term. There are no new memorable characters to speak of, made worse by the fact that some are narrative devices rather than individuals. Voice acting is probably the weakest in the series - the staple actors deliver, but LeChuck's replacement falls completely flat. For all his earnest effort, he was let down by the sound design, as his voice has no real texture to speak of and has a dissonant effect when the screen shakes as he screams (or, rather, slightly raises his voice). There's nothing to give his tone a much-needed oomph in those moments. And most of the female voice acting is either blase, uninterested or faux gravelly. The humor is there, but more in a nostalgic chuckle mood, with the odd guffaw to be had. As such, the game is a pleasant journey through a selection of Monkey Island elements, but feels more like a by-the-numbers appeasement rather that a cohesive narrative, and ends up being a MI2 rehash by way of a self-serving closing of a chapter from the developer's part - a somewhat biased "choose your own ending" that is more than a bit anticlimactic, but at least a relief of sorts for the fans.


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