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Mafia III: Definitive Edition

Bibliothèque

3.4/5

( 1120 Avis )

3.4

1120 Avis

français, English & 12 de plus
L'offre prend fin le: 10/27/2025 09:59 EET
L'offre prend fin dans: j h m s
29.995.99
Prix ​​le plus bas depuis 30 jours avant réduction: 5.99
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Mafia III: Definitive Edition
Description
Mafia III: Definitive Edition est inclus dans Mafia Trilogy Partie 3 de la saga Mafia - New Bordeaux, Louisiane, 1968. La guerre au Vietnam a appris à Lincoln Clay que la famille, ce n'est pas ceux qui t'ont vu naître, mais ceux pour qui tu es prêt à mourir. Lorsque la mafia italienne élimine sa...
Avis des critiques
14 %
Recommander
Notes des utilisateurs

3.4/5

( 1120 Avis )

3.4

1120 Avis

{{ review.content.title }}
Détails du produit
2020, Hangar 13, Classement ESRB : Mature 17+...
Configuration du système requise
Windows 10 64-bit, Intel I5-2500K, AMD FX-8120, 6 GB RAM, 2GB of Video Memory & NVIDIA GeForce GTX 6...
Time to beat
25 hMain
40.5 h Main + Sides
69 h Completionist
39.5 h All Styles
Description


Mafia III: Definitive Edition est inclus dans Mafia Trilogy



Partie 3 de la saga Mafia - New Bordeaux, Louisiane, 1968. La guerre au Vietnam a appris à Lincoln Clay que la famille, ce n'est pas ceux qui t'ont vu naître, mais ceux pour qui tu es prêt à mourir. Lorsque la mafia italienne élimine sa famille de cœur, il rassemble un nouveau clan et se lance dans une vendetta sanglante.

NEW BORDEAUX, Louisiane : Dans ce vaste univers aux mains de la mafia, plongez dans l'ambiance visuelle et sonore de l'époque.

UN ANTI-HÉROS IMPLACABLE : Incarnez Lincoln Clay, un orphelin, vétéran du Vietnam épris de vengeance après la disparition des siens.

VOTRE VENGEANCE : Optez pour la force, ou pour une tactique plus subtile.

VOTRE CLAN : Constituez un nouvel empire criminel à votre manière. Décidez qui récompenser et qui trahir.


The DRM-Free version of Mafia III: Definitive Edition does not support signing up for a 2K account, therefore 2K account bonus content and bonus content acquired for owning other Mafia titles on GOG are not available.


© 2022 TAKE-TWO INTERACTIVE SOFTWARE, INC. DEVELOPED BY HANGAR 13. MAFIA, TAKE-TWO INTERACTIVE SOFTWARE, 2K, HANGAR 13, AND THEIR RESPECTIVE LOGOS ARE ALL TRADEMARKS AND/OR REGISTERED TRADEMARKS OF TAKE-TWO INTERACTIVE SOFTWARE, INC. THE RATINGS ICON IS A TRADEMARK OF THE ENTERTAINMENT SOFTWARE ASSOCIATION. ALL OTHER MARKS ARE PROPERTY OF THEIR RESPECTIVE OWNERS. ALL RIGHTS RESERVED. Use of this product requires agreement to the following third party end user license agreement: https://www.take2games.com/eula/

Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
25 hMain
40.5 h Main + Sides
69 h Completionist
39.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (10, 11)
Sorti le :
{{'2020-05-19T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Éditeur :
Taille :
52 GB
Liens :
Classement :
Classement ESRB : Mature 17+ (Intense Violence, Blood and Gore, Strong Sexual Content, Nudity, Strong Language, Use of Drugs and Alcohol)

Fonctionnalités

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中文(繁體)
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日本語
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Avis des critiques
63
Moyenne des meilleurs critiques
14 %
Les critiques recommandent
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Notes des utilisateurs

Posted on: May 6, 2018

Good and bad at the same time

My second playthrough after finishing it a few years ago, but this time I quit half way through. Keeping it short, the combat is fun when it works. Stealth is highly encouraged, and it's very well made. Until it isn't. There are enemies that get alarmed for no reason, or they spot you through walls. But most of the time sneaking around with a silenced pistol picking out the enemy one by one is pure fun. My huge problem with this game is how unbelievably bad some design decisions are. For example, you loose armour when hitting something while driving. These vests are expensive, and you spent a looooot of time driving around because there are no (!) quick travel options. The car's handling is interesting, you can feel their weight, but that also makes handling at high speeds tricky. And since there is no fast travel you will drive fast, reaching your destination without much armour. By the way, for a game with no quick travel options this game loves to send you on your way for huge distances. It's fun for the first hours, but then it's a chore. I start asking myself if this optional mission is worth the trouble (looking at you Irish guy with your "get me three cars from the farthest places possible"). God, I want to like this game, there is much entertainment here. But it's the little things that constantly piss me off. I have to steal a truck. Have to get out for a second, and the game instantly forgets to tell me where I have to drive. Well, maybe it shows me on the map again in one minute, maybe not. Sucks to be me. Installing switchboards in the world: You need three boards you will find lying around in the world. It's a fetch quest that gets rewarded with a mini game every time you have to install them. Sometimes the police is dumb and will look the other way although they are looking for you. Next time they will chase you to the end of the world without even giving you a chance to escape. This game is a mess, sometimes beautiful, but often not.


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Posted on: August 22, 2022

Somehow good game, rather bad Mafia

Mafia 3 is weird game leaving you with feeling that after doing some good stuff, devs decided to disregard their own work and make it purposely bad. Every aspect of game could be great, if not botched simultaneously, so you cant really enjoy anything. Story could be awesome: you hunt the guy, who betrayed you and destroyed your life. You have a lot of cutscenes, dialogues etc. You could get real Mafia experience but meantime, game tries to convince you that Lincoln is some kind of saint who retakes city from evil, white bandits and gives it to opressed, minorites and vulnerables, so everyone can live happy ever after. The fact that he's brutal thug and his partners are common criminals making money from drugs, extortions etc isnt really a problem for such narration. Story missions requires to take districts, what you do by loitering around (a lot of) and damaging mob's property, stealing cash and killing gangsters. Its sandbox-like experience, where you choose path, weapons and way to do your work, so you will either love it or hate it. Story missions itself are ok, but they arent really memorable. Every single side task is the same: hear someones sad story, do boring errand to Bayou and back, listen the rest of sad story. City is well made - every district has distinctive style, inhabitants, and atmosphere. You can see colonial architecture in French Ward, industrial building in River Row, poor houses of Hollow, rich mansions of Frisco or marshes of Bayou. Too bad whole town is just a pretty decoration, with which you cant interact in any way. Racing isnt even worth trying - your opponents drive along scripted tracks and they are glued to ground. You also cant collect cars because you have unlockable, pre-made roster. From DLCs only Sign of the Times is somehow interesting, the other two are very bland and generic. As I said, that's game of contrasts. Even on hard its still pretty easy, so if its on sale, you may try it, but dont expect to be blown off.


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Posted on: February 19, 2023

Excellent open world game

I recommend this game to a somewhat specific player. If you enjoy Ubisoft-type games that give you a vast open world and ask you to take it over piece by piece, this is the game you've been waiting for. Perhaps this is too much of a deviation from the more linear stories of previous Mafia games; but for the genre, this is the ideal way to handle a large city in a video game. As you capture each district, you can see the world change around you. You unlock new safe zones, you can upgrade your cars and weapons, and friendly NPCs start spawning around the city. It's a very satisfying way to indicate progression, and it's part of what drives me to these types of games. New Bordeaux itself is absolutely gorgeous. Every district has a unique flavor in its architecture and demographics, from modern 20th century suburbs in Frisco Fields, to the urban decay of River Row, to the historic Antebellum architecture of the French Ward. It's a gritty, but beautiful place that you want to spend more time exploring. The actual combat is tight and fun. There's no cheap tricks or overly tanky enemies, not even on hard mode. Challenge comes from numbers, positioning, and each enemy's different role in combat. It can be pretty difficult sometimes, but it's never unfair. When you lose, you always have a clear idea of what you did wrong, and what you should do next time, or even how you could have *avoided* combat altogether. The soundtrack deserves the highest grade imaginable. Dozens of incredible 1960s tracks covering every genre you could want to listen to. I've found myself singing (not *humming*) tracks from Mafia 3 on several occasions, because they're just that catchy. There's nothing quite like "King of the Road" coming on as you driving a semi truck through the Bayou, and you hum along as you drive. I didn't mentioned the story, because you already know it's good. Everyone has already told you the story is great. I wanted to sell you on the fantastic game surrounding it.


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Posted on: March 31, 2018

arugulaKhan

Jeux: Avis: 59

gorgeous example of bad design

I'm not a fan of games which only autosave and this one does it worse than most. To wit: spend two hours playing, get stuck on an infinitely looping cutscene and even if you manage to task manager your way back to the main menu, your only options are "load last checkpoint" (which dumps you back in the infinite loop) or "start new game" (redo the same two hours you already played). And the thing is, despite its design flaws, I want to like this game. The faux-60s recreation is beautiful, the action is brisk and just watching people frown and smirk in cutscenes is a joy. But without an ability to pick the point from which you load your progress, there's always a chance that you'll get stuck and, being stuck, have no option but redo everything you've accomplished up to that point. And this game isn't SO good that I'd want to do that more than once.


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Posted on: June 26, 2024

Good game

For anyone having this trouble: 1º- Die 2º- Choose the same mission again Why? The game resets himself from time-to-time and has checkpoints and checklists. If you like to explore, you will jump some checklists, at some point the game will be confused and it will need a reset to solve the things, get in and out of the game wont solve this everytime, because it will get those same checklist, but your death will force the game to check up those events and move on. How you can see this? The positioning of the parked cars, specially those you drive and when you clear a zone where the mission is the number of enemies that respawn during the mission are less. How its triggered: If you enter that region and get the fuse box, this will trigger the bug. Suggestion: Do the story missions like this: You allways need to help the Boss (Cassandra/Vito/Burke) and then her under boss, example, help Cassandra and Emmanuel, Vito and Alma. Gather fusion boxes only when you need. The game want you to put all your early hours in meeting the Mobs and their Rackets, when you meet them and max out their Rackets, the game will "open" and this bugs will disappear our be less likely to happen.


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