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Master of Magic - Caster of Magic for Windows

Bibliothèque

3.3/5

( 29 Avis )

3.3

29 Avis

English
6.996.99
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Master of Magic - Caster of Magic for Windows
Description
Caster of Magic, the enhanced edition of the original Master of Magic, is a work of love. It was built by the community to improve on a strategy classic. Now it's brought a step further with Caster of Magic for Windows. It is an upgraded edition of a classic which allows you to run it nativel...
Notes des utilisateurs

3.3/5

( 29 Avis )

3.3

29 Avis

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Détails du produit
2021, SimTex, ...
Configuration du système requise
Windows 8 / 10, 1 GHz, 1 GB RAM, 3D graphics card compatible with DirectX 7 (compatible with DirectX...
Description
Caster of Magic, the enhanced edition of the original Master of Magic, is a work of love.

It was built by the community to improve on a strategy classic. Now it's brought a step further with Caster of Magic for Windows.

It is an upgraded edition of a classic which allows you to run it natively on Windows for the first time, as well as supporting higher screen resolutions.

It also contains countless improvements for Caster of Magic, including new spells, game options, UI and AI improvements. It is the ultimate edition of Master of Magic, brought by the fans to the modern era.

Caster of Magic started out as a mod, championed by Seravy and building on top of the already popular community patch. Caster of Magic has been a fan favorite of the Master of Magic community and we are pleased to be able to work with Seravy to officially integrate Caster of Magic, giving him the recognition he deserves.

NEW FEATURES IN CASTER OF MAGIC FOR WINDOWS

- Runs natively in Windows
- Borderless Fullscreen support and freely resizeable game window, not locked to any specific aspect ratio
- Play against up to 13 enemy wizards each with a different personality
- Multiple game modes and map sizes
- Seamless, procedurally generated terrain
- Improved UI and production queue system
- Improved AI that offers a challenge even to veteran players
- 21 new spells
- Improved item creation

Master of Magic™ is a trademark of Slitherine Ltd. © Slitherine 2020. All Rights Reserved.

Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Détails sur le jeu
Fonctionne sur :
Windows (8, 10, 11)
Sorti le :
{{'2021-04-22T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Éditeur :
Taille :
920 MB
Liens :

Fonctionnalités

Langues
English
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texte
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Notes des utilisateurs

Posted on: June 10, 2021

Toonicker

Jeux: 137 Avis: 4

Why not free for owners of MoM and CoM?

Why would I have to buy this game yet again? I own the Origional on Disk, MoM on GOG and CoM on GoG, why not just give this update to owners of CoM for free? I don't want to have to buy this game a 4th time!


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Posted on: April 24, 2021

zuzzurellus

Jeux: 3 Avis: 1

Brillant remake of Master of Magic

Seravy, a Japanese programmer, created the best mod ever for the original MoM, and now with this revamped and reorganized game, the experience becomes fantastic. Much better AI, several bugs fixed, and most importantly, some much needed UI improvements. Definitely recommended.


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Posted on: March 23, 2022

Thank you for the incredible achievement

Thanks for Seravy's efforts. This is close to perfect. MOM was buggy. And there were a lot of unfinished things. There were many problems. COM is near-perfect. Many improvements have been made. Seravy has been dedicated for many years. Finally, an amazing achievement has been achieved. Thank you very much Seravy for your hard work. As far as I know, COM is a game that will go down in human history. The Windows version has a new system compared to MOM and COM. The Windows version has more experience. The Windows version is more convenient. The Windows version added new graphics. Thank you for your dedication to making the Windows version.


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Posted on: July 24, 2025

Hard to get into...

Coming from playing the original MoM and the community patch that goes along with, I was completely wowed by the music and choices given for game creation and wizard/spell selection. Then I actually started playing.... THE GOOD: Nice visuals, AI is a bit smarter and you can initiate better dialogue choices for diplomacy choices, a build queue in towns make building a snap, a much more stable application compared to the dos versions (which keep freezing or crashing when I'm close to winning a game). THE HORRIDLY BAD: Everything you knew about the game just got tossed out the window. Many units have thier playstyle/tactics changed and even their abilites to a degree; ghouls for example now have ranged attacks as do many other units that didnt have it before. The magic has been nerfed, you can no longer summon cool monsters until VERY VERY VERY late game. From being able to summon Wraiths on my 30th+ turn (about 5 mins or less) in the original to having to slog through 30-45 minutes now just for zombies/shadow demons to finally be researched made this a horrible experience. AI while smarter is a bit too smart/agressive even on lower settings. Usually I play Impossble setting on the original with no problems, so I figured Phantasm was a good challenge. A bad idea, so I dropped to Master, then Expert, then started to wonder how much I would have to drop the difficulty to have a decent game. Lastly, The raiders and rampaging monsters still seem to go after only you the player while leaving other wizards' towns untouched. I was hoping something like this would be addressed for balanced gameplay but it seems it's not going to happen.


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Posted on: May 15, 2021

Native Windows Support a Godsend

Perhaps the biggest achievement of this addon is the native Windows support it brings. No more fiddling with the inconvenient DosBox versions of this game anymore. Of course, a great many changes to the base game have been made with this mod on top of it. These changes range from face-lifting, rebalancing, to new mechanics and bug-fixing. They concern each and every part of the core experience, and allow for new ways to play the game. One downside are the garish color choices for some of the new UI elements (mostly buttons) which I hope get addressed down the road.


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