Posted on: February 25, 2023

VoivodBG
Possesseur vérifiéJeux: 211 Avis: 12
Post modernistic gem
Kay returns to her hometown in North Louisiana, her mother passed away, and her brother has disappeared. She is followed by a robot Millions. In her search for her brother she will unveil dark family secrets, the secret history of the town and will come into contact with weird and fleshed out characters and events. It's reassuring to see that the narrative is strong, implementing themes of depression, slavery, nature vs nurture, and by implementing some real life locations and local history, with near future dystopia, you have a story line that will stay with you, after the end credits go dark. What works well within the game? Art style, they brought in over 30 artists, and these pixels and the locations and characters are lively, and you will sometimes loose yourself just glaring at them for minutes. Narrative is quite lush, the characters are well written, the dialogues have gravitas to the words, and the descriptions of the places come from some great post modernistic novel. (Pynchon comes to mind, or even Philip K. Dick) Although the gameplay seems standard to your point and click adventures, you have the inventory, combining items, speaking to various characters, the world building did it for me. Various swamps, gas stations, convenience stores, and factories and streets, give us a vivid world which isn't that far from the real one. It might be too text heavy, but they have done something similar to Disco Elysium solution and how it can be more pleasant to the eyes. And they even added option for the dyslexic, which is a nice touch. OST does help a lot to set the dreary mood, a mixture of ambient electronic music and metal band Thou give a harsh metallic sludge contrast. It all feels so domestic, even though I haven't been to Louisiana before. But I can feel it in this game. If you are looking for a unique sensation, wonderful art style and clever storyline, then you will be in for a treat.
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