Posted on: June 2, 2015

Jalixx3
Possesseur vérifiéJeux: 1325 Avis: 34
From a Kickstarter Backer
Disclaimer: I have not played the release version of the game yet, just the early access versions. You are an immortal ruler created to defend a country from the encroaching cloud of corruption known as "The Cadence." Battles are turn-based and occur on tactical maps that vary by region. Heroes: 9 classes total, with only 3 available at first. Genetics determine each hero's appearance and traits. Heroes gain XP in battle, but they can also die in battle or be subject to age attacks. You can risk them in battle or instead have them settle down and have children. Heroes can gain nicknames by defeating many enemies, and they also leave behind Relics (powerful weapons) when they die which can be passed on to other members of their house. All the houses have a backer-designed family shield, motto, and battle cry. It is easy to grow attached to a line of heroes. You can view the entire family tree and reminice outside of battle. Buildings: Keeps hold a ruler and a consort who train children who will be your future heroes. Crucibles house a single hero who trains all the country's children for additional XP. Sagewright Guilds house some number of retired heroes who research technologies. Tech: You can research items, new weapons, better armor, overall kingdom improvements, and you can recruit random new heroes and adopt babies. Enemies: There are a few families of enemies based around themes of time, such as Overgrowth, Corruption, and Aging, with eventual advanced versions. Difficulty: Yes. If you make too many wrong moves, you are doomed though you may not fail the game entirely for a long time afterwards. Battle requires a lot of thought. Art: The 3D art is top notch. The cut-scenes were a little janky, but they may have improved in the final version. The sounds and music of this game are awesome. I especially liked the badlands maps, with all the cricket noises in the background. 4.5 stars. Less a half for a poor tutorial.
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