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Pathologic 2
Description
Pathologic 2 is a narrative-driven dramatic thriller about fighting a deadly outbreak in a secluded rural town. The town is dying. Face the realities of a collapsing society as you make difficult choices in seemingly lose-lose situations. The plague isn’t just a disease. You can’t save everyone....
Pathologic 2 is a narrative-driven dramatic thriller about fighting a deadly outbreak in a secluded rural town. The town is dying. Face the realities of a collapsing society as you make difficult choices in seemingly lose-lose situations. The plague isn’t just a disease. You can’t save everyone.
The plague is devouring the town. The chief local healer is dead, and you are now to take his place. You’ll have to look for unexpected allies. The local kids are hiding something. Try playing by their rules.
You only have 12 days.
12 days in an odd town ravaged by a deadly disease.
Time is of the essence: if you don’t manage it carefully, it’ll simply run out. You’ll have to choose how to spend the priceless minutes you have.
Survival thriller. You’ll have to manage your bodily functions, offsetting hunger, thirst, exhaustion, and so on. It doesn’t boil down to scavenging resources. Surviving on your own is hard; you’ll have to win over allies.
An uphill battle. Managing your bodily parameters may seem bearable at first, and as time goes by, it becomes harder and harder. Your own body is only waiting for an opportunity to give up and betray you. Things are changing from bad to worse and the odds are stacked against you.
A duel with an enemy you can’t kill. Your main foe is the plague itself, an incorporeal and malevolent entity that you have to defeat… without having the means to. It’s more powerful and more treacherous than you can imagine.
Loot, murder, mug, steal, barter, beg… or don’t. You need resources to survive, and it’s up to you how to obtain them.
The fights are short, ungraceful, and vicious. They’re not always lethal though. Many people—yourself included—would prefer to exchange their wallet for their life.
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Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
This piece of media is one of the best experiences in gaming I've ever had.
Nothing came close after it, while playing I felt like reading a book for how rich the story was.
Props to the developers who went ahead and made one of the most unique games I've seen in decades.
Only at life's end, you see that your whole life was a lesson, and you were a careless student at it.
There I stand with my lesson unlearned. The teacher is out. "Pack your books and leave". I would be glad to be "punished" by someone, to be "left without lunch". But no one will punish. No one needs you. Tomorrow, there will be a "lesson". But for others. And others will study. You will never be taught again.
(V. V. Rozanov, "Fallen Leaves", 1913, and my best effort to translate it to English)
In Pathologic 2 you play the role of Haruspex who left his hometown to study medicine. He receives a worrying letter from his father and takes the train home to find his father dead, his friends changed dramatically, and everyone thinking he has killed his father. A few in-game days later, things go bad.
The game is unfair. It is unfair to the point that you have a dialog option to say how unfair it is. There is always a chance that you loose even if you do everything right. You can spend your day running around the town protecting your friends to find out that Fortuna turned away from them and some of them are dead. Just like in a real life.
The game is hard. Survival mechanisms may seem annoying, but they are important for the experience. At some point, you'll find yourself starving to death. There is barter economy in the Town, and you approach a child to offer him/her marbles or a bug in a box, but you don't have enough. Still... you know, you can kill the child to get food. It is not about "possible or not", it is about moral choices. Just like in real life.
The game is fascinating. Striving to feed Haruspex and change (or at least see) the fate of the Town, I was constantly forgetting to eat.
The game is cruel. Surprisingly, not as cruel as real life: you will be punished and "left without lunch" in it.
The game is all about death.
This game is definitely worth playing.
P.S. For those who want the citation in Russian, search for "вся твоя жизнь была поучением".
I first thought that this game is about doing some quests and catching a murderer. I was so wrong!
The atmosphere is really catching since the beginning, there are so many types of people and creatures and every character is really complex and has its own story to tell. You never know if they are good or bad, if they are telling the truth or simply want to gain something from you.
This game is like no other that I have ever played. When you talk to someone or get a quest, you have to think through it. Is it worth it? Why? For what? What if you just take the stuff and run away? Do they want to betray you? Do you want to betray them? Do you even want to do this at all? You will be scared, mad, frustrated, but it will not let you sleep at night until you finish the story. Because the story is just incredible.
And yes, this game is really difficult, but you can change every aspect in your settings and focus more on the story, which I really appreciated.
Don't give up after first day, the game is not as chaotic as it seems at first.
Sad, thrilling and beatifully relentless.
Once I got into how the world and the game thought, I had a unique gaming experience.
I don't want to miss a single second of it.
A game that requires heavy decision making. You will not feel like the unaffected super hero that can save everybody and accomplish everything. Instead the game humbles you into feeling the real desperation of your situation. If you ever find yourself rolling your eyes at the crazy feats the MC are able to accomplish in other games then this is your jam. There is a steep learning curve alongside some dialogue that might require you to reread a couple times to truly understand its meaning but a game that I no doubt recommend as someone who plays every genre and is very nitpicky. hope you enjoy!
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