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Mosaic

Bibliothèque

3.1/5

( 12 Avis )

3.1

12 Avis

français, English & 16 de plus
19.9919.99
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Mosaic
Description
Vous menez une vie solitaire, monotone et répétitive dans une ville froide et surpeuplée en constante expansion. Le téléphone sonne sans cesse, au rythme des notifications inutiles que vous recevez en permanence alors que vous avancez au même rythme qu'une foule anonyme pour aller travailler d...
Avis des critiques
49 %
Recommander
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Notes des utilisateurs

3.1/5

( 12 Avis )

3.1

12 Avis

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Détails du produit
2019, Krillbite Studio, ...
Configuration du système requise
Windows 7 (64-bit), Intel i3 3220 / AMD Phenom II x4 970, 1024 MB RAM, Nvidia Geforce GTX 465 / ATI...
DLCs
Mosaic 1% DLC, Mosaic Soundtrack
Time to beat
3 hMain
3 h Main + Sides
10 h Completionist
3.5 h All Styles
Description

Vous menez une vie solitaire, monotone et répétitive dans une ville froide et surpeuplée en constante expansion. Le téléphone sonne sans cesse, au rythme des notifications inutiles que vous recevez en permanence alors que vous avancez au même rythme qu'une foule anonyme pour aller travailler dans une mégacorporation qui vous promet, comme à chaque fois, une journée interminable et de longues heures supplémentaires. Votre vie n'a aucun sens, jusqu'au jour où des choses étranges commencent à se produire. Rien ne sera plus jamais pareil.


Mosaic est un jeu d'aventure sombre et surréaliste à l'atmosphère particulièrement évocatrice, traitant de l'isolement urbain et de la terreur que l'on ressent à n'être qu'un rouage dans une gigantesque machinerie impossible à comprendre.


Un jeu réalisé par les créateurs d'Among the Sleep. Krillbite Studio abandonne l'horreur de l'enfance pour se pencher sur l'atroce solitude de la vie adulte.

Copyright 2019 Krillbite Studio. All Rights Reserved. Copyright 2019 Raw Fury. All Rights Reserved.

Succès obtenus le plus souvent
Contenus bonus
Contenus
Standard Edition
1% Edition
Mosaic 1% DLC
bande son (FLAC)
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
3 hMain
3 h Main + Sides
10 h Completionist
3.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 18.04), Mac OS X (10.15+)
Sorti le :
{{'2019-12-05T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
1.4 GB
Liens :

Fonctionnalités

Langues
English
audio
texte
français
audio
texte
Deutsch
audio
texte
español
audio
texte
italiano
audio
texte
magyar
audio
texte
nederlands
audio
texte
norsk
audio
texte
polski
audio
texte
Português do Brasil
audio
texte
Türkçe
audio
texte
český
audio
texte
русский
audio
texte
العربية
audio
texte
中文(简体)
audio
texte
中文(繁體)
audio
texte
日本語
audio
texte
한국어
audio
texte
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Notes des utilisateurs
Avis les plus utiles

Posted on: January 12, 2020

Exciting concept, poor execution

I'm impressed by the idea of a game that addresses monoculture and the risks that our modern world pose for our species. However, the plot and message of the game were very 2 dimensional, and the social commentary was often contradictory (simultaneously criticizing society's response to homelessness and urban development in the same article) and poorly thought out (seemingly blaming all of the in-game society's ills on conspiratorial capitalists with little introspection). The game starts out by immersing you in a boring slow life. You waste time on a pointless smartphone game, reading text messages from work, and walking slowly throughout a grey city. But halfway through the game, you're still reading text messages from work and walking slowly throughout a grey city (I gave up the smartphone game early on). The plot fails to advance itself and the gameplay itself becomes very boring. At the beginning, the slow pace could have been an artistic choice, but by the end, it just felt like the makers ran out of ideas. This seems more like the first chapter of a game that (with a better developed plot) could have been pretty good. As it is, even with all the slow monotonous walking, I finished my first run in just under 3 hours (had to replay one section due to a bug). Overall, for a game that is priced in the upper end of the indie game range, it is very underwhelming.


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Posted on: January 13, 2021

Ahmn

Jeux: 278 Avis: 111

Fake 3D remake of a 2009 cult indie hit?

It looks extremely similar to Every Day the Same Dream from 2009. It's almost like a 3D remake of it. If you haven't heard about it, it was quite an early indie hit. One of the first I remember hearing about. I think it won some competitions and it was mentioned on lots of various gaming websites, magazines etc. Maybe it wasn't the earliest days of indie gaming but it was still early enough for a thing like that to draw a lot of attention. It seems a bit dishonest to me that they don't even mention or give credits to the 2009 game, even though they seem to base their entire title on it. Not "basing" like other platformers have been influenced by Super Mario, but "basing" as in using the exact same story, same main character, same art style and same philosophy. It's too specific to just be a coincidence. To describe how this game would look like if the 2009 title instead was a super mario game. "This game is about a french plumber jumping on mushroom shaped Loombas to gather coins. If you eat a red mushroom you grow in size. Your fiance, the queen (not princess), of the mushrooms has been abducted by a crocodile with a spiky shell. Your tall but clumsy brother in blue clothes sometimes gives you a helping hand." If they had at least had an OK from and gave some credit to the 2009 classic it would be OK I guess but as for now it looks like theft. I really recommend Every Day the Same Dream though. It's free of charge and you can find it on websites all over the place.


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Posted on: February 4, 2021

Not a game but a piece of art

This “game” was not easy for me to rate. First, it is not a game it is an art project in my opinion. For a game it lacks gameplay. Besides walking around, your workplace minigame and your phone (which you could ignore 100% of the time if you choose so and still can play the game) there is nothing to do. Ok that was a lie there is your way to work minigame kind of thing but that is just walking you around again and changing perspective. So, if I would rate it purely as a game this game gets 2 Stars from me. It is short (3h max and you are done) and imo overpriced for the gameplay you get. If I rate it as an art project however it gets 4 stars from me. Why? It conveys its message perfectly. The art style, the things you can do and can not do in the game, the atmosphere, it all ads up to this unique experience. Can I recommend this as a game? No. But what I can do is recommending it to people who like unique art-like pieces of indie software. What I can not recommend for anyone however, is the 1% version or the 1%DLC it doesn’t add anything really. If you like the Soundtrack and want to support the Devs further get the base game and the Soundtrack separate.


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Posted on: March 10, 2020

Good

This game is short, 3 hours short. But those 3 hours really are nice to play. The game is beautiful, the light is really kicking. As for the story, i liked it, there was some really nice part, betwen dream and reality, and have powerful scene. I'm looking forward for the next game of this studio. It's not perfect, some of you might be bored by it, and that's understandable.


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Posted on: April 17, 2021

Save System and Mini Games Ruin It

Mosaic is told without any dialogue so you have to figure out the story through context alone. I can only say that this seems to be the story of a depressed man with no joy in his life who is trying to change that. You start each day waking up with messages from work berating you and your progress; then you fix your hair and brush your teeth; then you make your way to work. Along the way to work you encounter various bits of colour in an otherwise grey looking world. You then go to work and have to complete this resource gathering mini game before going home and doing it all over again. I detested this mini game but a part of me feels like I was meant to. I also didn’t like the many frequent camera angle changes while moving around the world. You also can’t move freely, you have to hold down the left mouse button to move in the direction you placed the arrow. If the goal was to make a bleak world the game succeeded. It is filled with ads for ways to increase productivity; a colourless world; and people who look away if you look at them. The backdrops; objects and water were well done. The music was great as well. I in some ways enjoyed the story that unfolded but hated the game play required to advance it. The aforementioned mini game was annoying; there were also a conveyor belt puzzle that was frustrating due to the camera angles. I played Mosaic on Linux. It never crashed on me. I did notice some flickering textures a few times throughout the game. There was also one scene where if I go left instead of right the screen just went black. There was one graphics setting and v-sync. The game ran great aside from a few drops drop to the 60’s. Mosaic uses a checkpoint save system and a terrible one at that. At certain points it actually registers a checkpoint in the menu but any other time it says “saving” it won’t actually bring you back to that point if you exit the game but will bring you back to the last major checkpoint listed which will lose you progress.


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